{
if( GraphicsView_ViewPort* aViewPort = aViewer->getActiveViewPort() )
{
- aViewPort->setMousePositionEnabled( true );
+ //aViewPort->setMousePositionEnabled( true ); //ouv: temporarily commented
aViewPort->addItem( myPreviewPrs );
aViewPort->fitAll();
aViewPort->setInteractionFlag( GraphicsView_ViewPort::ImmediateContextMenu );
aViewPort->setInteractionFlag( GraphicsView_ViewPort::ImmediateSelection );
- // ouv: tmp
+ //ouv: temporarily commented
//aViewPort->setViewLabelPosition( GraphicsView_ViewPort::VLP_BottomLeft, true );
}
}