#include <V3d_Viewer.hxx>
#include <V3d_View.hxx>
+#include <Basics_OCCTVersion.hxx>
+
IMPLEMENT_STANDARD_RTTIEXT( GEOM_Annotation, AIS_InteractiveObject )
// =======================================================================
const unsigned int aDPI = theWorkspace->View()->RenderingParams().Resolution;
if (myTextDPI != aDPI)
{
+#if OCC_VERSION_LARGE <= 0x07030000
const OpenGl_AspectText* anAspect = theWorkspace->AspectText();
+#else
+ const OpenGl_Aspects* anAspect = theWorkspace->Aspects();
+#endif
// getting string size will also initialize font library
myTextDraw->StringSize( aContext,
{
Handle(Graphic3d_PresentationAttributes) empty;
theWorkspace->SetHighlightStyle(empty);
+#if OCC_VERSION_LARGE <= 0x07030000
theWorkspace->ApplyAspectLine();
+#else
+ theWorkspace->ApplyAspects();
+#endif
}
GLint myOldDepthMode = 0;