: myIsLocked (false),
myDimension (theDimension),
myDisplayer (NULL),
+ myAISShape (NULL),
myNbUndos (0),
myNbRedos (0),
myUndoDepth (-1),
{
if( myDisplayer ) {
myDisplayer->erase( false );
+ myAISShape = NULL;
myDisplayer->display( constructWire(), true );
}
}
bool CurveCreator_Curve::clearInternal()
{
// erase curve from the viewer
- if( myDisplayer )
+ if( myDisplayer ) {
myDisplayer->erase( true );
+ myAISShape = NULL;
+ }
// Delete all allocated data.
int i = 0;
const int aNbSections = getNbSections();
/***********************************************/
/*** Presentation methods ***/
/***********************************************/
-std::vector<Handle_AIS_InteractiveObject> CurveCreator_Curve::constructWire() const
+std::vector<Handle_AIS_InteractiveObject> CurveCreator_Curve::constructWire()
{
std::vector<Handle_AIS_InteractiveObject> aCurveRepresentation;
TopoDS_Shape aShape;
CurveCreator_Utils::constructShape( this, aShape );
- AIS_Shape* anAISShape = new AIS_Shape( aShape );
- aCurveRepresentation.push_back( anAISShape );
+ myAISShape = new AIS_Shape( aShape );
+ aCurveRepresentation.push_back( myAISShape );
return aCurveRepresentation;
}
+
+//=======================================================================
+// function: getAISObject
+// purpose:
+//=======================================================================
+Handle_AIS_InteractiveObject CurveCreator_Curve::getAISObject() const
+{
+ return myAISShape;
+}
\ No newline at end of file
struct CurveCreator_Section;
class CurveCreator_Displayer;
+class AIS_Shape;
/**
* The CurveCreator_Curve object is represented as one or more sets of
/***********************************************/
/*** Presentation methods ***/
/***********************************************/
- virtual ListAISObjects constructWire() const;
+ virtual ListAISObjects constructWire();
+
+ /**
+ * Get the curve AIS object
+ */
+ virtual Handle_AIS_InteractiveObject getAISObject() const;
public:
bool myIsLocked;
CurveCreator::Sections mySections; //!< curve data
CurveCreator::Dimension myDimension; //!< curve dimension
CurveCreator_Displayer* myDisplayer; //!< curve displayer
+ AIS_Shape* myAISShape; //!< AIS shape
private:
/***********************************************/
/*** Presentation methods ***/
/***********************************************/
- virtual ListAISObjects constructWire() const = 0;
+ virtual ListAISObjects constructWire() = 0;
+
+ virtual Handle_AIS_InteractiveObject getAISObject() const = 0;
};
#endif
#include <AIS_Shape.hxx>
#include <AIS_Line.hxx>
#include <AIS_Trihedron.hxx>
+#include <AIS_LocalContext.hxx>
#include <Geom_Point.hxx>
#include <Geom_BSplineCurve.hxx>
#include <TopExp_Explorer.hxx>
#include <GeomAPI_ProjectPointOnCurve.hxx>
#include <SelectMgr_EntityOwner.hxx>
+#include <SelectMgr_Selection.hxx>
+#include <Select3D_SensitivePoint.hxx>
#include <BRep_Tool.hxx>
#include <BRep_Builder.hxx>
}
}
+void CurveCreator_Utils::setSelectedPoints( Handle(AIS_InteractiveContext) theContext,
+ const CurveCreator_ICurve* theCurve,
+ const CurveCreator_ICurve::SectionToPointList& thePoints )
+{
+ AIS_ListOfInteractive aDisplayedList;
+ theContext->DisplayedObjects( aDisplayedList );
+ theContext->ClearSelected( Standard_False );
+
+ for ( AIS_ListIteratorOfListOfInteractive it( aDisplayedList ); it.More(); it.Next() )
+ {
+ Handle(AIS_InteractiveObject) anAIS = it.Value();
+ if ( anAIS.IsNull() )
+ continue;
+ Handle(AIS_Shape) anAISShape = Handle(AIS_Shape)::DownCast( anAIS );
+ if ( anAISShape.IsNull() )
+ continue;
+
+ //ASL: we convert list of point indices to list of points coordinates
+ int aSize = thePoints.size();
+ std::vector<gp_Pnt> aPntsToSelect( aSize );
+
+ CurveCreator_ICurve::SectionToPointList::const_iterator
+ aPIt = thePoints.begin(), aPLast = thePoints.end();
+ CurveCreator_ICurve::SectionToPoint aSToPoint;
+ for( int i=0; aPIt != aPLast; aPIt++, i++ )
+ {
+ gp_Pnt aPntToSelect;
+ CurveCreator_UtilsICurve::getPoint( theCurve, aPIt->first, aPIt->second, aPntToSelect );
+ aPntsToSelect[i] = aPntToSelect;
+ }
+
+
+ //ASL: we switch off automatic highlight to improve performance of selection
+ theContext->SetAutomaticHilight( Standard_False );
+
+ Handle_SelectMgr_Selection aSelection = anAISShape->Selection( AIS_Shape::SelectionMode( TopAbs_VERTEX ) );
+ for( aSelection->Init(); aSelection->More(); aSelection->Next() )
+ {
+ Handle_SelectBasics_SensitiveEntity aSenEntity = aSelection->Sensitive();
+ Handle_Select3D_SensitivePoint aSenPnt = Handle_Select3D_SensitivePoint::DownCast( aSenEntity );
+
+ gp_Pnt anOwnerPnt = aSenPnt->Point();
+ Handle_SelectMgr_EntityOwner anOwner = Handle_SelectMgr_EntityOwner::DownCast( aSenPnt->OwnerId() );
+
+
+ CurveCreator_ICurve::SectionToPointList::const_iterator anIt = thePoints.begin(),
+ aLast = thePoints.end();
+ bool isFound = false;
+ for( int i=0; i<aSize; i++ )
+ {
+ bool isIntersect = fabs( aPntsToSelect[i].X() - anOwnerPnt.X() ) < LOCAL_SELECTION_TOLERANCE &&
+ fabs( aPntsToSelect[i].Y() - anOwnerPnt.Y() ) < LOCAL_SELECTION_TOLERANCE;
+ if( isIntersect )
+ {
+ theContext->AddOrRemoveSelected( anOwner, Standard_False );
+ break;
+ }
+ }
+ }
+ }
+
+ //ASL: we switch on again automatic highlight (otherwise selection will not be shown)
+ // and call HilightPicked to draw selected owners
+ theContext->SetAutomaticHilight( Standard_True );
+ theContext->LocalContext()->HilightPicked( Standard_True );
+}
+
//=======================================================================
// function : setLocalPointContext
// purpose : Open/close the viewer local context
const CurveCreator_ICurve* theCurve,
CurveCreator_ICurve::SectionToPointList& thePoints );
+ /**
+ * Set selected points to the context
+ * \param theContext the viewer context
+ * \param thePoints the curve point indices to be selected in the context
+ */
+ CURVECREATOR_EXPORT static void setSelectedPoints(
+ Handle(AIS_InteractiveContext) theContext,
+ const CurveCreator_ICurve* theCurve,
+ const CurveCreator_ICurve::SectionToPointList& thePoints =
+ CurveCreator_ICurve::SectionToPointList() );
+
/*!
* \brief Sets the local point context for the 3D viewer.
* \param theOpen The flag to open or close the local context.
#include <Geom_Point.hxx>
#include <Geom_BSplineCurve.hxx>
#include <Geom_Line.hxx>
-#include <StdSelect_BRepOwner.hxx>
-#include <SelectMgr_Selection.hxx>
-#include <Select3D_SensitivePoint.hxx>
#include <QHBoxLayout>
#include <QVBoxLayout>
-const double LOCAL_SELECTION_TOLERANCE = 0.0001;
-
CurveCreator_Widget::CurveCreator_Widget(QWidget* parent,
CurveCreator_ICurve *theCurve,
Qt::WindowFlags fl,
return aPrevStyle;
}
-/**
- * Set interaction style in the OCC viewer
- * \param theStyle a new style
- * \return the previous style
- */
-void CurveCreator_Widget::setObjectsSelected(const AIS_ListOfInteractive& theList)
-{
- OCCViewer_Viewer* aViewer = getOCCViewer();
- if ( aViewer )
- aViewer->setObjectsSelected(theList);
-}
-
//=======================================================================
// function: reset
// purpose: reset the widget viewer, close local context, clear selection
thePoints = myLocalPoints;
}
-
-bool CurveCreator_Widget::isIntersectVertexToPoint( const TopoDS_Vertex& theVertex,
- const CurveCreator_ICurve::SectionToPoint& theSToPoint )
-{
- bool isIntersect = false;
- if ( theVertex.IsNull() )
- return isIntersect;
-
- gp_Pnt aSPoint;
- CurveCreator_UtilsICurve::getPoint( myCurve, theSToPoint.first, theSToPoint.second,
- aSPoint );
- gp_Pnt aVertexPoint = BRep_Tool::Pnt( theVertex );
- isIntersect = fabs( aVertexPoint.X() - aSPoint.X() ) < LOCAL_SELECTION_TOLERANCE &&
- fabs( aVertexPoint.Y() - aSPoint.Y() ) < LOCAL_SELECTION_TOLERANCE;
-
- return isIntersect;
-}
-
-
void CurveCreator_Widget::setSelectedPoints( const CurveCreator_ICurve::SectionToPointList& thePoints )
{
if ( myDragStarted )
return;
-
- Handle(AIS_InteractiveContext) ic = getAISContext();
- if ( ic.IsNull() || !ic->HasOpenedContext() )
+ Handle(AIS_InteractiveContext) aContext = getAISContext();
+ if ( aContext.IsNull() || !aContext->HasOpenedContext() )
return;
- AIS_ListOfInteractive aListToSelect;
- AIS_ListOfInteractive aDisplayedList;
- ic->DisplayedObjects( aDisplayedList );
- ic->ClearSelected( Standard_False );
-
- bool isSelectedVertex = false;
-
- //ASL: std::vector<TopoDS_Vertex> aVetexVec;
- for ( AIS_ListIteratorOfListOfInteractive it( aDisplayedList ); it.More(); it.Next() )
- {
- Handle(AIS_InteractiveObject) anAIS = it.Value();
- if ( anAIS.IsNull() )
- continue;
- Handle(AIS_Shape) anAISShape = Handle(AIS_Shape)::DownCast( anAIS );
- if ( anAISShape.IsNull() )
- continue;
-
-
- /*ASL: const TopoDS_Shape& aShape = anAISShape->Shape();
- TopExp_Explorer aExpV( aShape, TopAbs_VERTEX);
- for ( ; aExpV.More(); aExpV.Next() )
- {
- const TopoDS_Vertex& aVertex = TopoDS::Vertex( aExpV.Current() );
- aVetexVec.push_back( aVertex );
- }*/
-
-
- //ASL: we convert list of point indices to list of points coordinates
- int aSize = thePoints.size();
- std::vector<gp_Pnt> aPntsToSelect( aSize );
-
- CurveCreator_ICurve::SectionToPointList::const_iterator
- aPIt = thePoints.begin(), aPLast = thePoints.end();
- CurveCreator_ICurve::SectionToPoint aSToPoint;
- for( int i=0; aPIt != aPLast; aPIt++, i++ )
- {
- gp_Pnt aPntToSelect;
- CurveCreator_UtilsICurve::getPoint( myCurve, aPIt->first, aPIt->second, aPntToSelect );
- aPntsToSelect[i] = aPntToSelect;
- }
-
-
- //ASL: we switch off automatic highlight to improve performance of selection
- ic->SetAutomaticHilight( Standard_False );
-
- Handle_SelectMgr_Selection aSelection = anAISShape->Selection( AIS_Shape::SelectionMode( TopAbs_VERTEX ) );
- for( aSelection->Init(); aSelection->More(); aSelection->Next() )
- {
- Handle_SelectBasics_SensitiveEntity aSenEntity = aSelection->Sensitive();
- Handle_Select3D_SensitivePoint aSenPnt = Handle_Select3D_SensitivePoint::DownCast( aSenEntity );
-
- gp_Pnt anOwnerPnt = aSenPnt->Point();
- Handle_SelectMgr_EntityOwner anOwner = Handle_SelectMgr_EntityOwner::DownCast( aSenPnt->OwnerId() );
-
-
- CurveCreator_ICurve::SectionToPointList::const_iterator anIt = thePoints.begin(),
- aLast = thePoints.end();
- bool isFound = false;
- for( int i=0; i<aSize; i++ )
- {
- bool isIntersect = fabs( aPntsToSelect[i].X() - anOwnerPnt.X() ) < LOCAL_SELECTION_TOLERANCE &&
- fabs( aPntsToSelect[i].Y() - anOwnerPnt.Y() ) < LOCAL_SELECTION_TOLERANCE;
- if( isIntersect )
- {
- ic->AddOrRemoveSelected( anOwner, Standard_False );
- break;
- }
- }
- }
- }
-
- /*ASL: std::vector<TopoDS_Vertex>::const_iterator aVecIt = aVetexVec.begin(), aVecLast = aVetexVec.end();
- CurveCreator_ICurve::SectionToPointList::const_iterator anIt = thePoints.begin(),
- aLast = thePoints.end();
- int aSize = aVetexVec.size();
- CurveCreator_ICurve::SectionToPoint aSToPoint;
- int anAddedSize = 0;
- for( ; anIt != aLast; anIt++ ) {
- aSToPoint = *anIt;
-
- for ( aVecIt = aVetexVec.begin(); aVecIt != aVecLast; aVecIt++ )
- {
- TopoDS_Vertex aVertex = TopoDS::Vertex( *aVecIt );
- if ( isIntersectVertexToPoint( aVertex, aSToPoint ) ) {
- ic->AddOrRemoveSelected( aVertex, Standard_False );
- isSelectedVertex = true;
- anAddedSize++;
- }
- }
- }*/
-
- //ASL: we switch on again automatic highlight (otherwise selection will not be shown)
- // and call HilightPicked to draw selected owners
- ic->SetAutomaticHilight( Standard_True );
- ic->LocalContext()->HilightPicked( Standard_True );
+ CurveCreator_Utils::setSelectedPoints( aContext, myCurve, thePoints );
- //ic->UpdateCurrentViewer();
- if ( !isSelectedVertex )
- setObjectsSelected( aListToSelect );
updateLocalPointView();
}
Handle(AIS_InteractiveContext) getAISContext();
OCCViewer_ViewPort3d* getViewPort();
int changeInteractionStyle( int theStyle );
- void setObjectsSelected(const AIS_ListOfInteractive& theList);
void reset();
void setCurve( CurveCreator_ICurve* theCurve );
void setDragStarted( const bool theState, const QPoint& thePoint = QPoint() );
void getSelectedPoints( CurveCreator_ICurve::SectionToPointList& thePoints );
- bool isIntersectVertexToPoint( const TopoDS_Vertex& theVertex,
- const CurveCreator_ICurve::SectionToPoint& theSToPoint );
void setSelectedPoints( const CurveCreator_ICurve::SectionToPointList& =
CurveCreator_ICurve::SectionToPointList() );