double aRed = aColor.Red();
double aGreen = aColor.Green();
double aBlue = aColor.Blue();
- int aR = aRed*255;
- int aG = aGreen*255;
- int aB = aBlue*255;
- cout << "aRed = " << aR << endl;
- cout << "aGreen = " << aG << endl;
- cout << "aBlue = " << aB << endl;
+ int aR = (int) aRed*255;
+ int aG = (int) aGreen*255;
+ int aB = (int) aBlue*255;
+// cout << "aRed = " << aR << endl;
+// cout << "aGreen = " << aG << endl;
+// cout << "aBlue = " << aB << endl;
myGroupAttributVal = (int)(aR*1000000 + aG*1000 + aB);
- cout << "myGroupAttributVal = " << myGroupAttributVal << endl;
+ //cout << "myGroupAttributVal = " << myGroupAttributVal << endl;
}
//=============================================================================