# - Generation_Hexa_Dominant
# .
# Default is Generation_Tetra_Dominant
- def SetElementGeneration(self, mode);
+ def SetElementGeneration(self, mode):
self.Parameters().SetElementGeneration(mode)
pass
## To mesh adding extra normals at opening ridges and corners.
# Default is no.
# @param addMultinormals boolean value
- def SetAddMultinormals(self, addMultinormals);
+ def SetAddMultinormals(self, addMultinormals):
self.Parameters().SetAddMultinormals(addMultinormals)
pass
## To mesh smoothing normals at closed ridges and corners.
# Default is no.
# @param smoothNormals boolean value
- def SetSmoothNormals(self, smoothNormals);
+ def SetSmoothNormals(self, smoothNormals):
self.Parameters().SetSmoothNormals(smoothNormals)
pass
## To set height of the first layer.
# Default is 0.0
# @param heightFirstLayer double value
- def SetHeightFirstLayer(self, heightFirstLayer);
+ def SetHeightFirstLayer(self, heightFirstLayer):
self.Parameters().SetHeightFirstLayer(heightFirstLayer)
pass
## To set boundary layers coefficient of geometric progression.
# Default is 1.0
# @param boundaryLayersProgression double value
- def SetBoundaryLayersProgression(self, boundaryLayersProgression);
+ def SetBoundaryLayersProgression(self, boundaryLayersProgression):
self.Parameters().SetBoundaryLayersProgression(boundaryLayersProgression)
pass
## To set multinormals angle threshold at opening ridges.
# Default is 30.0
# @param multinormalsAngle double value
- def SetMultinormalsAngle(self, multinormalsAngle);
+ def SetMultinormalsAngle(self, multinormalsAngle):
self.Parameters().SetMultinormalsAngle(multinormalsAngle)
pass
## To set number of boundary layers.
# Default is 1
# @param nbOfBoundaryLayers int value
- def SetNbOfBoundaryLayers(self, nbOfBoundaryLayers);
+ def SetNbOfBoundaryLayers(self, nbOfBoundaryLayers):
self.Parameters().SetNbOfBoundaryLayers(nbOfBoundaryLayers)
pass