using namespace std;
-enum { ALL_SUBSHAPES = 0, GET_IN_PLACE, SUBSHAPES_OF_SHAPE2 };
+enum { ALL_SUBSHAPES = 0, GET_IN_PLACE, SUBSHAPES_OF_SHAPE2, SUBSHAPES_OF_INVISIBLE_SHAPE2 };
GroupGUI_GroupDlg::GroupGUI_GroupDlg(Mode mode, GeometryGUI* theGeometryGUI, QWidget* parent)
:GEOMBase_Skeleton( theGeometryGUI, parent, "GroupGUI_GroupDlg", false,
setInPlaceObj( aGetInPlaceObj );
}
else {
- setInPlaceObj( anObj );
+ bool isVisible = true;
+ if ( SALOME_View* view = GEOM_Displayer::GetActiveView() )
+ isVisible = view->isVisible( firstIObject() );
+ setInPlaceObj( anObj, isVisible );
}
myEditCurrentArgument = 0;
//myBusy = true; // just activate but do not select in the list
//purpose : temporarily add an object to study and remove old InPlaceObj
//=======================================================================
-void GroupGUI_GroupDlg::setInPlaceObj( GEOM::GEOM_Object_var theObj )
+void GroupGUI_GroupDlg::setInPlaceObj( GEOM::GEOM_Object_var theObj, const bool isVisible )
{
if ( ! myInPlaceObj->_is_equivalent( theObj ) )
{
const char* tmpName = "__InPlaceObj__";
// remove old InPlaceObj
if ( !myInPlaceObj->_is_nil() ) {
- if ( myInPlaceObjSelectWay == GET_IN_PLACE ) { // hide temporary object
+ if ( myInPlaceObjSelectState == GET_IN_PLACE ||
+ myInPlaceObjSelectState == SUBSHAPES_OF_INVISIBLE_SHAPE2 ) {
+ // hide temporary object or initially invisible shape 2 (issue 0014047)
GEOM_Displayer aDisplayer(getStudy());
aDisplayer.Erase( myInPlaceObj, true );
}
myMain2InPlaceIndices.Bind( aMainIndex, aPlaceIndex );
}
}
- myInPlaceObjSelectWay = subSelectionWay();
+ myInPlaceObjSelectState = subSelectionWay();
+ if ( myInPlaceObjSelectState == SUBSHAPES_OF_SHAPE2 && !isVisible )
+ myInPlaceObjSelectState = SUBSHAPES_OF_INVISIBLE_SHAPE2;
}
//=================================================================================
void updateState();
void highlightSubShapes();
void onGetInPlace();
- void setInPlaceObj( GEOM::GEOM_Object_var theObj );
+ void setInPlaceObj( GEOM::GEOM_Object_var theObj, const bool isVisible=1 );
private:
Mode myMode;
GEOM::GEOM_Object_var myMainObj;
GEOM::GEOM_Object_var myGroup;
GEOM::GEOM_Object_var myInPlaceObj;
- int myInPlaceObjSelectWay;
+ int myInPlaceObjSelectState;
TColStd_DataMapOfIntegerInteger myMain2InPlaceIndices;
QPushButton* mySelBtn;