cout << std::endl;
cout << "Hexotic command : " << run_Hexotic << std::endl;
+#ifndef WIN32
modeFile_In += Hexotic_In;
system( modeFile_In.ToCString() );
+#endif
aSmdsToHexoticIdMap.clear();
aHexoticIdToNodeMap.clear();
cout << std::endl;
cout << "Creating Hexotic input mesh file : " << Hexotic_In << std::endl;
aMesh.ExportGMF(Hexotic_In.ToCString(), aHelper->GetMeshDS());
+#ifndef WIN32
modeFile_In += Hexotic_In;
system( modeFile_In.ToCString() );
+#endif
aSmdsToHexoticIdMap.clear();
aHexoticIdToNodeMap.clear();