anObjectKind != KIND_REGION &&
anObjectKind != KIND_ZONE &&
anObjectKind != KIND_OBSTACLE &&
- anObjectKind != KIND_PROFILE )
+ anObjectKind != KIND_PROFILE &&
+ anObjectKind != KIND_STREAM )
return aResShape;
aResShape = new HYDROGUI_Shape( theContext, theObject );
( anObject->GetKind() == KIND_BATHYMETRY ) ||
( anObject->GetKind() == KIND_ZONE ) ||
( anObject->GetKind() == KIND_OBSTACLE ) ||
- ( anObject->GetKind() == KIND_PROFILE ) ) )
+ ( anObject->GetKind() == KIND_PROFILE ) ||
+ ( anObject->GetKind() == KIND_STREAM ) ) )
{
theSeq.Append( anObject );
}