fix _ViscousBuilder2D::toShrinkForAdjacent()
+ builder._faceSideVec = StdMeshers_FaceSide::GetFaceWires( adjFace, *_mesh, true, _error );
if ( const StdMeshers_ViscousLayers2D* vlHyp = findHyp( *_mesh, adjFace ))
{
VISCOUS_2D::_ViscousBuilder2D builder( *_mesh, adjFace, vlHyp );
+ builder._faceSideVec = StdMeshers_FaceSide::GetFaceWires( adjFace, *_mesh, true, _error );
builder.findEdgesWithLayers();
PShapeIteratorPtr edgeIt = _helper.GetAncestors( V, *_mesh, TopAbs_EDGE );