typedef std::vector<TPolygon> TPolygons;
}
-/*!
- Constructor
-*/
+
+//----------------------------------------------------------------------------
VTKViewer_Triangulator
::VTKViewer_Triangulator():
- myInput(NULL),
- myCellId(-1),
- myShowInside(-1),
- myAllVisible(-1),
- myCellsVisibility(NULL),
- myCellIds(vtkIdList::New())
+ myCellIds(vtkIdList::New()),
+ myFaceIds(vtkIdList::New()),
+ myPoints(vtkPoints::New()),
+ myPointIds(NULL)
{}
-/*!
- Destructor
-*/
+//----------------------------------------------------------------------------
VTKViewer_Triangulator
::~VTKViewer_Triangulator()
{
myCellIds->Delete();
+ myFaceIds->Delete();
+ myPoints->Delete();
+}
+
+
+//----------------------------------------------------------------------------
+vtkPoints*
+VTKViewer_Triangulator
+::InitPoints(vtkUnstructuredGrid *theInput,
+ vtkIdType theCellId)
+{
+ myPoints->Reset();
+ vtkIdType aNumPts;
+ theInput->GetCellPoints(theCellId, aNumPts, myPointIds);
+ if ( aNumPts > 0 ) {
+ vtkFloatingPointType anAbsoluteCoord[3];
+ myPoints->SetNumberOfPoints(aNumPts);
+ vtkPoints *anInputPoints = theInput->GetPoints();
+ for (int aPntId = 0; aPntId < aNumPts; aPntId++) {
+ anInputPoints->GetPoint(myPointIds[aPntId], anAbsoluteCoord);
+ myPoints->SetPoint(aPntId, anAbsoluteCoord);
+ }
+ }
+
+ return myPoints;
+}
+
+
+//----------------------------------------------------------------------------
+vtkIdType
+VTKViewer_Triangulator
+::GetNbOfPoints()
+{
+ return myPoints->GetNumberOfPoints();
+}
+
+
+//----------------------------------------------------------------------------
+vtkIdType
+VTKViewer_Triangulator
+::GetPointId(vtkIdType thePointId)
+{
+ return thePointId;
+}
+
+
+//----------------------------------------------------------------------------
+vtkFloatingPointType
+VTKViewer_Triangulator
+::GetCellLength()
+{
+ vtkFloatingPointType aBounds[6];
+ myPoints->GetBounds(aBounds);
+
+ vtkFloatingPointType aCoordDiff[3];
+ aCoordDiff[0] = (aBounds[1] - aBounds[0]);
+ aCoordDiff[1] = (aBounds[3] - aBounds[2]);
+ aCoordDiff[2] = (aBounds[5] - aBounds[4]);
+
+ return sqrt(aCoordDiff[0]*aCoordDiff[0] +
+ aCoordDiff[1]*aCoordDiff[1] +
+ aCoordDiff[2]*aCoordDiff[2]);
+}
+
+
+//----------------------------------------------------------------------------
+void
+VTKViewer_Triangulator
+::GetCellNeighbors(vtkUnstructuredGrid *theInput,
+ vtkIdType theCellId,
+ vtkCell* theFace,
+ vtkIdList* theCellIds)
+{
+ myFaceIds->Reset();
+ vtkIdList *anIdList = theFace->PointIds;
+ myFaceIds->InsertNextId(myPointIds[anIdList->GetId(0)]);
+ myFaceIds->InsertNextId(myPointIds[anIdList->GetId(1)]);
+ myFaceIds->InsertNextId(myPointIds[anIdList->GetId(2)]);
+
+ theInput->GetCellNeighbors(theCellId, myFaceIds, theCellIds);
}
+//----------------------------------------------------------------------------
+vtkIdType
+VTKViewer_Triangulator
+::GetConnectivity(vtkIdType thePntId)
+{
+ return myPointIds[thePntId];
+}
+
+//----------------------------------------------------------------------------
bool
VTKViewer_Triangulator
::Execute(vtkUnstructuredGrid *theInput,
std::vector<vtkIdType>& theVTK2ObjIds,
bool theIsCheckConvex)
{
- myInput = theInput;
- myCellId = theCellId;
- myShowInside = theShowInside;
- myAllVisible = theAllVisible;
- myCellsVisibility = theCellsVisibility;
-
- vtkPoints *aPoints = InitPoints();
+ vtkPoints *aPoints = InitPoints(theInput, theCellId);
vtkIdType aNumPts = GetNbOfPoints();
if(DEBUG_TRIA_EXECUTE) cout<<"Triangulator - aNumPts = "<<aNumPts<<"\n";
for (int aFaceId = 0; aFaceId < aNumFaces; aFaceId++) {
vtkCell* aFace = GetFace(aFaceId);
- GetCellNeighbors(theCellId, aFace, myCellIds);
- if((!myAllVisible && !myCellsVisibility[myCellIds->GetId(0)]) ||
- myCellIds->GetNumberOfIds() <= 0 || myShowInside)
+ GetCellNeighbors(theInput, theCellId, aFace, myCellIds);
+ if((!theAllVisible && !theCellsVisibility[myCellIds->GetId(0)]) ||
+ myCellIds->GetNumberOfIds() <= 0 || theShowInside)
{
TPointIds aPointIds;
vtkIdList *anIdList = aFace->PointIds;
return true;
}
-/*!
- Constructor
-*/
+
+//----------------------------------------------------------------------------
VTKViewer_OrderedTriangulator
::VTKViewer_OrderedTriangulator():
- myCell(vtkGenericCell::New()),
+ myTriangulator(vtkOrderedTriangulator::New()),
myBoundaryTris(vtkCellArray::New()),
- myTriangle(vtkTriangle::New()),
- myTriangulator(vtkOrderedTriangulator::New())
+ myTriangle(vtkTriangle::New())
{
- myBoundaryTris->Allocate(100);
+ myBoundaryTris->Allocate(VTK_CELL_SIZE);
myTriangulator->PreSortedOff();
- //myTriangulator->UseTemplatesOn();
}
-/*!
- Destructor
-*/
+
+//----------------------------------------------------------------------------
VTKViewer_OrderedTriangulator
::~VTKViewer_OrderedTriangulator()
{
- myCell->Delete();
- myBoundaryTris->Delete();
myTriangle->Delete();
+ myBoundaryTris->Delete();
myTriangulator->Delete();
}
+
+//----------------------------------------------------------------------------
vtkPoints*
VTKViewer_OrderedTriangulator
-::InitPoints()
+::InitPoints(vtkUnstructuredGrid *theInput,
+ vtkIdType theCellId)
{
- myInput->GetCell(myCellId,myCell);
+ myBoundaryTris->Reset();
- int numPts = myCell->GetNumberOfPoints();
- if ( numPts > 0 )
- {
- myTriangulator->InitTriangulation(0.0, 1.0, 0.0, 1.0, 0.0, 1.0, numPts);
+ vtkPoints* aPoints = VTKViewer_Triangulator::InitPoints(theInput, theCellId);
+ vtkIdType aNumPts = myPoints->GetNumberOfPoints();
+ if ( aNumPts > 0 ) {
+ myTriangulator->InitTriangulation(0.0, 1.0, 0.0, 1.0, 0.0, 1.0, aNumPts);
- vtkFloatingPointType x[3], p[3];
- vtkIdType ptId;
- vtkFloatingPointType *bounds = myCell->GetBounds();
+ vtkFloatingPointType aBounds[6];
+ myPoints->GetBounds(aBounds);
- // Inject cell points into triangulation
- for (int i=0; i<numPts; i++)
- {
- myCell->Points->GetPoint(i, x);
- for (int j=0; j<3; j++)
- p[j] = (x[j] - bounds[2*j]) / (bounds[2*j+1] - bounds[2*j]);
- ptId = myCell->PointIds->GetId(i);
- // myTriangulator->InsertPoint(ptId, x, x, 0);
- myTriangulator->InsertPoint(ptId, x, p, 0);
- }//for all points
-
-
-// if ( myCell->IsPrimaryCell() ) //use templates if topology is fixed
-// {
-// int numEdges=myCell->GetNumberOfEdges();
-// myTriangulator->TemplateTriangulate(myCell->GetCellType(),
-// numPts,numEdges);
-// }
-// else //use ordered triangulator
- {
- myTriangulator->Triangulate();
+ vtkFloatingPointType anAbsoluteCoord[3];
+ vtkFloatingPointType aParamentrucCoord[3];
+ for (int aPntId = 0; aPntId < aNumPts; aPntId++) {
+ myPoints->GetPoint(aPntId, anAbsoluteCoord);
+ aParamentrucCoord[0] = (anAbsoluteCoord[0] - aBounds[0]) / (aBounds[1] - aBounds[0]);
+ aParamentrucCoord[1] = (anAbsoluteCoord[1] - aBounds[2]) / (aBounds[3] - aBounds[2]);
+ aParamentrucCoord[2] = (anAbsoluteCoord[2] - aBounds[4]) / (aBounds[5] - aBounds[4]);
+ myTriangulator->InsertPoint(aPntId, anAbsoluteCoord, aParamentrucCoord, 0);
}
+
+ myTriangulator->Triangulate();
+ myTriangulator->AddTriangles(myBoundaryTris);
}
- return myInput->GetPoints();
-}
-vtkIdType
-VTKViewer_OrderedTriangulator
-::GetNbOfPoints()
-{
- return myCell->GetNumberOfPoints();
+ return aPoints;
}
-vtkIdType
-VTKViewer_OrderedTriangulator
-::GetPointId(vtkIdType thePointId)
-{
- return myCell->GetPointId(thePointId);
-}
-
-vtkFloatingPointType
-VTKViewer_OrderedTriangulator
-::GetCellLength()
-{
- return sqrt(myCell->GetLength2());
-}
+//----------------------------------------------------------------------------
vtkIdType
VTKViewer_OrderedTriangulator
::GetNumFaces()
{
- myBoundaryTris->Reset();
- myTriangulator->AddTriangles(myBoundaryTris);
return myBoundaryTris->GetNumberOfCells();
- //return myCell->GetNumberOfFaces();
}
+
+//----------------------------------------------------------------------------
vtkCell*
VTKViewer_OrderedTriangulator
::GetFace(vtkIdType theFaceId)
{
- int numCells = myBoundaryTris->GetNumberOfCells();
- if ( theFaceId < 0 || theFaceId >=numCells ) {return NULL;}
+ vtkIdType aNumCells = myBoundaryTris->GetNumberOfCells();
+ if ( theFaceId < 0 || theFaceId >= aNumCells )
+ return NULL;
- vtkIdType *cells = myBoundaryTris->GetPointer();
+ vtkIdType *aCells = myBoundaryTris->GetPointer();
// Each triangle has three points plus number of points
- vtkIdType *cptr = cells + 4*theFaceId;
- for (int i=0; i<3; i++)
- {
- myTriangle->PointIds->SetId(i,cptr[i+1]);
- myTriangle->Points->SetPoint(i,myInput->GetPoints()->GetPoint(cptr[i+1]));
- }
+ vtkIdType *aCellPtr = aCells + 4*theFaceId;
+
+ myTriangle->PointIds->SetId(0, aCellPtr[1]);
+ myTriangle->Points->SetPoint(0, myPoints->GetPoint(aCellPtr[1]));
- return myTriangle;
- //return myCell->GetFace(theFaceId);
-}
+ myTriangle->PointIds->SetId(1, aCellPtr[2]);
+ myTriangle->Points->SetPoint(1, myPoints->GetPoint(aCellPtr[2]));
-void
-VTKViewer_OrderedTriangulator
-::GetCellNeighbors(vtkIdType theCellId,
- vtkCell* theFace,
- vtkIdList* theCellIds)
-{
- vtkIdList *anIdList = theFace->PointIds;
- myInput->GetCellNeighbors(theCellId, anIdList, theCellIds);
-}
+ myTriangle->PointIds->SetId(2, aCellPtr[3]);
+ myTriangle->Points->SetPoint(2, myPoints->GetPoint(aCellPtr[3]));
-vtkIdType
-VTKViewer_OrderedTriangulator
-::GetConnectivity(vtkIdType thePntId)
-{
- return thePntId;
+ return myTriangle;
}
-/*!
- Constructor
-*/
+
+//----------------------------------------------------------------------------
VTKViewer_DelaunayTriangulator
::VTKViewer_DelaunayTriangulator():
myUnstructuredGrid(vtkUnstructuredGrid::New()),
myGeometryFilter(vtkGeometryFilter::New()),
myDelaunay3D(vtkDelaunay3D::New()),
- myFaceIds(vtkIdList::New()),
- myPoints(vtkPoints::New()),
- myPolyData(NULL),
- myPointIds(NULL)
+ myPolyData(NULL)
{
+ myUnstructuredGrid->Initialize();
+ myUnstructuredGrid->Allocate();
+ myUnstructuredGrid->SetPoints(myPoints);
+
myDelaunay3D->SetInput(myUnstructuredGrid);
myGeometryFilter->SetInput(myDelaunay3D->GetOutput());
+ myPolyData = myGeometryFilter->GetOutput();
}
-
-/*!
- Destructor
-*/
+//----------------------------------------------------------------------------
VTKViewer_DelaunayTriangulator
::~VTKViewer_DelaunayTriangulator()
{
myUnstructuredGrid->Delete();
myGeometryFilter->Delete();
myDelaunay3D->Delete();
- myFaceIds->Delete();
- myPoints->Delete();
}
+//----------------------------------------------------------------------------
vtkPoints*
VTKViewer_DelaunayTriangulator
-::InitPoints()
+::InitPoints(vtkUnstructuredGrid *theInput,
+ vtkIdType theCellId)
{
- myPoints->Reset();
- myUnstructuredGrid->Initialize();
- myUnstructuredGrid->Allocate();
- myUnstructuredGrid->SetPoints(myPoints);
-
- vtkIdType aNumPts;
- myInput->GetCellPoints(myCellId,aNumPts,myPointIds);
-
- if ( aNumPts < myPoints->GetNumberOfPoints() )
- myPoints->Reset();
-
- {
- vtkFloatingPointType aPntCoord[3];
- myPoints->SetNumberOfPoints(aNumPts);
- vtkPoints *anInputPoints = myInput->GetPoints();
- for (int aPntId = 0; aPntId < aNumPts; aPntId++) {
- anInputPoints->GetPoint(myPointIds[aPntId],aPntCoord);
- myPoints->SetPoint(aPntId,aPntCoord);
- }
- }
+ vtkPoints* aPoints = VTKViewer_Triangulator::InitPoints(theInput, theCellId);
myPoints->Modified();
myUnstructuredGrid->Modified();
-
myGeometryFilter->Update();
- myPolyData = myGeometryFilter->GetOutput();
- return myPoints;
-}
-
-vtkIdType
-VTKViewer_DelaunayTriangulator
-::GetNbOfPoints()
-{
- return myPoints->GetNumberOfPoints();
+ return aPoints;
}
-vtkIdType
-VTKViewer_DelaunayTriangulator
-::GetPointId(vtkIdType thePointId)
-{
- return thePointId;
-}
-
-vtkFloatingPointType
-VTKViewer_DelaunayTriangulator
-::GetCellLength()
-{
- return myPolyData->GetLength();
-}
+//----------------------------------------------------------------------------
vtkIdType
VTKViewer_DelaunayTriangulator
::GetNumFaces()
return myPolyData->GetNumberOfCells();
}
+
+//----------------------------------------------------------------------------
vtkCell*
VTKViewer_DelaunayTriangulator
::GetFace(vtkIdType theFaceId)
{
return myPolyData->GetCell(theFaceId);
}
-
-void
-VTKViewer_DelaunayTriangulator
-::GetCellNeighbors(vtkIdType theCellId,
- vtkCell* theFace,
- vtkIdList* theCellIds)
-{
- myFaceIds->Reset();
- vtkIdList *anIdList = theFace->PointIds;
- myFaceIds->InsertNextId(myPointIds[anIdList->GetId(0)]);
- myFaceIds->InsertNextId(myPointIds[anIdList->GetId(1)]);
- myFaceIds->InsertNextId(myPointIds[anIdList->GetId(2)]);
-
- myInput->GetCellNeighbors(theCellId, myFaceIds, theCellIds);
-}
-
-
-vtkIdType
-VTKViewer_DelaunayTriangulator
-::GetConnectivity(vtkIdType thePntId)
-{
- return myPointIds[thePntId];
-}