#include <SelectMgr_ListIteratorOfListOfFilter.hxx>
#include <SelectMgr_SelectionManager.hxx>
#include <TColStd_ListIteratorOfListOfInteger.hxx>
+#include <BRepMesh_IncrementalMesh.hxx>
#include <StdSelect_ViewerSelector3d.hxx>
: myWorkshop(theWorkshop), myNeedUpdate(false),
myViewerBlockedRecursiveCount(0), myContextId(0)
{
+ BRepMesh_IncrementalMesh::SetParallelDefault(Standard_True);
}
//**************************************************************
int aDispMode = isShading? Shading : Wireframe;
anAISIO->SetDisplayMode(aDispMode);
- aContext->Display(anAISIO, aDispMode, 0, false, true, AIS_DS_Displayed);
+ aContext->Display(anAISIO, aDispMode, 0, false, AIS_DS_Displayed);
#ifdef TINSPECTOR
if (getCallBack()) getCallBack()->Display(anAISIO);
#endif
Handle(AIS_InteractiveContext) aContext = AISContext();
Handle(AIS_InteractiveObject) anAISIO = theAIS->impl<Handle(AIS_InteractiveObject)>();
if (!aContext.IsNull() && !anAISIO.IsNull()) {
- aContext->Display(anAISIO, theDisplayMode, 0, false/*update viewer*/, true, AIS_DS_Displayed);
+ aContext->Display(anAISIO, theDisplayMode, 0, false/*update viewer*/, AIS_DS_Displayed);
#ifdef TINSPECTOR
if (getCallBack()) getCallBack()->Display(anAISIO);
#endif
0 /*wireframe*/,
-1 /* selection mode */,
Standard_True /* update viewer*/,
- Standard_False /* allow decomposition */,
AIS_DS_Displayed /* xdisplay status */);
#ifdef TINSPECTOR
if (getCallBack()) getCallBack()->Display(aTrihedron);