- virtual void processOwner( const LightApp_DataOwner* );
+ virtual bool processOwner( const LightApp_DataOwner* );
//function : processOwner
//purpose :
//=======================================================================
-void SMESHGUI_Selection::processOwner( const LightApp_DataOwner* ow )
+bool SMESHGUI_Selection::processOwner( const LightApp_DataOwner* ow )
{
const LightApp_SVTKDataOwner* owner =
dynamic_cast<const LightApp_SVTKDataOwner*> ( ow );
myActors.append( dynamic_cast<SMESH_Actor*>( owner->GetActor() ) );
else
myActors.append( 0 );
+ return true;
}
//=======================================================================
virtual void init( const QString&, LightApp_SelectionMgr* );
virtual QVariant parameter( const int, const QString& ) const;
- virtual void processOwner( const LightApp_DataOwner* );
+ virtual bool processOwner( const LightApp_DataOwner* );
// got from object, not from actor
virtual bool isAutoColor( int ) const;