#include "HYDROGUI_Module.h"
#include "HYDROGUI_Displayer.h"
+#include "HYDROGUI_Tool.h"
#include <SUIT_ViewManager.h>
#include <LightApp_Application.h>
SUIT_ViewManager* aViewMgr = aModule->getApp()->activeViewManager();
SUIT_ViewWindow* aViewWindow = aViewMgr ? aViewMgr->getActiveView() : 0;
double aX, aY, aZ;
- if ( aDisplayer->GetCursorViewCoordinates( aViewWindow, aX, aY, aZ ) )
- aResult = tr( "%1,%2" ).arg( aX ).arg( aY );
+ if ( aDisplayer->GetCursorViewCoordinates( aViewWindow, aX, aY, aZ ) ) {
+ QString aXStr = HYDROGUI_Tool::GetCoordinateString( aX );
+ QString anYStr = HYDROGUI_Tool::GetCoordinateString( aY );
+ aResult = tr( "%1,%2" ).arg( aXStr ).arg( anYStr );
+ }
}
if ( !aResult.isEmpty() ) {
QClipboard* aClBoard = QApplication::clipboard();