// Control for the whole mesh selection
CheckBoxMesh = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
+ RadioButton3 = new QRadioButton(GroupArguments);
+ RadioButton3->setText( tr("SMESH_EXTRUSION_TO_DISTANCE") );
+ RadioButton4 = new QRadioButton(GroupArguments);
+ RadioButton4->setText( tr("SMESH_EXTRUSION_ALONG_VECTOR") );
+
//Control for the Distance selection
TextLabelDistance = new QLabel(tr("SMESH_DISTANCE"), GroupArguments);
- TextLabelVector = new QLabel(tr("SMESH_VECTOR"), GroupArguments);
TextLabelDx = new QLabel(tr("SMESH_X"), GroupArguments);
SpinBox_Dx = new SMESHGUI_SpinBox(GroupArguments);
// Controls for vector selection
+ TextLabelVector = new QLabel(tr("SMESH_VECTOR"), GroupArguments);
+
SelectVectorButton = new QPushButton(GroupArguments);
SelectVectorButton->setIcon(image2);
TextLabelVz = new QLabel(tr("SMESH_DZ"), GroupArguments);
SpinBox_Vz = new SMESHGUI_SpinBox(GroupArguments);
+ TextLabelDist = new QLabel(tr("SMESH_DISTANCE"), GroupArguments);
+ SpinBox_VDist = new SMESHGUI_SpinBox(GroupArguments);
+
// Controls for nb. steps defining
TextLabelNbSteps = new QLabel(tr("SMESH_NUMBEROFSTEPS"), GroupArguments);
SpinBox_NbSteps = new SalomeApp_IntSpinBox(GroupArguments);
GroupArgumentsLayout->addWidget(LineEditElements, 0, 2, 1, 5);
GroupArgumentsLayout->addWidget(myFilterBtn, 0, 7);
GroupArgumentsLayout->addWidget(CheckBoxMesh, 1, 0, 1, 8);
- GroupArgumentsLayout->addWidget(TextLabelDistance, 2, 0);
- GroupArgumentsLayout->addWidget(TextLabelDx, 2, 2);
- GroupArgumentsLayout->addWidget(SpinBox_Dx, 2, 3);
- GroupArgumentsLayout->addWidget(TextLabelDy, 2, 4);
- GroupArgumentsLayout->addWidget(SpinBox_Dy, 2, 5);
- GroupArgumentsLayout->addWidget(TextLabelDz, 2, 6);
- GroupArgumentsLayout->addWidget(SpinBox_Dz, 2, 7);
- GroupArgumentsLayout->addWidget(TextLabelVector, 3, 0);
- GroupArgumentsLayout->addWidget(SelectVectorButton, 3, 1);
- GroupArgumentsLayout->addWidget(TextLabelVx, 3, 2);
- GroupArgumentsLayout->addWidget(SpinBox_Vx, 3, 3);
- GroupArgumentsLayout->addWidget(TextLabelVy, 3, 4);
- GroupArgumentsLayout->addWidget(SpinBox_Vy, 3, 5);
- GroupArgumentsLayout->addWidget(TextLabelVz, 3, 6);
- GroupArgumentsLayout->addWidget(SpinBox_Vz, 3, 7);
- GroupArgumentsLayout->addWidget(TextLabelNbSteps, 4, 0);
- GroupArgumentsLayout->addWidget(SpinBox_NbSteps, 4, 2, 1, 6);
- GroupArgumentsLayout->addWidget(MakeGroupsCheck, 5, 0, 1, 8);
+ GroupArgumentsLayout->addWidget(RadioButton3, 2, 1, 1, 3);
+ GroupArgumentsLayout->addWidget(RadioButton4, 2, 5, 1, 3);
+ GroupArgumentsLayout->addWidget(TextLabelDistance, 3, 0);
+ GroupArgumentsLayout->addWidget(TextLabelDx, 3, 2);
+ GroupArgumentsLayout->addWidget(SpinBox_Dx, 3, 3);
+ GroupArgumentsLayout->addWidget(TextLabelDy, 3, 4);
+ GroupArgumentsLayout->addWidget(SpinBox_Dy, 3, 5);
+ GroupArgumentsLayout->addWidget(TextLabelDz, 3, 6);
+ GroupArgumentsLayout->addWidget(SpinBox_Dz, 3, 7);
+ GroupArgumentsLayout->addWidget(TextLabelVector, 4, 0);
+ GroupArgumentsLayout->addWidget(SelectVectorButton, 4, 1);
+ GroupArgumentsLayout->addWidget(TextLabelVx, 4, 2);
+ GroupArgumentsLayout->addWidget(SpinBox_Vx, 4, 3);
+ GroupArgumentsLayout->addWidget(TextLabelVy, 4, 4);
+ GroupArgumentsLayout->addWidget(SpinBox_Vy, 4, 5);
+ GroupArgumentsLayout->addWidget(TextLabelVz, 4, 6);
+ GroupArgumentsLayout->addWidget(SpinBox_Vz, 4, 7);
+ GroupArgumentsLayout->addWidget(TextLabelDist, 5, 0);
+ GroupArgumentsLayout->addWidget(SpinBox_VDist, 5, 3);
+ GroupArgumentsLayout->addWidget(TextLabelNbSteps, 6, 0, 1, 3);
+ GroupArgumentsLayout->addWidget(SpinBox_NbSteps, 6, 3);
+ GroupArgumentsLayout->addWidget(MakeGroupsCheck, 7, 0, 1, 8);
+ GroupArgumentsLayout->addItem(new QSpacerItem(0, 0, QSizePolicy::Minimum, QSizePolicy::Expanding), 8, 0);
+
/***************************************************************/
SMESHGUI_ExtrusionDlgLayout->addWidget(ConstructorsBox);
SMESHGUI_ExtrusionDlgLayout->addWidget(GroupButtons);
/* Initialisations */
- SpinBox_Vx->RangeStepAndValidator(-1, 1, 0.01, 3);
- SpinBox_Vy->RangeStepAndValidator(-1, 1, 0.01, 3);
- SpinBox_Vz->RangeStepAndValidator(-1, 1, 0.01, 3);
+ SpinBox_Vx->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, 3);
+ SpinBox_Vy->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, 3);
+ SpinBox_Vz->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, 3);
SpinBox_Dx->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
SpinBox_Dy->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
SpinBox_Dz->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
SpinBox_NbSteps->setRange(1, 999999);
+ SpinBox_VDist->RangeStepAndValidator(0, COORD_MAX, 10.0, 3);
RadioButton1->setChecked(true);
+ RadioButton3->setChecked(true);
MakeGroupsCheck->setChecked(true);
mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
+ connect(RadioButton3, SIGNAL(clicked()), this, SLOT(ClickOnRadio()));
+ connect(RadioButton4, SIGNAL(clicked()), this, SLOT(ClickOnRadio()));
+
// to update state of the Ok & Apply buttons
connect(SpinBox_Vx, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
connect(SpinBox_Vy, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
/***************************************************************/
ConstructorsClicked(0);
+ ClickOnRadio();
SelectionIntoArgument();
}
if (ResetControls) {
SpinBox_NbSteps->setValue(1);
+ SpinBox_VDist->setValue(10);
SpinBox_Dx->SetValue(0);
SpinBox_Dy->SetValue(0);
SpinBox_Dz->SetValue(0);
//=================================================================================
void SMESHGUI_ExtrusionDlg::CheckIsEnable()
{
-
- double aX = SpinBox_Vx->GetValue()*SpinBox_Dx->GetValue();
- double aY = SpinBox_Vy->GetValue()*SpinBox_Dy->GetValue();
- double aZ = SpinBox_Vz->GetValue()*SpinBox_Dz->GetValue();
- double aModule = sqrt(aX*aX + aY*aY + aZ*aZ);
+ double aX, aY, aZ, aModule;
+ if ( RadioButton3->isChecked() ) {
+ aX = SpinBox_Dx->GetValue();
+ aY = SpinBox_Dy->GetValue();
+ aZ = SpinBox_Dz->GetValue();
+ aModule = sqrt(aX*aX + aY*aY + aZ*aZ);
+ } else if ( RadioButton4->isChecked() ) {
+ aX = SpinBox_Vx->GetValue();
+ aY = SpinBox_Vy->GetValue();
+ aZ = SpinBox_Vz->GetValue();
+ aModule = sqrt(aX*aX + aY*aY + aZ*aZ);
+ }
bool anIsEnable = myNbOkElements > 0 && aModule > 1.0E-38;
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
}
+//=================================================================================
+// function : ConstructorsClicked()
+// purpose : Radio button management
+//=================================================================================
+void SMESHGUI_ExtrusionDlg::ClickOnRadio()
+{
+ if ( RadioButton3->isChecked() ) {
+ TextLabelDistance->show();
+ TextLabelDx->show();
+ SpinBox_Dx->show();
+ TextLabelDy->show();
+ SpinBox_Dy->show();
+ TextLabelDz->show();
+ SpinBox_Dz->show();
+
+ TextLabelVector->hide();
+ TextLabelVx->hide();
+ SpinBox_Vx->hide();
+ TextLabelVy->hide();
+ SpinBox_Vy->hide();
+ TextLabelVz->hide();
+ SpinBox_Vz->hide();
+ TextLabelDist->hide();
+ SpinBox_VDist->hide();
+ SelectVectorButton->hide();
+ } else if ( RadioButton4->isChecked() ) {
+ TextLabelDistance->hide();
+ TextLabelDx->hide();
+ SpinBox_Dx->hide();
+ TextLabelDy->hide();
+ SpinBox_Dy->hide();
+ TextLabelDz->hide();
+ SpinBox_Dz->hide();
+
+ TextLabelVector->show();
+ TextLabelVx->show();
+ SpinBox_Vx->show();
+ TextLabelVy->show();
+ SpinBox_Vy->show();
+ TextLabelVz->show();
+ SpinBox_Vz->show();
+ TextLabelDist->show();
+ SpinBox_VDist->show();
+ SelectVectorButton->show();
+ }
+ // AdjustSize
+ qApp->processEvents();
+ updateGeometry();
+ resize( minimumSizeHint() );
+}
+
//=================================================================================
// function : ClickOnApply()
// purpose : Called when user presses <Apply> button
return false;
if (myNbOkElements) {
-
- gp_XYZ aNormale(SpinBox_Vx->GetValue(),
- SpinBox_Vy->GetValue(),
- SpinBox_Vz->GetValue());
-
- aNormale /= aNormale.Modulus();
-
+
SMESH::DirStruct aVector;
- aVector.PS.x = SpinBox_Dx->GetValue()*aNormale.X();
- aVector.PS.y = SpinBox_Dy->GetValue()*aNormale.Y();
- aVector.PS.z = SpinBox_Dz->GetValue()*aNormale.Z();
+ QStringList aParameters;
+
+ if ( RadioButton3->isChecked() ) {
+ aVector.PS.x = SpinBox_Dx->GetValue();
+ aVector.PS.y = SpinBox_Dy->GetValue();
+ aVector.PS.z = SpinBox_Dz->GetValue();
+
+ aParameters << SpinBox_Dx->text();
+ aParameters << SpinBox_Dy->text();
+ aParameters << SpinBox_Dz->text();
+ } else if ( RadioButton4->isChecked() ) {
+ gp_XYZ aNormale(SpinBox_Vx->GetValue(),
+ SpinBox_Vy->GetValue(),
+ SpinBox_Vz->GetValue());
+
+
+ aNormale /= aNormale.Modulus();
+ long aVDist = (long)SpinBox_VDist->value();
+
+ aVector.PS.x = aNormale.X()*aVDist;
+ aVector.PS.y = aNormale.Y()*aVDist;
+ aVector.PS.z = aNormale.Z()*aVDist;
+
+ aParameters << SpinBox_Vx->text();
+ aParameters << SpinBox_Vy->text();
+ aParameters << SpinBox_Vz->text();
+ aParameters << SpinBox_VDist->text();
+ }
long aNbSteps = (long)SpinBox_NbSteps->value();
- QStringList aParameters;
- aParameters << SpinBox_Dx->text();
- aParameters << SpinBox_Dy->text();
- aParameters << SpinBox_Dz->text();
aParameters << SpinBox_NbSteps->text();
try {
} catch (...) {
}
- SMESH::UpdateView();
+ SMESH::Update(myIO, SMESH::eDisplay);
if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
mySMESHGUI->updateObjBrowser(true); // new groups may appear
Init(false);
ConstructorsClicked(GetConstructorId());
+ mySelectionMgr->clearSelected();
mySelectedObject = SMESH::SMESH_IDSource::_nil();
SelectionIntoArgument();
}
return;
// clear
- myActor = 0;
- myIO.Nullify();
+ if(myEditCurrentArgument != (QWidget*)SpinBox_Vx) {
+ myActor = 0;
+ Handle(SALOME_InteractiveObject) resIO = myIO;
+ myIO.Nullify();
+ }
QString aString = "";
// set busy flag
return;
Handle(SALOME_InteractiveObject) IO = aList.First();
- myMesh = SMESH::GetMeshByIO(IO);
- if (myMesh->_is_nil())
- return;
- myIO = IO;
- myActor = SMESH::FindActorByObject(myMesh);
+
+ if(myEditCurrentArgument != (QWidget*)SpinBox_Vx) {
+ myMesh = SMESH::GetMeshByIO(IO);
+ if (myMesh->_is_nil())
+ return;
+ myIO = IO;
+ myActor = SMESH::FindActorByObject(myMesh);
+ }
if (myEditCurrentArgument == (QWidget*)LineEditElements) {
int aNbElements = 0;
TColStd_IndexedMapOfInteger aMapIndex;
mySelector->GetIndex(IO,aMapIndex);
int aNbElements = aMapIndex.Extent();
- SMDS_Mesh* aMesh = myActor ? myActor->GetObject()->GetMesh() : 0;
+ SMESH::SMESH_Mesh_var aMesh_var = SMESH::GetMeshByIO(IO);
+ SMESH_Actor* anActor = SMESH::FindActorByObject(aMesh_var);
+ SMDS_Mesh* aMesh = anActor ? anActor->GetObject()->GetMesh() : 0;
if(aNbElements != 1 || !aMesh)
return;
{
QString msg;
bool ok = true;
- ok = SpinBox_Dx->isValid( msg, true ) && ok;
- ok = SpinBox_Dy->isValid( msg, true ) && ok;
- ok = SpinBox_Dz->isValid( msg, true ) && ok;
+ if ( RadioButton3->isChecked() ) {
+ ok = SpinBox_Dx->isValid( msg, true ) && ok;
+ ok = SpinBox_Dy->isValid( msg, true ) && ok;
+ ok = SpinBox_Dz->isValid( msg, true ) && ok;
+ } else if ( RadioButton4->isChecked() ) {
+ ok = SpinBox_Vx->isValid( msg, true ) && ok;
+ ok = SpinBox_Vy->isValid( msg, true ) && ok;
+ ok = SpinBox_Vz->isValid( msg, true ) && ok;
+ ok = SpinBox_VDist->isValid( msg, true ) && ok;
+ }
ok = SpinBox_NbSteps->isValid( msg, true ) && ok;
if( !ok ) {