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PAL13330( When mesh generation does not success, trace where )
authoreap <eap@opencascade.com>
Fri, 13 Apr 2007 05:39:07 +0000 (05:39 +0000)
committereap <eap@opencascade.com>
Fri, 13 Apr 2007 05:39:07 +0000 (05:39 +0000)
-  void SetMeshIcon(const char* Mesh_Entry, const bool isComputed);
+  void SetMeshIcon(const char* Mesh_Entry, const bool isComputed, const bool isEmpty);

src/SMESHGUI/SMESHGUI_Swig.i

index 1a7c393fa91fc7b6c2f2ca4621261ddefb878c87..67c00c06eab264369a824f6c0b9be41721141cd3 100644 (file)
@@ -73,7 +73,7 @@ class SMESH_Swig
 
   void SetName(const char* Entry, const char* Name);
 
-  void SetMeshIcon(const char* Mesh_Entry, const bool isComputed);
+  void SetMeshIcon(const char* Mesh_Entry, const bool isComputed, const bool isEmpty);
 
   void CreateAndDisplayActor( const char* Mesh_Entry );
 };