Added 'bool VISU_Actor::ShouldBeDisplayed()' method that returns ActiveState of Visu actor to know which one has to be displayed.
Superclass::SetVisibility( theMode );
myValLabels->SetVisibility( myIsValLabeled && theMode );
}
-
+//----------------------------------------------------------------------------
+ //! Gets know whether the actor should be displayed or not
+bool
+VISU_Actor
+::ShouldBeDisplayed()
+{
+ return GetFactory()->GetActiveState();
+}
//----------------------------------------------------------------------------
void
VISU_Actor
void
SetVisibility(int theMode);
+ bool
+ ShouldBeDisplayed();
+
//----------------------------------------------------------------------------
virtual
VISU_PipeLine*