//=======================================================================
//function : Compute
-//purpose :
+//purpose :
//=======================================================================
bool StdMeshers_RadialQuadrangle_1D2D::Compute(SMESH_Mesh& aMesh,
SMESHDS_Mesh * meshDS = aMesh.GetMeshDS();
myHelper = new SMESH_MesherHelper( aMesh );
- myHelper->IsQuadraticSubMesh( aShape );
// to delete helper at exit from Compute()
- auto_ptr<SMESH_MesherHelper> helperDeleter( myHelper );
+ SMESHUtils::Deleter<SMESH_MesherHelper> helperDeleter( myHelper );
TNodeDistributor* algo1d = TNodeDistributor::GetDistributor(aMesh);
int nbe = analyseFace( aShape, CircEdge, LinEdge1, LinEdge2 );
Handle(Geom_Circle) aCirc = Handle(Geom_Circle)::DownCast( getCurve( CircEdge ));
if( nbe>3 || nbe < 1 || aCirc.IsNull() )
- return error("The face must be a full circle or a part of circle (i.e. the number of edges is less or equal to 3 and one of them is a circle curve)");
-
+ return error("The face must be a full circle or a part of circle (i.e. the number "
+ "of edges is less or equal to 3 and one of them is a circle curve)");
+
gp_Pnt P0, P1;
// points for rotation
TColgp_SequenceOfPnt Points;
if ( !GetSortedNodesOnEdge(aMesh.GetMeshDS(),CircEdge,true,theNodes))
return error("Circular edge is incorrectly meshed");
+ myHelper->IsQuadraticSubMesh( aShape );
+
CNodes.clear();
map< double, const SMDS_MeshNode* >::iterator itn = theNodes.begin();
const SMDS_MeshNode* NF = (*itn).second;
if ( !GetSortedNodesOnEdge(aMesh.GetMeshDS(),CircEdge,true,theNodes) )
return error("Circular edge is incorrectly meshed");
+ myHelper->IsQuadraticSubMesh( aShape );
+
map< double, const SMDS_MeshNode* >::iterator itn = theNodes.begin();
CNodes.clear();
CNodes.push_back( itn->second );
if ( !GetSortedNodesOnEdge(aMesh.GetMeshDS(),CircEdge,true,theNodes))
return error("Circular edge is incorrectly meshed");
+ myHelper->IsQuadraticSubMesh( aShape );
+
const SMDS_MeshNode* NF = theNodes.begin()->second;
const SMDS_MeshNode* NL = theNodes.rbegin()->second;
CNodes.clear();