typedef map<TKeyOfVisualObj,TVisualObjPtr> TVisualObjCont;
static TVisualObjCont VISUAL_OBJ_CONT;
+ //=============================================================================
+ /*!
+ * \brief Allocate some memory at construction and release it at destruction.
+ * Is used to be able to continue working after mesh generation or visualization
+ * break due to lack of memory
+ */
+ //=============================================================================
+
+ struct MemoryReserve
+ {
+ char* myBuf;
+ MemoryReserve(): myBuf( new char[1024*1024*1] ){} // 1M
+ void Free() { if (myBuf) { delete [] myBuf; myBuf = 0; }}
+ ~MemoryReserve() { Free(); }
+ };
+ static MemoryReserve* theVISU_MemoryReserve = new MemoryReserve;
+
//================================================================================
/*!
* \brief Remove VisualObj and its actor from all views
actor->Delete();
}
}
- SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( aViewManager->study() );
- int aStudyId = aStudy->id();
+ int aStudyId = aViewManager->study()->id();
TVisualObjCont::key_type aKey(aStudyId,theEntry);
TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
if(anIter != VISUAL_OBJ_CONT.end()) {
{
SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
( SUIT_Session::session()->activeApplication() );
- SUIT_ViewManager* aViewManager =
- app ? app->getViewManager(SVTK_Viewer::Type(), true) : 0;
- if ( aViewManager ) {
- QPtrVector<SUIT_ViewWindow> views = aViewManager->getViews();
- for ( int iV = 0; iV < views.count(); ++iV ) {
- if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
- vtkRenderer *aRenderer = vtkWnd->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
- aCollection->InitTraversal();
- while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(anAct)){
- vtkWnd->RemoveActor(actor);
- actor->Delete();
+ if (!app) return;
+ ViewManagerList viewMgrs = app->viewManagers();
+ for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
+ SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
+ if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type()) {
+ QPtrVector<SUIT_ViewWindow> views = aViewManager->getViews();
+ for ( int iV = 0; iV < views.count(); ++iV ) {
+ if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
+ vtkRenderer *aRenderer = vtkWnd->getRenderer();
+ vtkActorCollection *actors = aRenderer->GetActors();
+ for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
+ // size of actors changes inside the loop
+ while (SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
+ {
+ vtkWnd->RemoveActor(actor);
+ actor->Delete();
+ }
+ }
+ }
+ }
+ }
+ }
+ TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
+ for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
+ // for unknown reason, object destructor is not called, so clear object manually
+ anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
+ anIter->second->GetUnstructuredGrid()->SetPoints(0);
+ }
+ VISUAL_OBJ_CONT.clear();
+ }
+
+ //================================================================================
+ /*!
+ * \brief Remove all VisualObjs of a study
+ */
+ //================================================================================
+
+ void RemoveVisuData(int studyID)
+ {
+ SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
+ ( SUIT_Session::session()->activeApplication() );
+ if (!app) return;
+ ViewManagerList viewMgrs = app->viewManagers();
+ for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
+ SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
+ if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type() &&
+ aViewManager->study()->id() == studyID ) {
+ QPtrVector<SUIT_ViewWindow> views = aViewManager->getViews();
+ for ( int iV = 0; iV < views.count(); ++iV ) {
+ if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
+ vtkRenderer *aRenderer = vtkWnd->getRenderer();
+ vtkActorCollection *actors = aRenderer->GetActors();
+ for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
+ // size of actors changes inside the loop
+ while(SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
+ {
+ vtkWnd->RemoveActor(actor);
+ actor->Delete();
+ }
}
}
}
}
- TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
- for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
+ }
+ TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
+ for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
+ int curId = anIter->first.first;
+ if ( curId == studyID ) {
// for unknown reason, object destructor is not called, so clear object manually
anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
anIter->second->GetUnstructuredGrid()->SetPoints(0);
+ VISUAL_OBJ_CONT.erase( anIter-- ); // dercement occures before erase()
}
- VISUAL_OBJ_CONT.clear();
}
}
+
//================================================================================
/*!
* \brief Notify the user on problems during visualization
void OnVisuException()
{
- SUIT_MessageBox::warn1 (SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
- QObject::tr("SMESH_VISU_PROBLEM"),
- QObject::tr("SMESH_BUT_OK"));
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ // PAL16774 (Crash after display of many groups). Salome sometimes crashes just
+ // after or at showing this message, so we do an additional check of available memory
+// char* buf = new char[100*1024];
+// delete [] buf;
+ SUIT_MessageBox::warn1 (SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
+ QObject::tr("SMESH_VISU_PROBLEM"),
+ QObject::tr("SMESH_BUT_OK"));
+ } catch (...) {
+ // no more memory at all: last resort
+ cout<< "SMESHGUI_VTKUtils::OnVisuException(), exception even at showing a message!!!" <<endl;
+ cout<< "Try to remove all visual data..." <<endl;
+ if (theVISU_MemoryReserve) {
+ delete theVISU_MemoryReserve;
+ theVISU_MemoryReserve = 0;
+ }
+ RemoveAllObjectsWithActors();
+ SUIT_MessageBox::warn1 (SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
+ QObject::tr("SMESH_VISU_PROBLEM_CLEAR"),
+ QObject::tr("SMESH_BUT_OK"));
+ cout<< "...done" << endl;
+ }
}
//================================================================================
/*!
#ifdef _DEBUG_
cout << "Exception in SMESHGUI_VTKUtils::GetVisualObj()" << endl;
#endif
- OnVisuException();
RemoveVisualObjectWithActors( theEntry ); // remove this object
+ OnVisuException();
aVisualObj.reset();
}
}
}
}
- void UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
+ //================================================================================
+ /*!
+ * \brief Return true if there are no SMESH actors in a view
+ */
+ //================================================================================
+
+ bool noSmeshActors(SUIT_ViewWindow *theWnd)
+ {
+ if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWnd)) {
+ vtkRenderer *aRenderer = aViewWindow->getRenderer();
+ vtkActorCollection *aCollection = aRenderer->GetActors();
+ aCollection->InitTraversal();
+ while(vtkActor *anAct = aCollection->GetNextActor())
+ if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct))
+ return false;
+ }
+ return true;
+ }
+
+ bool UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
{
- if(SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd)){
+ bool OK = false;
+ if(SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd)) {
+ OK = true;
vtkRenderer *aRenderer = aViewWnd->getRenderer();
vtkActorCollection *aCollection = aRenderer->GetActors();
aCollection->InitTraversal();
- switch(theAction){
+ switch(theAction) {
case eDisplayAll: {
while(vtkActor *anAct = aCollection->GetNextActor()){
if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
}
}
default: {
- if(SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)){
+ if(SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)) {
switch(theAction) {
case eDisplay:
case eDisplayOnly:
SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( theWnd->getViewManager()->study() );
_PTR(Study) aDocument = aStudy->studyDS();
if((anActor = CreateActor(aDocument,theEntry,true))) {
+ bool needFitAll = noSmeshActors(theWnd); // fit for the first object only
DisplayActor(theWnd,anActor);
// FitAll(); - PAL16770(Display of a group performs an automatic fit all)
- }
+ if ( needFitAll ) FitAll();
+ } else {
+ OK = false;
+ }
break;
}
}
}
}
}
+ return OK;
}
- void UpdateView(EDisplaing theAction, const char* theEntry){
+ bool UpdateView(EDisplaing theAction, const char* theEntry){
SalomeApp_Study* aStudy = dynamic_cast< SalomeApp_Study* >( GetActiveStudy() );
SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( aStudy->application() );
SUIT_ViewWindow *aWnd = app->activeViewManager()->getActiveView();
- UpdateView(aWnd,theAction,theEntry);
+ return UpdateView(aWnd,theAction,theEntry);
}
void UpdateView(){
}
- bool Update(const Handle(SALOME_InteractiveObject)& theIO,
- bool theDisplay)
+ bool Update(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
{
_PTR(Study) aStudy = GetActiveStudyDocument();
CORBA::Long anId = aStudy->StudyId();