#include "VISU_ConvertorUtils.hxx"
#include <vtkPoints.h>
-#include <vtkAppendFilter.h>
#include <vtkUnstructuredGrid.h>
#include <vtkIdList.h>
#ifdef _DEBUG_
static int MYDEBUG = 1;
-static int MYDEBUGWITHFILES = 0;
+static int MYDEBUGWITHFILES = 1;
#else
static int MYDEBUG = 0;
static int MYDEBUGWITHFILES = 0;
return;
const TVTKAppendFilter& anAppendFilter = theProfile->GetFilter();
+ anAppendFilter->SetPoints(GetPoints(theMesh));
+
if(theProfile->myIsAll){
TDataSet* aDataSet = theMeshOnEntity->GetDataSet();
anAppendFilter->AddInput(aDataSet);
if(MYVTKDEBUG) anAppendFilter->DebugOn();
LoadMeshOnEntity(aMesh,aMeshOnEntity);
+ anAppendFilter->SetPoints(GetPoints(aMesh));
const TGeom2SubMesh& aGeom2SubMesh = aMeshOnEntity->myGeom2SubMesh;
TGeom2SubMesh::const_iterator anIter = aGeom2SubMesh.begin();
if(!aGroup->myIsVTKDone){
const VISU::TFamilySet& aFamilySet = aGroup->myFamilySet;
LoadMeshOnGroup(aMesh,aFamilySet);
+ anAppendFilter->SetPoints(GetPoints(aMesh));
TFamilySet::const_iterator anIter = aFamilySet.begin();