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0021459: EDF 1495 SMESH: Manipulation of discrete elements with attributes
authoreap <eap@opencascade.com>
Thu, 19 Jul 2012 12:46:30 +0000 (12:46 +0000)
committereap <eap@opencascade.com>
Thu, 19 Jul 2012 12:46:30 +0000 (12:46 +0000)
+ mesh_ball.png

resources/Makefile.am
resources/mesh_ball.png [new file with mode: 0644]

index c6756f6738de953d0c2fa7fd4fa9524c4853455c..dcbb70ebc7d86a72011d7119e9b72f5c4e1937d9 100644 (file)
@@ -202,7 +202,8 @@ dist_salomeres_DATA = \
        mesh_tree_hypo_viscous_layers.png \
        mesh_min_dist.png \
        reorient_faces_point.png \
-       reorient_faces_face.png
+       reorient_faces_face.png \
+       mesh_ball.png
 
 # VSR: little trick to avoid putting if SMESHCatalog.xml to the distribution archive
 nodist_salomeres_SCRIPTS = SMESHCatalog.xml SalomeApp.xml
diff --git a/resources/mesh_ball.png b/resources/mesh_ball.png
new file mode 100644 (file)
index 0000000..ad6c92d
Binary files /dev/null and b/resources/mesh_ball.png differ