#include <BRepAdaptor_Surface.hxx>
#include <TopTools_IndexedMapOfOrientedShape.hxx>
#include <gp_XYZ.hxx>
+#include <gp_Trsf.hxx>
class SMESHDS_SubMesh;
// map of bottom nodes to the column of nodes above them
// (the column includes the bottom nodes)
-typedef std::map< TNode, TNodeColumn > TNode2ColumnMap;
+typedef std::map< TNode, TNodeColumn > TNode2ColumnMap;
typedef std::map< double, TNodeColumn > TParam2ColumnMap;
typedef std::map< double, TNodeColumn >::const_iterator TParam2ColumnIt;
struct TNode
{
const SMDS_MeshNode* myNode;
- gp_XYZ myParams;
+ mutable gp_XYZ myParams;
gp_XYZ GetCoords() const { return gp_XYZ( myNode->X(), myNode->Y(), myNode->Z() ); }
gp_XYZ GetParams() const { return myParams; }
- gp_XYZ& ChangeParams() { return myParams; }
+ gp_XYZ& ChangeParams() const { return myParams; }
bool HasParams() const { return myParams.X() >= 0.0; }
SMDS_TypeOfPosition GetPositionType() const
{ return myNode ? myNode->GetPosition()->GetTypeOfPosition() : SMDS_TOP_UNSPEC; }
* \retval const TParam2ColumnMap& - map
*/
const TParam2ColumnMap& GetParam2ColumnMap(const int baseEdgeID,
- bool & isReverse)
+ bool & isReverse) const
{
- std::pair< TParam2ColumnMap*, bool > & col_frw =
- myShapeIndex2ColumnMap[ baseEdgeID ];
+ std::pair< TParam2ColumnMap*, bool > col_frw =
+ myShapeIndex2ColumnMap.find( baseEdgeID )->second;
isReverse = !col_frw.second;
return * col_frw.first;
}
+
+ /*!
+ * \brief Return transformations to get coordinates of nodes of each internal layer
+ * by nodes of the bottom. Layer is a set of nodes at a certain step
+ * from bottom to top.
+ */
+ bool GetLayersTransformation(std::vector<gp_Trsf> & trsf) const;
/*!
* \brief Return pointer to mesh
int InsertSubShapes( TBlockShapes& shapeMap ) const;
// redefine Adaptor methods
gp_Pnt Value(const Standard_Real U,const Standard_Real V) const;
+ // debug
+ void dumpNodes(int nbNodes) const;
};
// --------------------------------------------------------------------
gp_Pnt Value(const Standard_Real U) const;
Standard_Real FirstParameter() const { return 0; }
Standard_Real LastParameter() const { return 1; }
+ // debug
+ void dumpNodes(int nbNodes) const;
};
// --------------------------------------------------------------------
gp_Pnt Value(const Standard_Real U) const;
Standard_Real FirstParameter() const { return 0; }
Standard_Real LastParameter() const { return 1; }
+ // debug
+ void dumpNodes(int nbNodes) const;
};
// --------------------------------------------------------------------
Standard_Real FirstParameter() const { return 0; }
Standard_Real LastParameter() const { return 1; }
};
- // --------------------------------------------------------------------
- bool myNotQuadOnTop;
- SMESH_MesherHelper* myHelper;
- TBlockShapes myShapeIDMap;
+ bool myNotQuadOnTop;
+ SMESH_MesherHelper* myHelper;
+ TBlockShapes myShapeIDMap;
+ SMESH_ComputeErrorPtr myError;
// container of 4 side faces
- TSideFace* mySide;
+ TSideFace* mySide;
// node columns for each base edge
- std::vector< TParam2ColumnMap > myParam2ColumnMaps;
+ std::vector< TParam2ColumnMap > myParam2ColumnMaps;
// to find a column for a node by edge SMESHDS Index
std::map< int, std::pair< TParam2ColumnMap*, bool > > myShapeIndex2ColumnMap;
- SMESH_ComputeErrorPtr myError;
/*!
* \brief store error and comment and then return ( error == COMPERR_OK )
*/
myError = SMESH_ComputeError::New(error,comment);
return myError->IsOK();
}
- //std::vector< SMESH_subMesh* > mySubMeshesVec; // submesh by in-block id
};
// =============================================
StdMeshers_PrismAsBlock myBlock;
SMESH_MesherHelper* myHelper;
- std::vector<gp_XYZ> myShapeXYZ; // point on each sub-shape
+ std::vector<gp_XYZ> myShapeXYZ; // point on each sub-shape of the block
// map of bottom nodes to the column of nodes above them
// (the column includes the bottom node)