#include "Utils_SALOME_Exception.hxx"
#include "utilities.h"
+#include <BRepClass_FaceClassifier.hxx>
+#include <BRepTools.hxx>
#include <BRep_Builder.hxx>
#include <BRep_Tool.hxx>
+#include <Bnd_B2d.hxx>
+#include <GeomAPI_ProjectPointOnSurf.hxx>
+#include <GeomAdaptor_Surface.hxx>
+#include <Precision.hxx>
#include <TopExp.hxx>
#include <TopExp_Explorer.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Compound.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Vertex.hxx>
-#include <Precision.hxx>
#include <numeric>
Handle(Geom_Surface) surface = BRep_Tool::Surface( geomFace );
const bool reverse =
- ( helper.GetSubShapeOri( tgtMesh->ShapeToMesh(), geomFace) == TopAbs_REVERSED );
+ ( helper.GetSubShapeOri( tgtMesh->ShapeToMesh(), geomFace ) == TopAbs_REVERSED );
gp_Pnt p; gp_Vec du, dv;
+ BRepClass_FaceClassifier classifier;
+ Bnd_B2d bndBox2d;
+ {
+ Standard_Real umin,umax,vmin,vmax;
+ BRepTools::UVBounds(geomFace,umin,umax,vmin,vmax);
+ gp_XY pmin( umin,vmin ), pmax( umax,vmax );
+ bndBox2d.Add( pmin );
+ bndBox2d.Add( pmax );
+ if ( helper.HasSeam() )
+ {
+ const int i = helper.GetPeriodicIndex();
+ pmin.SetCoord( i, helper.GetOtherParam( pmin.Coord( i )));
+ pmax.SetCoord( i, helper.GetOtherParam( pmax.Coord( i )));
+ bndBox2d.Add( pmin );
+ bndBox2d.Add( pmax );
+ }
+ bndBox2d.Enlarge( 1e-2 * Sqrt( bndBox2d.SquareExtent() ));
+ }
+
set<int> subShapeIDs;
subShapeIDs.insert( shapeID );
StdMeshers_Import_1D::TNodeNodeMap* n2n;
StdMeshers_Import_1D::TElemElemMap* e2e;
- vector<const SMDS_MeshNode*> newNodes;
+ vector<TopAbs_State> nodeState;
+ vector<const SMDS_MeshNode*> newNodes; // of a face
+ set <const SMDS_MeshNode*> bndNodes; // nodes classified ON
+
for ( size_t iG = 0; iG < srcGroups.size(); ++iG )
{
const SMESHDS_GroupBase* srcGroup = srcGroups[iG]->GetGroupDS();
const double groupTol = 0.5 * sqrt( getMinElemSize2( srcGroup ));
minGroupTol = std::min( groupTol, minGroupTol );
+ GeomAdaptor_Surface S( surface );
+ const double clsfTol = Min( S.UResolution( 0.1 * groupTol ),
+ S.VResolution( 0.1 * groupTol ));
+
+ StdMeshers_Import_1D::TNodeNodeMap::iterator n2nIt;
+ pair< StdMeshers_Import_1D::TNodeNodeMap::iterator, bool > it_isnew;
+
SMDS_ElemIteratorPtr srcElems = srcGroup->GetElements();
- SMDS_MeshNode *tmpNode = helper.AddNode(0,0,0);
- gp_XY uv( Precision::Infinite(), Precision::Infinite() );
while ( srcElems->more() ) // loop on group contents
{
const SMDS_MeshElement* face = srcElems->next();
+
// find or create nodes of a new face
- newNodes.resize( face->NbNodes() );
+ nodeState.resize( face->NbNodes() );
+ newNodes.resize( nodeState.size() );
newNodes.back() = 0;
int nbCreatedNodes = 0;
+ bool isOut = false, isIn = false; // if at least one node isIn - do not classify other nodes
SMDS_MeshElement::iterator node = face->begin_nodes();
for ( size_t i = 0; i < newNodes.size(); ++i, ++node )
{
- StdMeshers_Import_1D::TNodeNodeMap::iterator n2nIt =
- n2n->insert( make_pair( *node, (SMDS_MeshNode*)0 )).first;
- if ( n2nIt->second )
+ SMESH_TNodeXYZ nXYZ = *node;
+ nodeState[ i ] = TopAbs_UNKNOWN;
+
+ it_isnew = n2n->insert( make_pair( *node, (SMDS_MeshNode*)0 ));
+ n2nIt = it_isnew.first;
+
+ const SMDS_MeshNode* & newNode = n2nIt->second;
+ if ( !it_isnew.second && !newNode )
+ break; // a node is mapped to NULL - it is OUT of the FACE
+
+ if ( newNode )
{
- if ( !subShapeIDs.count( n2nIt->second->getshapeId() )) // node already on an EDGE
- break;
+ if ( !subShapeIDs.count( newNode->getshapeId() ))
+ break; // node is Imported onto other FACE
+ if ( !isIn && bndNodes.count( *node ))
+ nodeState[ i ] = TopAbs_ON;
}
else
{
- // find a pre-existing node
+ // find a node pre-existing on EDGE or VERTEX
dist2foundNodes.clear();
- existingNodeOcTr.NodesAround( SMESH_TNodeXYZ( *node ), dist2foundNodes, groupTol );
+ existingNodeOcTr.NodesAround( nXYZ, dist2foundNodes, groupTol );
if ( !dist2foundNodes.empty() )
- (*n2nIt).second = dist2foundNodes.begin()->second;
+ {
+ newNode = dist2foundNodes.begin()->second;
+ nodeState[ i ] = TopAbs_ON;
+ }
}
- if ( !n2nIt->second )
+
+ if ( !newNode )
{
- // find out if node lies on theShape
- tmpNode->setXYZ( (*node)->X(), (*node)->Y(), (*node)->Z());
- uv.SetCoord( Precision::Infinite(), Precision::Infinite() );
- if ( helper.CheckNodeUV( geomFace, tmpNode, uv, groupTol, /*force=*/true ))
+ // find out if node lies on the surface of theShape
+ gp_XY uv( Precision::Infinite(), 0 );
+ isOut = ( !helper.CheckNodeUV( geomFace, *node, uv, groupTol, /*force=*/true ) ||
+ bndBox2d.IsOut( uv ));
+ if ( !isOut && !isIn ) // classify
+ {
+ classifier.Perform( geomFace, uv, clsfTol );
+ nodeState[i] = classifier.State();
+ isOut = ( nodeState[i] == TopAbs_OUT );
+ }
+ if ( !isOut ) // create a new node
{
- SMDS_MeshNode* newNode = tgtMesh->AddNode( (*node)->X(), (*node)->Y(), (*node)->Z());
- n2nIt->second = newNode;
+ newNode = tgtMesh->AddNode( nXYZ.X(), nXYZ.Y(), nXYZ.Z());
tgtMesh->SetNodeOnFace( newNode, shapeID, uv.X(), uv.Y() );
nbCreatedNodes++;
+ if ( nodeState[i] == TopAbs_ON )
+ bndNodes.insert( *node );
+ else
+ isIn = true;
}
}
- if ( !(newNodes[i] = n2nIt->second ))
+ if ( !(newNodes[i] = newNode ) || isOut )
break;
}
+
if ( !newNodes.back() )
continue; // not all nodes of the face lie on theShape
+ if ( !isIn ) // if all nodes are on FACE boundary, a mesh face can be OUT
+ {
+ // check state of nodes created for other faces
+ for ( size_t i = 0; i < nodeState.size() && !isIn; ++i )
+ {
+ if ( nodeState[i] != TopAbs_UNKNOWN ) continue;
+ gp_XY uv = helper.GetNodeUV( geomFace, newNodes[i] );
+ classifier.Perform( geomFace, uv, clsfTol );
+ nodeState[i] = classifier.State();
+ isIn = ( nodeState[i] == TopAbs_IN );
+ }
+ if ( !isIn ) // classify face center
+ {
+ gp_XYZ gc( 0., 0., 0 );
+ for ( size_t i = 0; i < newNodes.size(); ++i )
+ gc += SMESH_TNodeXYZ( newNodes[i] );
+ gc /= newNodes.size();
+
+ TopLoc_Location loc;
+ GeomAPI_ProjectPointOnSurf& proj = helper.GetProjector( geomFace,
+ loc,
+ helper.MaxTolerance( geomFace ));
+ if ( !loc.IsIdentity() ) loc.Transformation().Inverted().Transforms( gc );
+ proj.Perform( gc );
+ if ( !proj.IsDone() || proj.NbPoints() < 1 )
+ continue;
+ Quantity_Parameter U,V;
+ proj.LowerDistanceParameters(U,V);
+ gp_XY uv( U,V );
+ classifier.Perform( geomFace, uv, clsfTol );
+ if ( classifier.State() != TopAbs_IN )
+ continue;
+ }
+ }
+
// try to find already created face
SMDS_MeshElement * newFace = 0;
if ( nbCreatedNodes == 0 &&
tgtMesh->FindElement(newNodes, SMDSAbs_Face, /*noMedium=*/false))
- continue; // repeated face in source groups already created
+ continue; // repeated face in source groups already created
// check future face orientation
const int nbCorners = face->NbCornerNodes();
gp_Vec geomNorm;
do
{
- uv = helper.GetNodeUV( geomFace, newNodes[++iNode] );
+ gp_XY uv = helper.GetNodeUV( geomFace, newNodes[++iNode] );
surface->D1( uv.X(),uv.Y(), p, du,dv );
geomNorm = reverse ? dv^du : du^dv;
}
// }
}
}
- helper.GetMeshDS()->RemoveNode(tmpNode);
+ // Remove OUT nodes from n2n map
+ for ( n2nIt = n2n->begin(); n2nIt != n2n->end(); )
+ if ( !n2nIt->second )
+ n2n->erase( n2nIt++ );
+ else
+ ++n2nIt;
}
+
// ==========================================================
// Put nodes on geom edges and create edges on them;
// check if the whole geom face is covered by imported faces