--- /dev/null
+# Deflection 2D
+
+
+import salome
+salome.salome_init()
+from salome.geom import geomBuilder
+geompy = geomBuilder.New(salome.myStudy)
+
+import SMESH
+from salome.smesh import smeshBuilder
+smesh = smeshBuilder.New(salome.myStudy)
+
+# fuse a box and a sphere
+Sphere_1 = geompy.MakeSphereR(100)
+Box_1 = geompy.MakeBoxDXDYDZ(200, 200, 200)
+Fuse = geompy.MakeFuse( Sphere_1, Box_1, theName="box + sphere" )
+
+# create a mesh
+mesh = smesh.Mesh( Fuse, "Deflection_2D")
+algo = mesh.Segment()
+algo.LocalLength(35)
+algo = mesh.Triangle()
+mesh.Compute()
+
+# get min and max deflection
+minMax = mesh.GetMinMax( SMESH.FT_Deflection2D )
+print "min and max deflection: ", minMax
+
+# get deflection of a certain face
+faceID = mesh.NbEdges() + mesh.NbFaces()
+defl = mesh.FunctorValue( SMESH.FT_Deflection2D, faceID )
+print "deflection of face %s = %s" % ( faceID, defl )
+
+margin = minMax[1] / 2
+
+# get all faces with deflection LESS than the margin
+aFilter = smesh.GetFilter(SMESH.FACE, SMESH.FT_Deflection2D, '<', margin, mesh=mesh)
+anIds = aFilter.GetIDs()
+print "%s faces have deflection less than %s" %( len(anIds), margin )
+
+# create a group of faces with deflection MORE than the margin
+aGroup = mesh.MakeGroup("Deflection > " + `margin`, SMESH.FACE, SMESH.FT_Deflection2D,'>',margin)
+print "%s faces have deflection more than %s: %s ..." %( aGroup.Size(), margin, aGroup.GetIDs()[:10] )
+
+salome.sg.updateObjBrowser(True)
quality_controls_ex17.py
quality_controls_ex18.py
quality_controls_ex19.py
+ quality_controls_defl.py
transforming_meshes_ex01.py
transforming_meshes_ex02.py
transforming_meshes_ex03.py
or edit mesh groups, remove elements from the mesh, control
mesh quality by different parameters, etc.
-Several criteria can be combined together by using logical operators \a
-AND and \a OR. In addition, a filter criterion can be reverted
-using logical operator \a NOT.
+Several \ref filtering_criteria "filtering criteria" can be combined
+together by using logical operators \a AND and \a OR. In addition, a
+filter criterion can be reverted using logical operator \a NOT.
-Some filtering criteria use the functionality of \ref quality_page "mesh quality controls"
-to filter mesh nodes / elements by specific characteristic (Area, Length, etc).
+Some filtering criteria use the functionality of \ref quality_page
+"mesh quality controls" to filter mesh nodes / elements by specific
+characteristic (Area, Length, etc).
The functinality of mesh filters is available in both GUI and TUI
modes:
-- In GUI, filters are available in some dialog boxes via
-"Set Filters" button, clicking on which opens the dialog box
+- In GUI, filters are available in some dialog boxes via "Set Filters"
+button, clicking on which opens the \ref filtering_elements "dialog box"
allowing to specify the list of filter criteria to be applied to the
-current selection. See \subpage selection_filter_library_page page to learn more
-about selection filters and their usage in GUI.
+current selection. See \subpage selection_filter_library_page page to
+learn more about selection filters and their usage in GUI.
- In Python scripts, filters can be used to choose only some mesh
entities (nodes or elements) for the operations, which require the
<li>\subpage bare_border_faces_page "Bare border faces"</li>
<li>\subpage over_constrained_faces_page "Over-constrained faces"</li>
<li>\subpage length_2d_page "Length 2D"</li>
+<li>\subpage deflection_2d_page "Deflection 2D"</li>
<li>\subpage borders_at_multi_connection_2d_page "Borders at multi-connection 2D"</li>
<li>\subpage area_page "Area"</li>
<li>\subpage taper_page "Taper"</li>
--- /dev/null
+/*!
+
+\page deflection_2d_page Deflection 2D
+
+\n This quality control criterion consists of calculation of distance
+between a mesh face gravity corner and the surface the face discretizes.
+
+<em>To apply the Deflection 2D quality criterion to your mesh:</em>
+<ol>
+<li>Display your mesh in the viewer. </li>
+
+<li>Choose <b>Controls > Face Controls > Deflection 2D</b> or click
+<em>"Deflection 2D"</em> button in the toolbar.
+
+Your mesh will be displayed in the viewer with faces colored according
+to the applied mesh quality control criterion:
+
+\image html deflection_2d.png
+</li>
+</ol>
+
+<br><b>See Also</b> a sample TUI Script of a
+\ref tui_deflection_2d "Deflection 2D quality control" operation.
+
+*/
\page selection_filter_library_page Selection filter library
+\tableofcontents
+
+\section selection_filter_library Filter library
+
\n Selection filter library allows creating and storing in files
the filters that can be later reused for operations on meshes. You can
access it from the Main Menu via <b>Tools / Selection filter library</b>.
\n In <b>Filter name</b> box you can specify the name for your
filter. By default it is prefixed with the corresponding entity type.
-\anchor filtering_elements
-<h2>Filter Dialog</h2>
+\section filtering_elements Filter Dialog
When we use filters during group creation or another operation (by
clicking <b>Set Filter</b> button in the corresponding dialog), the
is no selected mesh in the Object Browser and the filter can not be
created. You have to select the mesh and the button will be enabled.
+\section filtering_criteria Filtering Criteria
+
Some criteria are applicable to all <b>Entity types</b>:
<ul><li>
<b>Belong to Geom</b> selects entities whose all nodes lie on the
angular tolerance (defined in degrees). Selection continues among all neighbor faces of already
selected ones.<br>
</li><li>
+<b>Deflection 2D</b> selects 2D mesh elements having distance between their gravity
+centers and underlying surfaces, which is more, less or equal (within a given <b>Tolerance</b>) to the predefined <b>Threshold Value</b>. See also a
+\ref deflection_2d_page "Deflection 2D quality control".
+</li><li>
<b>Element Diameter 2D</b> selects triangles and quadrangles composed of the edges and
diagonals with a value of length, which is more, less or equal
(within a given <b>Tolerance</b>) to the predefined <b>Threshold Value</b>. See also a
\section tui_length_2d Length 2D
\tui_script{quality_controls_ex11.py}
+\section tui_deflection_2d Deflection 2D
+\tui_script{quality_controls_defl.py}
+
\section tui_borders_at_multiconnection_2d Borders at Multiconnection 2D
\tui_script{quality_controls_ex12.py}
FT_MultiConnection2D,
FT_Length,
FT_Length2D,
+ FT_Deflection2D,
FT_NodeConnectivityNumber,
FT_BelongToMeshGroup,
FT_BelongToGeom,
typedef sequence<Value> Values;
Values GetValues();
};
+ interface Deflection2D : NumericalFunctor{};
interface MultiConnection : NumericalFunctor{};
interface MultiConnection2D : NumericalFunctor
{
MaxElementLength3D CreateMaxElementLength3D();
Length CreateLength();
Length2D CreateLength2D();
+ Deflection2D CreateDeflection2D();
MultiConnection CreateMultiConnection();
MultiConnection2D CreateMultiConnection2D();
BallDiameter CreateBallDiameter();
mesh_quality.png
mesh_show.png
mesh_hide.png
+ mesh_deflection.png
)
INSTALL(FILES ${SMESH_RESOURCES_FILES} DESTINATION ${SALOME_SMESH_INSTALL_RES_DATA})
#include "SMESH_ControlsDef.hxx"
#include "SMDS_BallElement.hxx"
+#include "SMDS_FacePosition.hxx"
#include "SMDS_Iterator.hxx"
#include "SMDS_Mesh.hxx"
#include "SMDS_MeshElement.hxx"
#include <BRepAdaptor_Surface.hxx>
#include <BRepBndLib.hxx>
#include <BRepBuilderAPI_Copy.hxx>
+#include <BRepClass3d_SolidClassifier.hxx>
#include <BRepClass_FaceClassifier.hxx>
#include <BRep_Tool.hxx>
#include <Geom_CylindricalSurface.hxx>
#include <Geom_Surface.hxx>
#include <NCollection_Map.hxx>
#include <Precision.hxx>
+#include <ShapeAnalysis_Surface.hxx>
#include <TColStd_MapIteratorOfMapOfInteger.hxx>
#include <TColStd_MapOfInteger.hxx>
#include <TColStd_SequenceOfAsciiString.hxx>
}
if ( anIter ) {
- double xyz[3];
+ SMESH_NodeXYZ p;
while( anIter->more() ) {
- if ( const SMDS_MeshNode* aNode = static_cast<const SMDS_MeshNode*>( anIter->next() ))
- {
- aNode->GetXYZ( xyz );
- theRes.push_back( gp_XYZ( xyz[0], xyz[1], xyz[2] ));
- }
+ if ( p.Set( anIter->next() ))
+ theRes.push_back( p );
}
}
*/
//================================================================================
-double Length2D::GetValue( long theElementId )
+double Length2D::GetValue( const TSequenceOfXYZ& P )
{
- TSequenceOfXYZ P;
-
- if ( GetPoints( theElementId, P ))
- {
- double aVal = 0;
- int len = P.size();
- SMDSAbs_EntityType aType = P.getElementEntity();
+ double aVal = 0;
+ int len = P.size();
+ SMDSAbs_EntityType aType = P.getElementEntity();
- switch (aType) {
- case SMDSEntity_Edge:
- if (len == 2)
- aVal = getDistance( P( 1 ), P( 2 ) );
- break;
- case SMDSEntity_Quad_Edge:
- if (len == 3) // quadratic edge
- aVal = getDistance(P( 1 ),P( 3 )) + getDistance(P( 3 ),P( 2 ));
- break;
- case SMDSEntity_Triangle:
- if (len == 3){ // triangles
- double L1 = getDistance(P( 1 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 1 ));
- aVal = Min(L1,Min(L2,L3));
- }
- break;
- case SMDSEntity_Quadrangle:
- if (len == 4){ // quadrangles
- double L1 = getDistance(P( 1 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 4 ));
- double L4 = getDistance(P( 4 ),P( 1 ));
- aVal = Min(Min(L1,L2),Min(L3,L4));
- }
- break;
- case SMDSEntity_Quad_Triangle:
- case SMDSEntity_BiQuad_Triangle:
- if (len >= 6){ // quadratic triangles
- double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
- double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
- double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 1 ));
- aVal = Min(L1,Min(L2,L3));
- }
- break;
- case SMDSEntity_Quad_Quadrangle:
- case SMDSEntity_BiQuad_Quadrangle:
- if (len >= 8){ // quadratic quadrangles
- double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
- double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
- double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 7 ));
- double L4 = getDistance(P( 7 ),P( 8 )) + getDistance(P( 8 ),P( 1 ));
- aVal = Min(Min(L1,L2),Min(L3,L4));
- }
- break;
- case SMDSEntity_Tetra:
- if (len == 4){ // tetrahedra
- double L1 = getDistance(P( 1 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 1 ));
- double L4 = getDistance(P( 1 ),P( 4 ));
- double L5 = getDistance(P( 2 ),P( 4 ));
- double L6 = getDistance(P( 3 ),P( 4 ));
- aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
- }
- break;
- case SMDSEntity_Pyramid:
- if (len == 5){ // pyramid
- double L1 = getDistance(P( 1 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 4 ));
- double L4 = getDistance(P( 4 ),P( 1 ));
- double L5 = getDistance(P( 1 ),P( 5 ));
- double L6 = getDistance(P( 2 ),P( 5 ));
- double L7 = getDistance(P( 3 ),P( 5 ));
- double L8 = getDistance(P( 4 ),P( 5 ));
-
- aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
- aVal = Min(aVal,Min(L7,L8));
- }
- break;
- case SMDSEntity_Penta:
- if (len == 6) { // pentahedron
- double L1 = getDistance(P( 1 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 1 ));
- double L4 = getDistance(P( 4 ),P( 5 ));
- double L5 = getDistance(P( 5 ),P( 6 ));
- double L6 = getDistance(P( 6 ),P( 4 ));
- double L7 = getDistance(P( 1 ),P( 4 ));
- double L8 = getDistance(P( 2 ),P( 5 ));
- double L9 = getDistance(P( 3 ),P( 6 ));
-
- aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
- aVal = Min(aVal,Min(Min(L7,L8),L9));
- }
- break;
- case SMDSEntity_Hexa:
- if (len == 8){ // hexahedron
- double L1 = getDistance(P( 1 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 4 ));
- double L4 = getDistance(P( 4 ),P( 1 ));
- double L5 = getDistance(P( 5 ),P( 6 ));
- double L6 = getDistance(P( 6 ),P( 7 ));
- double L7 = getDistance(P( 7 ),P( 8 ));
- double L8 = getDistance(P( 8 ),P( 5 ));
- double L9 = getDistance(P( 1 ),P( 5 ));
- double L10= getDistance(P( 2 ),P( 6 ));
- double L11= getDistance(P( 3 ),P( 7 ));
- double L12= getDistance(P( 4 ),P( 8 ));
-
- aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
- aVal = Min(aVal,Min(Min(L7,L8),Min(L9,L10)));
- aVal = Min(aVal,Min(L11,L12));
- }
- break;
- case SMDSEntity_Quad_Tetra:
- if (len == 10){ // quadratic tetrahedron
- double L1 = getDistance(P( 1 ),P( 5 )) + getDistance(P( 5 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 6 )) + getDistance(P( 6 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 7 )) + getDistance(P( 7 ),P( 1 ));
- double L4 = getDistance(P( 1 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
- double L5 = getDistance(P( 2 ),P( 9 )) + getDistance(P( 9 ),P( 4 ));
- double L6 = getDistance(P( 3 ),P( 10 )) + getDistance(P( 10 ),P( 4 ));
- aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
- }
- break;
- case SMDSEntity_Quad_Pyramid:
- if (len == 13){ // quadratic pyramid
- double L1 = getDistance(P( 1 ),P( 6 )) + getDistance(P( 6 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 7 )) + getDistance(P( 7 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
- double L4 = getDistance(P( 4 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
- double L5 = getDistance(P( 1 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
- double L6 = getDistance(P( 2 ),P( 11 )) + getDistance(P( 11 ),P( 5 ));
- double L7 = getDistance(P( 3 ),P( 12 )) + getDistance(P( 12 ),P( 5 ));
- double L8 = getDistance(P( 4 ),P( 13 )) + getDistance(P( 13 ),P( 5 ));
- aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
- aVal = Min(aVal,Min(L7,L8));
- }
- break;
- case SMDSEntity_Quad_Penta:
- case SMDSEntity_BiQuad_Penta:
- if (len >= 15){ // quadratic pentahedron
- double L1 = getDistance(P( 1 ),P( 7 )) + getDistance(P( 7 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 8 )) + getDistance(P( 8 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
- double L4 = getDistance(P( 4 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
- double L5 = getDistance(P( 5 ),P( 11 )) + getDistance(P( 11 ),P( 6 ));
- double L6 = getDistance(P( 6 ),P( 12 )) + getDistance(P( 12 ),P( 4 ));
- double L7 = getDistance(P( 1 ),P( 13 )) + getDistance(P( 13 ),P( 4 ));
- double L8 = getDistance(P( 2 ),P( 14 )) + getDistance(P( 14 ),P( 5 ));
- double L9 = getDistance(P( 3 ),P( 15 )) + getDistance(P( 15 ),P( 6 ));
- aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
- aVal = Min(aVal,Min(Min(L7,L8),L9));
- }
- break;
- case SMDSEntity_Quad_Hexa:
- case SMDSEntity_TriQuad_Hexa:
- if (len >= 20) { // quadratic hexahedron
- double L1 = getDistance(P( 1 ),P( 9 )) + getDistance(P( 9 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 10 )) + getDistance(P( 10 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 11 )) + getDistance(P( 11 ),P( 4 ));
- double L4 = getDistance(P( 4 ),P( 12 )) + getDistance(P( 12 ),P( 1 ));
- double L5 = getDistance(P( 5 ),P( 13 )) + getDistance(P( 13 ),P( 6 ));
- double L6 = getDistance(P( 6 ),P( 14 )) + getDistance(P( 14 ),P( 7 ));
- double L7 = getDistance(P( 7 ),P( 15 )) + getDistance(P( 15 ),P( 8 ));
- double L8 = getDistance(P( 8 ),P( 16 )) + getDistance(P( 16 ),P( 5 ));
- double L9 = getDistance(P( 1 ),P( 17 )) + getDistance(P( 17 ),P( 5 ));
- double L10= getDistance(P( 2 ),P( 18 )) + getDistance(P( 18 ),P( 6 ));
- double L11= getDistance(P( 3 ),P( 19 )) + getDistance(P( 19 ),P( 7 ));
- double L12= getDistance(P( 4 ),P( 20 )) + getDistance(P( 20 ),P( 8 ));
- aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
- aVal = Min(aVal,Min(Min(L7,L8),Min(L9,L10)));
- aVal = Min(aVal,Min(L11,L12));
- }
- break;
- case SMDSEntity_Polygon:
- if ( len > 1 ) {
- aVal = getDistance( P(1), P( P.size() ));
- for ( size_t i = 1; i < P.size(); ++i )
- aVal = Min( aVal, getDistance( P( i ), P( i+1 )));
- }
- break;
- case SMDSEntity_Quad_Polygon:
- if ( len > 2 ) {
- aVal = getDistance( P(1), P( P.size() )) + getDistance( P(P.size()), P( P.size()-1 ));
- for ( size_t i = 1; i < P.size()-1; i += 2 )
- aVal = Min( aVal, getDistance( P( i ), P( i+1 )) + getDistance( P( i+1 ), P( i+2 )));
- }
- break;
- case SMDSEntity_Hexagonal_Prism:
- if (len == 12) { // hexagonal prism
- double L1 = getDistance(P( 1 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 4 ));
- double L4 = getDistance(P( 4 ),P( 5 ));
- double L5 = getDistance(P( 5 ),P( 6 ));
- double L6 = getDistance(P( 6 ),P( 1 ));
-
- double L7 = getDistance(P( 7 ), P( 8 ));
- double L8 = getDistance(P( 8 ), P( 9 ));
- double L9 = getDistance(P( 9 ), P( 10 ));
- double L10= getDistance(P( 10 ),P( 11 ));
- double L11= getDistance(P( 11 ),P( 12 ));
- double L12= getDistance(P( 12 ),P( 7 ));
-
- double L13 = getDistance(P( 1 ),P( 7 ));
- double L14 = getDistance(P( 2 ),P( 8 ));
- double L15 = getDistance(P( 3 ),P( 9 ));
- double L16 = getDistance(P( 4 ),P( 10 ));
- double L17 = getDistance(P( 5 ),P( 11 ));
- double L18 = getDistance(P( 6 ),P( 12 ));
- aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
- aVal = Min(aVal, Min(Min(Min(L7,L8),Min(L9,L10)),Min(L11,L12)));
- aVal = Min(aVal, Min(Min(Min(L13,L14),Min(L15,L16)),Min(L17,L18)));
- }
- break;
- case SMDSEntity_Polyhedra:
- {
+ switch (aType) {
+ case SMDSEntity_Edge:
+ if (len == 2)
+ aVal = getDistance( P( 1 ), P( 2 ) );
+ break;
+ case SMDSEntity_Quad_Edge:
+ if (len == 3) // quadratic edge
+ aVal = getDistance(P( 1 ),P( 3 )) + getDistance(P( 3 ),P( 2 ));
+ break;
+ case SMDSEntity_Triangle:
+ if (len == 3){ // triangles
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 1 ));
+ aVal = Min(L1,Min(L2,L3));
}
break;
- default:
- return 0;
+ case SMDSEntity_Quadrangle:
+ if (len == 4){ // quadrangles
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 1 ));
+ aVal = Min(Min(L1,L2),Min(L3,L4));
+ }
+ break;
+ case SMDSEntity_Quad_Triangle:
+ case SMDSEntity_BiQuad_Triangle:
+ if (len >= 6){ // quadratic triangles
+ double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
+ double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
+ double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 1 ));
+ aVal = Min(L1,Min(L2,L3));
+ }
+ break;
+ case SMDSEntity_Quad_Quadrangle:
+ case SMDSEntity_BiQuad_Quadrangle:
+ if (len >= 8){ // quadratic quadrangles
+ double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
+ double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
+ double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 7 ));
+ double L4 = getDistance(P( 7 ),P( 8 )) + getDistance(P( 8 ),P( 1 ));
+ aVal = Min(Min(L1,L2),Min(L3,L4));
+ }
+ break;
+ case SMDSEntity_Tetra:
+ if (len == 4){ // tetrahedra
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 1 ));
+ double L4 = getDistance(P( 1 ),P( 4 ));
+ double L5 = getDistance(P( 2 ),P( 4 ));
+ double L6 = getDistance(P( 3 ),P( 4 ));
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
}
+ break;
+ case SMDSEntity_Pyramid:
+ if (len == 5){ // pyramid
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 1 ));
+ double L5 = getDistance(P( 1 ),P( 5 ));
+ double L6 = getDistance(P( 2 ),P( 5 ));
+ double L7 = getDistance(P( 3 ),P( 5 ));
+ double L8 = getDistance(P( 4 ),P( 5 ));
- if (aVal < 0 ) {
- return 0.;
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ aVal = Min(aVal,Min(L7,L8));
}
+ break;
+ case SMDSEntity_Penta:
+ if (len == 6) { // pentahedron
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 1 ));
+ double L4 = getDistance(P( 4 ),P( 5 ));
+ double L5 = getDistance(P( 5 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 4 ));
+ double L7 = getDistance(P( 1 ),P( 4 ));
+ double L8 = getDistance(P( 2 ),P( 5 ));
+ double L9 = getDistance(P( 3 ),P( 6 ));
- if ( myPrecision >= 0 )
- {
- double prec = pow( 10., (double)( myPrecision ) );
- aVal = floor( aVal * prec + 0.5 ) / prec;
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ aVal = Min(aVal,Min(Min(L7,L8),L9));
+ }
+ break;
+ case SMDSEntity_Hexa:
+ if (len == 8){ // hexahedron
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 1 ));
+ double L5 = getDistance(P( 5 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 7 ));
+ double L7 = getDistance(P( 7 ),P( 8 ));
+ double L8 = getDistance(P( 8 ),P( 5 ));
+ double L9 = getDistance(P( 1 ),P( 5 ));
+ double L10= getDistance(P( 2 ),P( 6 ));
+ double L11= getDistance(P( 3 ),P( 7 ));
+ double L12= getDistance(P( 4 ),P( 8 ));
+
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ aVal = Min(aVal,Min(Min(L7,L8),Min(L9,L10)));
+ aVal = Min(aVal,Min(L11,L12));
+ }
+ break;
+ case SMDSEntity_Quad_Tetra:
+ if (len == 10){ // quadratic tetrahedron
+ double L1 = getDistance(P( 1 ),P( 5 )) + getDistance(P( 5 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 6 )) + getDistance(P( 6 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 7 )) + getDistance(P( 7 ),P( 1 ));
+ double L4 = getDistance(P( 1 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
+ double L5 = getDistance(P( 2 ),P( 9 )) + getDistance(P( 9 ),P( 4 ));
+ double L6 = getDistance(P( 3 ),P( 10 )) + getDistance(P( 10 ),P( 4 ));
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ }
+ break;
+ case SMDSEntity_Quad_Pyramid:
+ if (len == 13){ // quadratic pyramid
+ double L1 = getDistance(P( 1 ),P( 6 )) + getDistance(P( 6 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 7 )) + getDistance(P( 7 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
+ double L5 = getDistance(P( 1 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
+ double L6 = getDistance(P( 2 ),P( 11 )) + getDistance(P( 11 ),P( 5 ));
+ double L7 = getDistance(P( 3 ),P( 12 )) + getDistance(P( 12 ),P( 5 ));
+ double L8 = getDistance(P( 4 ),P( 13 )) + getDistance(P( 13 ),P( 5 ));
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ aVal = Min(aVal,Min(L7,L8));
+ }
+ break;
+ case SMDSEntity_Quad_Penta:
+ case SMDSEntity_BiQuad_Penta:
+ if (len >= 15){ // quadratic pentahedron
+ double L1 = getDistance(P( 1 ),P( 7 )) + getDistance(P( 7 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 8 )) + getDistance(P( 8 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
+ double L4 = getDistance(P( 4 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
+ double L5 = getDistance(P( 5 ),P( 11 )) + getDistance(P( 11 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 12 )) + getDistance(P( 12 ),P( 4 ));
+ double L7 = getDistance(P( 1 ),P( 13 )) + getDistance(P( 13 ),P( 4 ));
+ double L8 = getDistance(P( 2 ),P( 14 )) + getDistance(P( 14 ),P( 5 ));
+ double L9 = getDistance(P( 3 ),P( 15 )) + getDistance(P( 15 ),P( 6 ));
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ aVal = Min(aVal,Min(Min(L7,L8),L9));
+ }
+ break;
+ case SMDSEntity_Quad_Hexa:
+ case SMDSEntity_TriQuad_Hexa:
+ if (len >= 20) { // quadratic hexahedron
+ double L1 = getDistance(P( 1 ),P( 9 )) + getDistance(P( 9 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 10 )) + getDistance(P( 10 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 11 )) + getDistance(P( 11 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 12 )) + getDistance(P( 12 ),P( 1 ));
+ double L5 = getDistance(P( 5 ),P( 13 )) + getDistance(P( 13 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 14 )) + getDistance(P( 14 ),P( 7 ));
+ double L7 = getDistance(P( 7 ),P( 15 )) + getDistance(P( 15 ),P( 8 ));
+ double L8 = getDistance(P( 8 ),P( 16 )) + getDistance(P( 16 ),P( 5 ));
+ double L9 = getDistance(P( 1 ),P( 17 )) + getDistance(P( 17 ),P( 5 ));
+ double L10= getDistance(P( 2 ),P( 18 )) + getDistance(P( 18 ),P( 6 ));
+ double L11= getDistance(P( 3 ),P( 19 )) + getDistance(P( 19 ),P( 7 ));
+ double L12= getDistance(P( 4 ),P( 20 )) + getDistance(P( 20 ),P( 8 ));
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ aVal = Min(aVal,Min(Min(L7,L8),Min(L9,L10)));
+ aVal = Min(aVal,Min(L11,L12));
+ }
+ break;
+ case SMDSEntity_Polygon:
+ if ( len > 1 ) {
+ aVal = getDistance( P(1), P( P.size() ));
+ for ( size_t i = 1; i < P.size(); ++i )
+ aVal = Min( aVal, getDistance( P( i ), P( i+1 )));
+ }
+ break;
+ case SMDSEntity_Quad_Polygon:
+ if ( len > 2 ) {
+ aVal = getDistance( P(1), P( P.size() )) + getDistance( P(P.size()), P( P.size()-1 ));
+ for ( size_t i = 1; i < P.size()-1; i += 2 )
+ aVal = Min( aVal, getDistance( P( i ), P( i+1 )) + getDistance( P( i+1 ), P( i+2 )));
+ }
+ break;
+ case SMDSEntity_Hexagonal_Prism:
+ if (len == 12) { // hexagonal prism
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 5 ));
+ double L5 = getDistance(P( 5 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 1 ));
+
+ double L7 = getDistance(P( 7 ), P( 8 ));
+ double L8 = getDistance(P( 8 ), P( 9 ));
+ double L9 = getDistance(P( 9 ), P( 10 ));
+ double L10= getDistance(P( 10 ),P( 11 ));
+ double L11= getDistance(P( 11 ),P( 12 ));
+ double L12= getDistance(P( 12 ),P( 7 ));
+
+ double L13 = getDistance(P( 1 ),P( 7 ));
+ double L14 = getDistance(P( 2 ),P( 8 ));
+ double L15 = getDistance(P( 3 ),P( 9 ));
+ double L16 = getDistance(P( 4 ),P( 10 ));
+ double L17 = getDistance(P( 5 ),P( 11 ));
+ double L18 = getDistance(P( 6 ),P( 12 ));
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ aVal = Min(aVal, Min(Min(Min(L7,L8),Min(L9,L10)),Min(L11,L12)));
+ aVal = Min(aVal, Min(Min(Min(L13,L14),Min(L15,L16)),Min(L17,L18)));
}
+ break;
+ case SMDSEntity_Polyhedra:
+ {
+ }
+ break;
+ default:
+ return 0;
+ }
- return aVal;
+ if (aVal < 0 ) {
+ return 0.;
+ }
+ if ( myPrecision >= 0 )
+ {
+ double prec = pow( 10., (double)( myPrecision ) );
+ aVal = floor( aVal * prec + 0.5 ) / prec;
}
- return 0.;
+
+ return aVal;
}
double Length2D::GetBadRate( double Value, int /*nbNodes*/ ) const
}
}
+//================================================================================
+/*
+ Class : Deflection2D
+ Description : Functor for calculating number of faces conneted to the edge
+*/
+//================================================================================
+
+double Deflection2D::GetValue( const TSequenceOfXYZ& P )
+{
+ if ( myMesh && P.getElement() )
+ {
+ // get underlying surface
+ if ( myShapeIndex != P.getElement()->getshapeId() )
+ {
+ mySurface.Nullify();
+ myShapeIndex = P.getElement()->getshapeId();
+ const TopoDS_Shape& S =
+ static_cast< const SMESHDS_Mesh* >( myMesh )->IndexToShape( myShapeIndex );
+ if ( !S.IsNull() && S.ShapeType() == TopAbs_FACE )
+ {
+ mySurface = new ShapeAnalysis_Surface( BRep_Tool::Surface( TopoDS::Face( S )));
+ }
+ }
+ // project gravity center to the surface
+ if ( !mySurface.IsNull() )
+ {
+ gp_XYZ gc(0,0,0);
+ gp_XY uv(0,0);
+ int nbUV = 0;
+ for ( size_t i = 0; i < P.size(); ++i )
+ {
+ gc += P(i+1);
+
+ if ( const SMDS_FacePosition* fPos = dynamic_cast<const SMDS_FacePosition*>
+ ( P.getElement()->GetNode( i )->GetPosition() ))
+ {
+ uv.ChangeCoord(1) += fPos->GetUParameter();
+ uv.ChangeCoord(2) += fPos->GetVParameter();
+ ++nbUV;
+ }
+ }
+ gc /= P.size();
+ if ( nbUV ) uv /= nbUV;
+
+ double maxLen = MaxElementLength2D().GetValue( P );
+ double tol = 1e-3 * maxLen;
+ if ( uv.X() != 0 && uv.Y() != 0 ) // faster way
+ mySurface->NextValueOfUV( uv, gc, tol, 0.5 * maxLen );
+ else
+ mySurface->ValueOfUV( gc, tol );
+
+ return Round( mySurface->Gap() );
+ }
+ }
+ return 0;
+}
+
+void Deflection2D::SetMesh( const SMDS_Mesh* theMesh )
+{
+ NumericalFunctor::SetMesh( dynamic_cast<const SMESHDS_Mesh* >( theMesh ));
+ myShapeIndex = -100;
+}
+
+SMDSAbs_ElementType Deflection2D::GetType() const
+{
+ return SMDSAbs_Face;
+}
+
+double Deflection2D::GetBadRate( double Value, int /*nbNodes*/ ) const
+{
+ // meaningless as it is not quality control functor
+ return Value;
+}
+
//================================================================================
/*
Class : MultiConnection
#include "SMESH_TypeDefs.hxx"
-#include <BRepClass3d_SolidClassifier.hxx>
#include <Bnd_B3d.hxx>
#include <GeomAPI_ProjectPointOnCurve.hxx>
#include <GeomAPI_ProjectPointOnSurf.hxx>
class SMESHDS_GroupBase;
class gp_Pnt;
+class BRepClass3d_SolidClassifier;
+class ShapeAnalysis_Surface;
namespace SMESH{
namespace Controls{
*/
class SMESHCONTROLS_EXPORT Length2D: public virtual NumericalFunctor{
public:
- virtual double GetValue( long theElementId );
+ virtual double GetValue( const TSequenceOfXYZ& thePoints );
virtual double GetBadRate( double Value, int nbNodes ) const;
virtual SMDSAbs_ElementType GetType() const;
struct Value{
};
typedef boost::shared_ptr<Length2D> Length2DPtr;
+ /*
+ Class : Deflection2D
+ Description : Functor for calculating distance between a face and geometry
+ */
+ class SMESHCONTROLS_EXPORT Deflection2D: public virtual NumericalFunctor{
+ public:
+ virtual void SetMesh( const SMDS_Mesh* theMesh );
+ virtual double GetValue( const TSequenceOfXYZ& thePoints );
+ virtual double GetBadRate( double Value, int nbNodes ) const;
+ virtual SMDSAbs_ElementType GetType() const;
+ private:
+ Handle(ShapeAnalysis_Surface) mySurface;
+ int myShapeIndex;
+ };
+
/*
Class : MultiConnection
Description : Functor for calculating number of faces connected to the edge
break;
}
case eLength2D:
- {
myFunctor.reset(new SMESH::Controls::Length2D());
myControlActor = my2DActor;
break;
- }
case eFreeBorders:
myFunctor.reset(new SMESH::Controls::FreeBorders());
myControlActor = my1DActor;
myControlActor = my3DActor;
break;
}
+ case eDeflection2D:
+ {
+ SMESH::Controls::Deflection2D* aControl = new SMESH::Controls::Deflection2D();
+ aControl->SetPrecision( myControlsPrecision );
+ myFunctor.reset( aControl );
+ myControlActor = my2DActor;
+ break;
+ }
case eBareBorderVolume:
{
myFunctor.reset(new SMESH::Controls::BareBorderVolume());
virtual void SetFacesOrientation3DVectors(bool theState) = 0;
virtual bool GetFacesOrientation3DVectors() = 0;
- enum eControl{eNone, eLength, eLength2D, eFreeBorders, eFreeEdges, eFreeNodes,
+ enum eControl{eNone, eLength, eLength2D, eDeflection2D, eFreeBorders, eFreeEdges, eFreeNodes,
eFreeFaces, eMultiConnection, eArea, eTaper, eAspectRatio,
eMinimumAngle, eWarping, eSkew, eAspectRatio3D, eMultiConnection2D, eVolume3D,
eMaxElementLength2D, eMaxElementLength3D, eBareBorderFace, eBareBorderVolume,
int idnode4, int idnode5, int idnode6) const;
const SMDS_MeshFace *FindFace(int idnode1, int idnode2, int idnode3, int idnode4,
int idnode5, int idnode6, int idnode7, int idnode8) const;
- const SMDS_MeshElement *FindElement(int IDelem) const;
+ virtual const SMDS_MeshElement * FindElement(int IDelem) const;
static const SMDS_Mesh0DElement* Find0DElement(const SMDS_MeshNode * n);
static const SMDS_BallElement* FindBall(const SMDS_MeshNode * n);
static const SMDS_MeshEdge* FindEdge(const SMDS_MeshNode * n1,
static VALUE value(VALUE_SET_ITERATOR it) { return (VALUE) it->second; }
};
+ template<typename VALUE,typename VALUE_SET_ITERATOR>
+ struct PointerAccessor {
+ static VALUE value(VALUE_SET_ITERATOR it) { return (VALUE) &(*it); }
+ };
+
///////////////////////////////////////////////////////////////////////////////
/// Filters of value pointed by iterator
///////////////////////////////////////////////////////////////////////////////
"SMESH_TETRAHEDRA","SMESH_QUADRATIC_TETRAHEDRONS","SMESH_PYRAMIDS",
"SMESH_QUADRATIC_PYRAMIDS","SMESH_HEXAHEDRA","SMESH_QUADRATIC_HEXAHEDRONS",
"SMESH_TRIQUADRATIC_HEXAHEDRONS","SMESH_PENTAHEDRA","SMESH_QUADRATIC_PENTAHEDRONS",
- "SMESH_BIQUADRATIC_PENTAHEDRONS",
+ "SMESH_BIQUADRATIC_PENTAHEDRONS",
"SMESH_OCTAHEDRA","SMESH_POLYEDRONS","SMESH_QUADRATIC_POLYEDRONS","SMESH_BALLS"
};
// is typeMsg complete? (compilation failure mains that enum SMDSAbs_EntityType changed)
type = QObject::tr( "LENGTH_EDGES" );
else if ( dynamic_cast< SMESH::Controls::Length2D* >( f.get() ) )
type = QObject::tr( "LENGTH2D_EDGES" );
+ else if ( dynamic_cast< SMESH::Controls::Deflection2D* >( f.get() ) )
+ type = QObject::tr( "DEFLECTION2D_FACES" );
else if ( dynamic_cast< SMESH::Controls::MultiConnection* >( f.get() ) )
type = QObject::tr( "MULTI_BORDERS" );
else if ( dynamic_cast< SMESH::Controls::MultiConnection2D* >( f.get() ) )
ActionControl.Bind( SMESHOp::OpBareBorderFace, SMESH_Actor::eBareBorderFace );
ActionControl.Bind( SMESHOp::OpOverConstrainedFace, SMESH_Actor::eOverConstrainedFace );
ActionControl.Bind( SMESHOp::OpLength2D, SMESH_Actor::eLength2D );
+ ActionControl.Bind( SMESHOp::OpDeflection2D, SMESH_Actor::eDeflection2D );
ActionControl.Bind( SMESHOp::OpConnection2D, SMESH_Actor::eMultiConnection2D );
ActionControl.Bind( SMESHOp::OpArea, SMESH_Actor::eArea );
ActionControl.Bind( SMESHOp::OpTaper, SMESH_Actor::eTaper );
case SMESHOp::OpBareBorderFace:
case SMESHOp::OpOverConstrainedFace:
case SMESHOp::OpLength2D:
+ case SMESHOp::OpDeflection2D:
case SMESHOp::OpConnection2D:
case SMESHOp::OpArea:
case SMESHOp::OpTaper:
createSMESHAction( SMESHOp::OpBareBorderFace, "BARE_BORDER_FACE", "ICON_BARE_BORDER_FACE", 0, true );
createSMESHAction( SMESHOp::OpOverConstrainedFace, "OVER_CONSTRAINED_FACE", "ICON_OVER_CONSTRAINED_FACE", 0, true );
createSMESHAction( SMESHOp::OpLength2D, "LENGTH_2D", "ICON_LENGTH_2D", 0, true );
+ createSMESHAction( SMESHOp::OpDeflection2D, "DEFLECTION_2D", "ICON_DEFLECTION_2D", 0, true );
createSMESHAction( SMESHOp::OpConnection2D, "CONNECTION_2D", "ICON_CONNECTION_2D", 0, true );
createSMESHAction( SMESHOp::OpArea, "AREA", "ICON_AREA", 0, true );
createSMESHAction( SMESHOp::OpTaper, "TAPER", "ICON_TAPER", 0, true );
<< SMESHOp::OpNodeConnectivityNb // node controls
<< SMESHOp::OpFreeEdge << SMESHOp::OpFreeBorder
<< SMESHOp::OpLength << SMESHOp::OpConnection << SMESHOp::OpEqualEdge // edge controls
+ << SMESHOp::OpDeflection2D
<< SMESHOp::OpFreeFace << SMESHOp::OpLength2D << SMESHOp::OpConnection2D
<< SMESHOp::OpArea << SMESHOp::OpTaper << SMESHOp::OpAspectRatio
<< SMESHOp::OpMinimumAngle << SMESHOp::OpWarpingAngle << SMESHOp::OpSkew
createMenu( SMESHOp::OpSkew, faceId, -1 );
createMenu( SMESHOp::OpMaxElementLength2D, faceId, -1 );
createMenu( SMESHOp::OpEqualFace, faceId, -1 );
+ createMenu( SMESHOp::OpDeflection2D, faceId, -1 );
createMenu( SMESHOp::OpAspectRatio3D, volumeId, -1 );
createMenu( SMESHOp::OpVolume, volumeId, -1 );
createMenu( SMESHOp::OpMaxElementLength3D, volumeId, -1 );
createTool( SMESHOp::OpSkew, ctrl2dTb );
createTool( SMESHOp::OpMaxElementLength2D, ctrl2dTb );
createTool( SMESHOp::OpEqualFace, ctrl2dTb );
+ createTool( SMESHOp::OpDeflection2D, ctrl2dTb );
createTool( SMESHOp::OpAspectRatio3D, ctrl3dTb );
createTool( SMESHOp::OpVolume, ctrl3dTb );
popupMgr()->insert ( action( SMESHOp::OpOverConstrainedFace ), aSubId, -1 );
popupMgr()->setRule( action( SMESHOp::OpOverConstrainedFace ), aMeshInVtkHasFaces, QtxPopupMgr::VisibleRule );
popupMgr()->setRule( action( SMESHOp::OpOverConstrainedFace ), "controlMode = 'eOverConstrainedFace'", QtxPopupMgr::ToggleRule );
+
popupMgr()->insert ( action( SMESHOp::OpEqualFace ), aSubId, -1 );
popupMgr()->setRule( action( SMESHOp::OpEqualFace ), aMeshInVtkHasFaces, QtxPopupMgr::VisibleRule );
popupMgr()->setRule( action( SMESHOp::OpEqualFace ), "controlMode = 'eCoincidentElems2D'", QtxPopupMgr::ToggleRule );
+ popupMgr()->insert ( action( SMESHOp::OpDeflection2D ), aSubId, -1 );
+ popupMgr()->setRule( action( SMESHOp::OpDeflection2D ), aMeshInVtkHasFaces + " && hasGeomReference", QtxPopupMgr::VisibleRule );
+ popupMgr()->setRule( action( SMESHOp::OpDeflection2D ), "controlMode = 'eDeflection2D'", QtxPopupMgr::ToggleRule );
+
aSubId = popupMgr()->insert( tr( "MEN_VOLUME_CTRL" ), anId, -1 ); // VOLUME CONTROLS
popupMgr()->insert ( action( SMESHOp::OpAspectRatio3D ), aSubId, -1 );
aCriterion == SMESH::FT_MaxElementLength3D ||
aCriterion == SMESH::FT_Length ||
aCriterion == SMESH::FT_Length2D ||
+ aCriterion == SMESH::FT_Deflection2D ||
aCriterion == SMESH::FT_BallDiameter );
bool toEnable = (( isDbl && ((ComboItem*)aTable->item(aRow, 1))->value() == SMESH::FT_EqualTo) ||
retval = "len_tol_precision"; break;
case SMESH::FT_Length:
case SMESH::FT_Length2D:
+ case SMESH::FT_Deflection2D:
case SMESH::FT_MaxElementLength2D:
case SMESH::FT_MaxElementLength3D:
case SMESH::FT_BallDiameter:
}
// find out a type of item required by a new criterion and other table features
- int aCriterionType = GetCriterionType(row);
+ int aCriterionType = GetCriterionType(row);
bool anIsDoubleCriterion = false;
bool anIsIntCriterion = false;
bool anIsComboCriterion = false;
// other features:
QList<int> comboIDs; // values to show in a combo item
- int nbCompareSigns = 0; // possible values are 0,1,3
+ int nbCompareSigns = 0; // possible values are 0,1,3
bool isThresholdEditable = false; // actual for "simple" item types
switch ( aCriterionType )
{
case SMESH::FT_Area:
case SMESH::FT_Volume3D:
case SMESH::FT_MaxElementLength2D:
- case SMESH::FT_MaxElementLength3D:
- anIsDoubleCriterion = true; break;
+ case SMESH::FT_MaxElementLength3D: anIsDoubleCriterion = true; break;
case SMESH::FT_FreeBorders:
case SMESH::FT_FreeEdges:
case SMESH::FT_MultiConnection2D: anIsIntCriterion = true; nbCompareSigns = 3; break;
case SMESH::FT_Length:
- case SMESH::FT_Length2D: anIsDoubleCriterion = true; break;
+ case SMESH::FT_Length2D:
+ case SMESH::FT_Deflection2D: anIsDoubleCriterion = true; break;
case SMESH::FT_BelongToMeshGroup: break;
aCriteria[ SMESH::FT_BelongToGenSurface ] = tr("BELONG_TO_GENSURFACE");
aCriteria[ SMESH::FT_LyingOnGeom ] = tr("LYING_ON_GEOM");
aCriteria[ SMESH::FT_Length2D ] = tr("LENGTH2D");
+ aCriteria[ SMESH::FT_Deflection2D ] = tr("DEFLECTION2D");
aCriteria[ SMESH::FT_MultiConnection2D ] = tr("MULTI2D_BORDERS");
aCriteria[ SMESH::FT_FreeFaces ] = tr("FREE_FACES");
aCriteria[ SMESH::FT_BareBorderFace ] = tr("BARE_BORDER_FACE");
\brief Set mesh data source (actor)
\param actor mesh object actor
*/
-void SMESHGUI_ElemInfo::setSource( SMESH_Actor* actor )
+void SMESHGUI_ElemInfo::setSource( SMESH_Actor* actor, SMESH::SMESH_IDSource_var obj )
{
if ( myActor != actor ) {
myActor = actor;
myIsElement = -1;
+ SMESH::SMESH_Mesh_var mesh = obj->GetMesh();
+ myMeshHasShape = ( !mesh->_is_nil() && mesh->HasShapeToMesh() );
clear();
}
}
//ElemDiam2D
afunctor.reset( new SMESH::Controls::MaxElementLength2D() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ afunctor->SetPrecision( cprecision );
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "MAX_ELEMENT_LENGTH_2D" )).arg( afunctor->GetValue( id )) );
+ //min edge length
+ afunctor.reset( new SMESH::Controls::Length2D() );
+ afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "MIN_ELEM_EDGE" )).arg( afunctor->GetValue( id )) );
}
if( e->GetType() == SMDSAbs_Volume ) {
//AspectRatio3D
skewItem->setText( 0, tr( "SKEW_ELEMENTS" ));
skewItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id )) );
}
+ //Deflection
+ if ( hasShapeToMesh() )
+ {
+ afunctor.reset( new SMESH::Controls::Deflection2D() );
+ afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ QTreeWidgetItem* deflItem = createItem( cntrItem, Bold );
+ deflItem->setText( 0, tr( "DEFLECTION_2D" ));
+ deflItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id )) );
+ }
//ElemDiam2D
if ( !e->IsPoly() )
{
diam3Item->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id )) );
}
+ //min edge length
+ afunctor.reset( new SMESH::Controls::Length2D() );
+ afunctor->SetMesh( actor()->GetObject()->GetMesh() );
+ QTreeWidgetItem* minEdgeItem = createItem( cntrItem, Bold );
+ minEdgeItem->setText( 0, tr( "MIN_ELEM_EDGE" ));
+ minEdgeItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id )) );
+
// gravity center
XYZ gc = gravityCenter( e );
QTreeWidgetItem* gcItem = createItem( elemItem, Bold );
SMESH::GetNameOfSelectedElements( selector, IO, ID ) :
SMESH::GetNameOfSelectedNodes( selector, IO, ID );
}
- myElemInfo->setSource( myActor ) ;
+ myElemInfo->setSource( myActor, obj ) ;
if ( nb > 0 ) {
myID->setText( ID.trimmed() );
QSet<long> ids;
SMESHGUI_ElemInfo( QWidget* = 0 );
~SMESHGUI_ElemInfo();
- void setSource( SMESH_Actor* );
+ void setSource( SMESH_Actor*, SMESH::SMESH_IDSource_var );
void showInfo( long, bool );
void showInfo( QSet<long>, bool );
void clear();
QWidget* frame() const;
SMESH_Actor* actor() const;
bool isElements() const;
+ bool hasShapeToMesh() const { return myMeshHasShape; }
virtual void information( const QList<long>& ) = 0;
virtual void clearInternal();
QWidget* myFrame;
ExtraWidget* myExtra;
int myIndex;
+ bool myMeshHasShape;
};
class SMESHGUI_EXPORT SMESHGUI_SimpleElemInfo : public SMESHGUI_ElemInfo
OpSkew = 3210, // MENU CONTROLS - SKEW
OpMaxElementLength2D = 3211, // MENU CONTROLS - ELEMENT DIAMETER 2D
OpEqualFace = 3212, // MENU CONTROLS - DOUBLE FACES
+ OpDeflection2D = 3213, // MENU CONTROLS - DEFLECTION 2D
OpAspectRatio3D = 3300, // MENU CONTROLS - ASPECT RATIO 3D
OpVolume = 3301, // MENU CONTROLS - VOLUME
OpMaxElementLength3D = 3302, // MENU CONTROLS - ELEMENT DIAMETER 3D
switch( actor->GetControlMode() ) {
case SMESH_Actor::eLength: mode = "eLength"; break;
case SMESH_Actor::eLength2D: mode = "eLength2D"; break;
+ case SMESH_Actor::eDeflection2D: mode = "eDeflection2D"; break;
case SMESH_Actor::eFreeEdges: mode = "eFreeEdges"; break;
case SMESH_Actor::eFreeNodes: mode = "eFreeNodes"; break;
case SMESH_Actor::eFreeBorders: mode = "eFreeBorders"; break;
return "eNone";
}
+//=======================================================================
+//function : isNumFunctor
+//purpose : return true if a given actor is shown using a numeric functor
+//=======================================================================
+
bool SMESHGUI_Selection::isNumFunctor( int ind ) const
{
bool result = false;
switch( actor->GetControlMode() ) {
case SMESH_Actor::eLength:
case SMESH_Actor::eLength2D:
+ case SMESH_Actor::eDeflection2D:
case SMESH_Actor::eMultiConnection:
case SMESH_Actor::eMultiConnection2D:
case SMESH_Actor::eArea:
//=======================================================================
//function : facesOrientationMode
-//purpose :
+//purpose :
//=======================================================================
QString SMESHGUI_Selection::facesOrientationMode( int ind ) const
<source>ICON_LENGTH_2D</source>
<translation>mesh_length_2d.png</translation>
</message>
+ <message>
+ <source>ICON_DEFLECTION_2D</source>
+ <translation>mesh_deflection.png</translation>
+ </message>
<message>
<source>ICON_MAP</source>
<translation>mesh_pattern.png</translation>
<source>MIN_DIAG_ELEMENTS</source>
<translation>Minimum diagonal</translation>
</message>
+ <message>
+ <source>MIN_ELEM_EDGE</source>
+ <translation>Minimum Edge Length</translation>
+ </message>
<message>
<source>ASPECTRATIO_3D_ELEMENTS</source>
<translation>Aspect Ratio 3D</translation>
<source>LENGTH2D_EDGES</source>
<translation>Length 2D</translation>
</message>
+ <message>
+ <source>DEFLECTION2D_FACES</source>
+ <translation>Deflection 2D</translation>
+ </message>
<message>
<source>LENGTH_EDGES</source>
<translation>Length</translation>
<source>MAX_ELEMENT_LENGTH_3D</source>
<translation>Element Diameter 3D</translation>
</message>
+ <message>
+ <source>DEFLECTION_2D</source>
+ <translation>Deflection 2D</translation>
+ </message>
<message>
<source>MEN_ADD</source>
<translation>Add</translation>
<source>MEN_LENGTH_2D</source>
<translation>Length 2D</translation>
</message>
+ <message>
+ <source>MEN_DEFLECTION_2D</source>
+ <translation>Deflection 2D</translation>
+ </message>
<message>
<source>MEN_MAP</source>
<translation>Pattern Mapping</translation>
<source>STB_LENGTH_2D</source>
<translation>Length 2D</translation>
</message>
+ <message>
+ <source>STB_DEFLECTION_2D</source>
+ <translation>Deflection 2D</translation>
+ </message>
<message>
<source>STB_MAP</source>
<translation>Pattern mapping</translation>
<source>TOP_LENGTH_2D</source>
<translation>Length 2D</translation>
</message>
+ <message>
+ <source>TOP_DEFLECTION_2D</source>
+ <translation>Deflection 2D</translation>
+ </message>
<message>
<source>TOP_MAP</source>
<translation>Pattern mapping</translation>
<source>LENGTH2D</source>
<translation>Length 2D</translation>
</message>
+ <message>
+ <source>DEFLECTION2D</source>
+ <translation>Deflection 2D</translation>
+ </message>
<message>
<source>LESS_THAN</source>
<translation>Less than</translation>
// - FT_BelongToMeshGroup = 22
// v 8.1.0: FT_Undefined == 48, new items:
// - FT_NodeConnectivityNumber= 22
+ // v 8.5.0: FT_Undefined == 49, new items:
+ // - FT_Deflection2D = 22
//
// It's necessary to continue recording this history and to fill
// undef2newItems (see below) accordingly.
undef2newItems[ 46 ].push_back( 39 );
undef2newItems[ 47 ].push_back( 22 );
undef2newItems[ 48 ].push_back( 22 );
+ undef2newItems[ 49 ].push_back( 22 );
ASSERT( undef2newItems.rbegin()->first == SMESH::FT_Undefined );
}
case FT_MultiConnection2D: myStream<< "aMultiConnection2D"; break;
case FT_Length: myStream<< "aLength"; break;
case FT_Length2D: myStream<< "aLength2D"; break;
+ case FT_Deflection2D: myStream<< "aDeflection2D"; break;
case FT_NodeConnectivityNumber:myStream<< "aNodeConnectivityNumber";break;
case FT_BelongToMeshGroup: myStream<< "aBelongToMeshGroup"; break;
case FT_BelongToGeom: myStream<< "aBelongToGeom"; break;
return aResult._retn();
}
+/*
+ Class : Deflection2D_i
+ Description : Functor for calculating distance between a face and geometry
+*/
+Deflection2D_i::Deflection2D_i()
+{
+ myNumericalFunctorPtr.reset( new Controls::Deflection2D() );
+ myFunctorPtr = myNumericalFunctorPtr;
+}
+
+FunctorType Deflection2D_i::GetFunctorType()
+{
+ return SMESH::FT_Deflection2D;
+}
+
/*
Class : MultiConnection_i
Description : Functor for calculating number of faces conneted to the edge
return anObj._retn();
}
+Deflection2D_ptr FilterManager_i::CreateDeflection2D()
+{
+ SMESH::Deflection2D_i* aServant = new SMESH::Deflection2D_i();
+ SMESH::Deflection2D_var anObj = aServant->_this();
+ TPythonDump()<<aServant<<" = "<<this<<".CreateLength2D()";
+ return anObj._retn();
+}
+
MultiConnection_ptr FilterManager_i::CreateMultiConnection()
{
SMESH::MultiConnection_i* aServant = new SMESH::MultiConnection_i();
case SMESH::FT_Length2D:
aFunctor = aFilterMgr->CreateLength2D();
break;
+ case SMESH::FT_Deflection2D:
+ aFunctor = aFilterMgr->CreateDeflection2D();
+ break;
case SMESH::FT_AspectRatio:
aFunctor = aFilterMgr->CreateAspectRatio();
break;
case FT_EqualFaces : return "Equal faces";
case FT_EqualVolumes : return "Equal volumes";
case FT_MultiConnection : return "Borders at multi-connections";
- case FT_MultiConnection2D :return "Borders at multi-connections 2D";
+ case FT_MultiConnection2D : return "Borders at multi-connections 2D";
case FT_Length : return "Length";
case FT_Length2D : return "Length 2D";
+ case FT_Deflection2D : return "Deflection 2D";
case FT_LessThan : return "Less than";
case FT_MoreThan : return "More than";
case FT_EqualTo : return "Equal to";
// else if ( theStr.equals( "Borders at multi-connections 2D" ) ) return FT_MultiConnection2D;
else if ( theStr.equals( "Length" ) ) return FT_Length;
// else if ( theStr.equals( "Length2D" ) ) return FT_Length2D;
+ else if ( theStr.equals( "Deflection" ) ) return FT_Deflection2D;
else if ( theStr.equals( "Range of IDs" ) ) return FT_RangeOfIds;
else if ( theStr.equals( "Bad Oriented Volume" ) ) return FT_BadOrientedVolume;
else if ( theStr.equals( "Volumes with bare border" ) ) return FT_BareBorderVolume;
"FT_MultiConnection2D",
"FT_Length",
"FT_Length2D",
+ "FT_Deflection2D",
"FT_NodeConnectivityNumber",
"FT_BelongToMeshGroup",
"FT_BelongToGeom",
"FT_LinearOrQuadratic",
"FT_GroupColor",
"FT_ElemGeomType",
- "FT_EntityType",
+ "FT_EntityType",
"FT_CoplanarFaces",
"FT_BallDiameter",
"FT_ConnectedElements",
Length2D_i();
SMESH::Length2D::Values* GetValues();
FunctorType GetFunctorType();
-
+
protected:
Controls::Length2DPtr myLength2DPtr;
};
-
+
+ /*
+ Class : Deflection2D_i
+ Description : Functor for calculating distance between a face and geometry
+ */
+ class SMESH_I_EXPORT Deflection2D_i: public virtual POA_SMESH::Deflection2D,
+ public virtual NumericalFunctor_i
+ {
+ public:
+ Deflection2D_i();
+ FunctorType GetFunctorType();
+ };
+
/*
Class : MultiConnection_i
Description : Functor for calculating number of faces conneted to the edge
MaxElementLength3D_ptr CreateMaxElementLength3D();
Length_ptr CreateLength();
Length2D_ptr CreateLength2D();
+ Deflection2D_ptr CreateDeflection2D();
NodeConnectivityNumber_ptr CreateNodeConnectivityNumber();
MultiConnection_ptr CreateMultiConnection();
MultiConnection2D_ptr CreateMultiConnection2D();
#define __SMESH_MeshPartDS_HXX__
#include "SMESHDS_Mesh.hxx"
+#include "SMESH_TypeDefs.hxx"
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)
virtual SMDS_ElemIteratorPtr elementGeomIterator(SMDSAbs_GeometryType type) const;
virtual SMDS_ElemIteratorPtr elementEntityIterator(SMDSAbs_EntityType type) const;
+ virtual const SMDS_MeshElement *FindElement(int IDelem) const;
+
private:
TIDSortedElemSet _elements[ SMDSAbs_NbElementTypes ];
SMESHDS_Mesh* _meshDS;
{
void Add(const SMDS_MeshElement* e) { SMDS_MeshInfo::addWithPoly( e ); }
};
+ /*!
+ * \brief Element holing its ID only
+ */
+ struct TElemID : public SMDS_MeshElement
+ {
+ TElemID(int ID) : SMDS_MeshElement( ID ) {}
+ virtual SMDSAbs_ElementType GetType() const { return SMDSAbs_All; }
+ virtual SMDSAbs_EntityType GetEntityType() const { return SMDSEntity_Last; }
+ virtual SMDSAbs_GeometryType GetGeomType() const { return SMDSGeom_NONE; }
+ virtual vtkIdType GetVtkType() const { return -1; }
+ };
};
#endif
SMESH::SMESH_Mesh_var mesh = meshPart->GetMesh();
SMESH_Mesh_i* mesh_i = SMESH::DownCast<SMESH_Mesh_i*>( mesh );
+ mesh_i->Load();
_meshDS = mesh_i->GetImpl().GetMeshDS();
SetPersistentId( _meshDS->GetPersistentId() );
myInfo = tmpInfo;
}
// -------------------------------------------------------------------------------------
+const SMDS_MeshElement * SMESH_MeshPartDS::FindElement(int IDelem) const
+{
+ if ( _meshDS ) return _meshDS->FindElement( IDelem );
+
+ TElemID elem( IDelem );
+ for ( int iType = SMDSAbs_Edge; iType < SMDSAbs_NbElementTypes; ++iType )
+ if ( !_elements[ iType ].empty() )
+ {
+ TIDSortedElemSet::const_iterator it = _elements[ iType ].find( &elem );
+ if ( it != _elements[ iType ].end() )
+ return *it;
+ }
+ return 0;
+}
+// -------------------------------------------------------------------------------------
SMDS_ElemIteratorPtr SMESH_MeshPartDS::elementGeomIterator(SMDSAbs_GeometryType geomType) const
{
if ( _meshDS ) return _meshDS->elementGeomIterator( geomType );
functor = aFilterMgr.CreateLength()
elif theCriterion == FT_Length2D:
functor = aFilterMgr.CreateLength2D()
+ elif theCriterion == FT_Deflection2D:
+ functor = aFilterMgr.CreateDeflection2D()
elif theCriterion == FT_NodeConnectivityNumber:
functor = aFilterMgr.CreateNodeConnectivityNumber()
elif theCriterion == FT_BallDiameter:
def GetPointState(self, x, y, z):
return self.editor.GetPointState(x, y, z)
+ ## Check if a 2D mesh is manifold
+ # @ingroup l1_controls
+ def IsManifold(self):
+ return self.editor.IsManifold()
+
+ ## Check if orientation of 2D elements is coherent
+ # @ingroup l1_controls
+ def IsCoherentOrientation2D(self):
+ return self.editor.IsCoherentOrientation2D()
+
## Find the node closest to a point and moves it to a point location
# @param x the X coordinate of a point
# @param y the Y coordinate of a point
def MergeEqualElements(self):
self.editor.MergeEqualElements()
+ ## Returns all or only closed free borders
+ # @return list of SMESH.FreeBorder's
+ # @ingroup l2_modif_trsf
+ def FindFreeBorders(self, ClosedOnly=True):
+ return self.editor.FindFreeBorders( ClosedOnly )
+
+ ## Fill with 2D elements a hole defined by a SMESH.FreeBorder.
+ # @param FreeBorder either a SMESH.FreeBorder or a list on node IDs. These nodes
+ # must describe all sequential nodes of the hole border. The first and the last
+ # nodes must be the same. Use FindFreeBorders() to get nodes of holes.
+ # @ingroup l2_modif_trsf
+ def FillHole(self, holeNodes):
+ if holeNodes and isinstance( holeNodes, list ) and isinstance( holeNodes[0], int ):
+ holeNodes = SMESH.FreeBorder(nodeIDs=holeNodes)
+ if not isinstance( holeNodes, SMESH.FreeBorder ):
+ raise TypeError, "holeNodes must be either SMESH.FreeBorder or list of integer and not %s" % holeNodes
+ self.editor.FillHole( holeNodes )
+
## Return groups of FreeBorder's coincident within the given tolerance.
# @param tolerance the tolerance. If the tolerance <= 0.0 then one tenth of an average
# size of elements adjacent to free borders being compared is used.
def CreateHoleSkin(self, radius, theShape, groupName, theNodesCoords):
return self.editor.CreateHoleSkin( radius, theShape, groupName, theNodesCoords )
- def _getFunctor(self, funcType ):
+ ## Return a cached numerical functor by its type.
+ # @param theCriterion functor type - an item of SMESH.FunctorType enumeration.
+ # Type SMESH.FunctorType._items in the Python Console to see all items.
+ # Note that not all items correspond to numerical functors.
+ # @return SMESH_NumericalFunctor. The functor is already initialized
+ # with a mesh
+ # @ingroup l1_measurements
+ def GetFunctor(self, funcType ):
fn = self.functors[ funcType._v ]
if not fn:
fn = self.smeshpyD.GetFunctor(funcType)
# @return the functor value or zero in case of invalid arguments
# @ingroup l1_measurements
def FunctorValue(self, funcType, elemId, isElem=True):
- fn = self._getFunctor( funcType )
+ fn = self.GetFunctor( funcType )
if fn.GetElementType() == self.GetElementType(elemId, isElem):
val = fn.GetValue(elemId)
else:
unRegister.set( meshPart )
if isinstance( meshPart, Mesh ):
meshPart = meshPart.mesh
- fun = self._getFunctor( funType )
+ fun = self.GetFunctor( funType )
if fun:
if meshPart:
if hasattr( meshPart, "SetMesh" ):
</message>
<message>
<source>SMESH_DISTR_EXPR</source>
- <translation>Distribution with analitic density</translation>
+ <translation>Distribution with analytic density</translation>
</message>
<message>
<source>SMESH_DISTR_REGULAR</source>