double SMESH_MesherHelper::GetNodeU(const TopoDS_Edge& E,
const SMDS_MeshNode* n,
+ const SMDS_MeshNode* inEdgeNode,
bool* check)
{
double param = 0;
const SMDS_PositionPtr Pos = n->GetPosition();
- if(Pos->GetTypeOfPosition()==SMDS_TOP_EDGE) {
+ if ( Pos->GetTypeOfPosition()==SMDS_TOP_EDGE )
+ {
const SMDS_EdgePosition* epos =
static_cast<const SMDS_EdgePosition*>(n->GetPosition().get());
param = epos->GetUParameter();
}
- else if(Pos->GetTypeOfPosition()==SMDS_TOP_VERTEX) {
- SMESHDS_Mesh * meshDS = GetMeshDS();
- int vertexID = n->GetPosition()->GetShapeId();
- const TopoDS_Vertex& V = TopoDS::Vertex(meshDS->IndexToShape(vertexID));
- param = BRep_Tool::Parameter( V, E );
+ else if( Pos->GetTypeOfPosition() == SMDS_TOP_VERTEX )
+ {
+ if ( inEdgeNode && TopExp::FirstVertex( E ).IsSame( TopExp::LastVertex( E ))) // issue 0020809
+ {
+ Standard_Real f,l;
+ BRep_Tool::Range( E, f,l );
+ double uInEdge = GetNodeU( E, inEdgeNode );
+ param = ( fabs( uInEdge - f ) < fabs( l - uInEdge )) ? f : l;
+ }
+ else
+ {
+ SMESHDS_Mesh * meshDS = GetMeshDS();
+ int vertexID = n->GetPosition()->GetShapeId();
+ const TopoDS_Vertex& V = TopoDS::Vertex(meshDS->IndexToShape(vertexID));
+ param = BRep_Tool::Parameter( V, E );
+ }
}
if ( check )
*check = CheckNodeU( E, n, param, BRep_Tool::Tolerance( E ));
E = TopoDS::Edge(myShape);
edgeID = myShapeID;
}
- u[0] = GetNodeU(E,n1, force3d ? 0 : &uvOK[0]);
- u[1] = GetNodeU(E,n2, force3d ? 0 : &uvOK[1]);
+ u[0] = GetNodeU(E,n1,n2, force3d ? 0 : &uvOK[0]);
+ u[1] = GetNodeU(E,n2,n1, force3d ? 0 : &uvOK[1]);
}
if(!force3d)
{
const SMDS_MeshNode* node = nItr->next();
if ( myIgnoreMediumNodes && SMESH_MeshEditor::IsMedium( node, SMDSAbs_Edge ))
continue;
- double u = helper.GetNodeU( myEdge[i], node, ¶mOK );
+ double u = helper.GetNodeU( myEdge[i], node, 0, ¶mOK );
double aLenU = GCPnts_AbscissaPoint::Length
( const_cast<GeomAdaptor_Curve&>( myC3dAdaptor[i]), myFirst[i], u );
if ( myEdgeLength[i] < aLenU ) // nonregression test "3D_mesh_NETGEN/G6"
const SMDS_MeshNode* node = nItr->next();
if ( myIgnoreMediumNodes && SMESH_MeshEditor::IsMedium( node, SMDSAbs_Edge ))
continue;
- double u = helper.GetNodeU( myEdge[i], node, ¶mOK );
+ double u = helper.GetNodeU( myEdge[i], node, 0, ¶mOK );
// paramSize is signed so orientation is taken into account
double normPar = prevNormPar + r * ( u - myFirst[i] ) / paramSize;