- const PointGeomInfo& pgi = elem.GeomInfoPi(j);
- meshDS->SetNodeOnFace((SMDS_MeshNode*)node, faceID, pgi.u, pgi.v);
+ int pind = elem.PNum(j);
+ if ( pind < 1 )
+ break;
+ const SMDS_MeshNode* node = nodeVec[ pind ];
+ if ( reverse )
+ nodes[ nodes.size()-j ] = node;
+ else
+ nodes[ j-1 ] = node;
+ if ( node->GetPosition()->GetTypeOfPosition() == SMDS_TOP_3DSPACE )
+ {
+ const PointGeomInfo& pgi = elem.GeomInfoPi(j);
+ meshDS->SetNodeOnFace((SMDS_MeshNode*)node, faceID, pgi.u, pgi.v);
+ }
+ }
+ if ( j > elem.GetNP() )
+ {
+ SMDS_MeshFace* face = 0;
+ if ( elem.GetType() == TRIG )
+ face = helper.AddFace(nodes[0],nodes[1],nodes[2]);
+ else
+ face = helper.AddFace(nodes[0],nodes[1],nodes[2],nodes[3]);