+
+//********************************************************************
+void PartSet_WidgetShapeSelector::setPointAttribute(ObjectPtr theSelectedObject, GeomShapePtr theShape)
+{
+ DataPtr aData = myFeature->data();
+ AttributePtr aAttr = aData->attribute(attributeID());
+ AttributeRefAttrPtr aRefAttr =
+ std::dynamic_pointer_cast<ModelAPI_AttributeRefAttr>(aAttr);
+ if (aRefAttr) {
+ // it is possible that the point feature is selected. It should be used itself
+ // instead of searching an attribute for the shape
+ bool aShapeIsResult = false;
+ /*ResultPtr aResult = std::dynamic_pointer_cast<ModelAPI_Result>(theSelectedObject);
+ if (aResult.get() != NULL) {
+ GeomShapePtr aShapePtr = aResult->shape();
+ // it is important to call isEqual of the shape of result.
+ // It is a GeomAPI_Vertex shape for the point. The shape of the parameter is
+ // GeomAPI_Shape. It is important to use the realization of the isEqual method from
+ // GeomAPI_Vertex class
+ aShapeIsResult = aShapePtr.get() != NULL && aShapePtr->isEqual(theShape);
+ }*/
+
+ AttributePtr aPntAttr;
+ if (!aShapeIsResult) {
+ TopoDS_Shape aTDSShape = theShape->impl<TopoDS_Shape>();
+ aPntAttr = PartSet_Tools::findAttributeBy2dPoint(theSelectedObject, aTDSShape, mySketch);
+ }
+ // this is an alternative, whether the attribute should be set or object in the attribute
+ // the first check is the attribute because the object already exist
+ // the object is set only if there is no selected attribute
+ // test case is - preselection for distance operation, which contains two points selected on lines
+ if (aPntAttr)
+ aRefAttr->setAttr(aPntAttr);
+ else if (theSelectedObject)
+ aRefAttr->setObject(theSelectedObject);
+ }
+}