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inline | side by side (from parent 1:
557a9b5)
In MakeComputed(), call SMESH_Gen::Compute() with aShapeOnly = true
- return gen->Compute( *mesh, shape );
+ return gen->Compute( *mesh, shape, /*shapeOnly=*/true );
string algoType = algo->GetName();
if ( algoType.substr(0, 11) != "Projection_")
string algoType = algo->GetName();
if ( algoType.substr(0, 11) != "Projection_")
- return gen->Compute( *mesh, shape );
+ return gen->Compute( *mesh, shape, /*shapeOnly=*/true );
// try to compute source mesh
// try to compute source mesh
}
}
if ( srcShape.IsNull() ) // no projection source defined
}
}
if ( srcShape.IsNull() ) // no projection source defined
- return gen->Compute( *mesh, shape );
+ return gen->Compute( *mesh, shape, /*shapeOnly=*/true );
if ( srcShape.IsSame( shape ))
RETURN_BAD_RESULT("Projection from self");
if ( srcShape.IsSame( shape ))
RETURN_BAD_RESULT("Projection from self");
srcMesh = mesh;
if ( MakeComputed( srcMesh->GetSubMesh( srcShape ), iterationNb + 1 ) &&
srcMesh = mesh;
if ( MakeComputed( srcMesh->GetSubMesh( srcShape ), iterationNb + 1 ) &&
- gen->Compute( *mesh, shape ))
+ gen->Compute( *mesh, shape, /*shapeOnly=*/true ))
return sm->IsMeshComputed();
return false;
return sm->IsMeshComputed();
return false;