+void Model_Objects::setUniqueName(FolderPtr theFolder)
+{
+ if (!theFolder->name().empty())
+ return; // name is already defined
+
+ int aNbFolders = myFolders.Size();
+ std::string aName = composeName(ModelAPI_Folder::ID(), aNbFolders);
+
+ // check the uniqueness of the name
+ NCollection_DataMap<TDF_Label, ObjectPtr>::Iterator anIt(myFolders);
+ while (anIt.More()) {
+ if (anIt.Value()->data()->name() == aName) {
+ aName = composeName(ModelAPI_Folder::ID(), aNbFolders);
+ // reinitialize iterator to make sure a new name is unique
+ anIt.Initialize(myFolders);
+ } else
+ anIt.Next();
+ }
+
+ theFolder->data()->setName(aName);
+}
+