- Switch to C++ exception handling mechanism
22 files changed:
TopoDS_Shape aShape = Te3->GetValue();
theShape->GetLastFunction()->SetValue(aShape);
}
TopoDS_Shape aShape = Te3->GetValue();
theShape->GetLastFunction()->SetValue(aShape);
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
aFunction->SetValue(aResShape);
}
}
aFunction->SetValue(aResShape);
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
aFunction->SetValue(aResShape);
}
}
aFunction->SetValue(aResShape);
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
try {
aChamfer = myLocalOperations->MakeChamferEdges(aShape, theW, theH, theEdges);
}
try {
aChamfer = myLocalOperations->MakeChamferEdges(aShape, theW, theH, theEdges);
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
if (aChamfer.IsNull()) {
return NULL;
}
if (aChamfer.IsNull()) {
aFunction->SetValue(aResShape);
}
}
aFunction->SetValue(aResShape);
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
try {
aChamfer = myLocalOperations->MakeChamferEdges(aShape, theW, theH, theEdges);
}
try {
aChamfer = myLocalOperations->MakeChamferEdges(aShape, theW, theH, theEdges);
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
if (aChamfer.IsNull()) {
return NULL;
}
if (aChamfer.IsNull()) {
aFunction->SetValue(aResShape);
}
}
aFunction->SetValue(aResShape);
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
try {
aFillet = myLocalOperations->MakeFilletEdges(aShape, theRF, theEdges);
}
try {
aFillet = myLocalOperations->MakeFilletEdges(aShape, theRF, theEdges);
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
if (aFillet.IsNull()) {
return NULL;
}
if (aFillet.IsNull()) {
aFunction->SetValue(aResShape);
}
}
aFunction->SetValue(aResShape);
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
try {
aFillet = myLocalOperations->MakeFilletEdges(aShape, theRF, theEdges);
}
try {
aFillet = myLocalOperations->MakeFilletEdges(aShape, theRF, theEdges);
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
if (aFillet.IsNull()) {
return NULL;
}
if (aFillet.IsNull()) {
aFunction->SetValue(aResShape);
}
}
aFunction->SetValue(aResShape);
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch( Standard_Failure ) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode( aFail->GetMessageString() );
+ catch( Standard_Failure& aFail ) {
+ SetErrorCode( aFail.GetMessageString() );
// Greate material groups.
// MakeMaterialGroups( anImported, aSeq );
}
// Greate material groups.
// MakeMaterialGroups( anImported, aSeq );
}
- catch( Standard_Failure ) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode( aFail->GetMessageString() );
+ catch( Standard_Failure& aFail ) {
+ SetErrorCode( aFail.GetMessageString() );
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- MESSAGE("GEOM_Engine::AddSubShape Error: " << aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ MESSAGE("GEOM_Engine::AddSubShape Error: " << aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- MESSAGE("GEOM_Function::GetValue Error: " << aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ MESSAGE("GEOM_Function::GetValue Error: " << aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- if (strcmp(aFail->GetMessageString(), "Geom_BSplineSurface") == 0)
+ catch (Standard_Failure& aFail) {
+ if (strcmp(aFail.GetMessageString(), "Geom_BSplineSurface") == 0)
SetErrorCode("B-Spline surface construction failed");
else
SetErrorCode("B-Spline surface construction failed");
else
- SetErrorCode(aFail->GetMessageString());
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
+ catch (Standard_Failure& aFail) {
SetErrorCode("RestorePath: inappropriate arguments given");
return NULL;
}
SetErrorCode("RestorePath: inappropriate arguments given");
return NULL;
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
+ catch (Standard_Failure& aFail) {
SetErrorCode("RestorePath: inappropriate arguments given");
return NULL;
}
SetErrorCode("RestorePath: inappropriate arguments given");
return NULL;
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
anArray->SetValue(1, anIndices.FindIndex(anEdge));
aResult = GetEngine()->AddSubShape(theShape, anArray);
}
anArray->SetValue(1, anIndices.FindIndex(anEdge));
aResult = GetEngine()->AddSubShape(theShape, anArray);
}
- } catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ } catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
anArray->SetValue(1, anIndices.FindIndex(aShape));
aResult = GetEngine()->AddSubShape(theShape, anArray);
}
anArray->SetValue(1, anIndices.FindIndex(aShape));
aResult = GetEngine()->AddSubShape(theShape, anArray);
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
aResult = GetEngine()->AddSubShape(theShape, anArray);
}
}
aResult = GetEngine()->AddSubShape(theShape, anArray);
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
aResult = GetEngine()->AddSubShape(theShape, anArray);
}
}
aResult = GetEngine()->AddSubShape(theShape, anArray);
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
anArray->SetValue(1, anIndices.FindIndex(aShape));
aResult = GetEngine()->AddSubShape(theShape, anArray);
}
anArray->SetValue(1, anIndices.FindIndex(aShape));
aResult = GetEngine()->AddSubShape(theShape, anArray);
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
aResult = GetEngine()->AddSubShape(theShape, anArray);
}
}
aResult = GetEngine()->AddSubShape(theShape, anArray);
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
aResult = GetEngine()->AddSubShape(theShape, anArray);
}
}
aResult = GetEngine()->AddSubShape(theShape, anArray);
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
aResult = GetEngine()->AddSubShape(theShape, anArray);
}
}
aResult = GetEngine()->AddSubShape(theShape, anArray);
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
aResult = GetEngine()->AddSubShape(theCompound, anArray);
}
}
aResult = GetEngine()->AddSubShape(theCompound, anArray);
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
anArray->SetValue(1, anIndices.FindIndex(aShape));
aResult = GetEngine()->AddSubShape(theCompound, anArray);
}
anArray->SetValue(1, anIndices.FindIndex(aShape));
aResult = GetEngine()->AddSubShape(theCompound, anArray);
}
- } catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ } catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
//Make a Python command
return NULL;
}
//Make a Python command
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure)
+ catch (Standard_Failure& aFail)
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure)
+ catch (Standard_Failure& aFail)
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure)
+ catch (Standard_Failure& aFail)
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure)
+ catch (Standard_Failure& aFail)
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure)
+ catch (Standard_Failure& aFail)
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
aDirZ.Coord(Zx, Zy, Zz);
aDirX.Coord(Xx, Xy, Xz);
}
aDirZ.Coord(Zx, Zy, Zz);
aDirX.Coord(Xx, Xy, Xz);
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
GProp_PrincipalProps Pr = System.PrincipalProperties();
Pr.Moments(Ix,Iy,Iz);
}
GProp_PrincipalProps Pr = System.PrincipalProperties();
Pr.Moments(Ix,Iy,Iz);
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
B.Get(Xmin, Ymin, Zmin, Xmax, Ymax, Zmax);
}
B.Get(Xmin, Ymin, Zmin, Xmax, Ymax, Zmax);
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
FillErrors(ana, aShape, theErrors);
}
}
FillErrors(ana, aShape, theErrors);
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
Astr = Astr + " SOLID : " + TCollection_AsciiString(nbFlatType[TopAbs_SOLID]) + "\n";
}
}
Astr = Astr + " SOLID : " + TCollection_AsciiString(nbFlatType[TopAbs_SOLID]) + "\n";
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure)
+ catch (Standard_Failure& aFail)
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode( aFail->GetMessageString() );
+ SetErrorCode( aFail.GetMessageString() );
- catch (Standard_Failure)
+ catch (Standard_Failure& aFail)
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure)
+ catch (Standard_Failure& aFail)
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ SetErrorCode(aFail.GetMessageString());
aRes = fabs(Prop.Curvature());
SetErrorCode(OK);
}
aRes = fabs(Prop.Curvature());
SetErrorCode(OK);
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
// to provide warning
if (!aFunction->GetValue().IsNull()) {
isWarning = Standard_True;
// to provide warning
if (!aFunction->GetValue().IsNull()) {
isWarning = Standard_True;
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
// to provide warning
if (!aFunction->GetValue().IsNull()) {
isWarning = Standard_True;
// to provide warning
if (!aFunction->GetValue().IsNull()) {
isWarning = Standard_True;
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
// to provide warning
if (!aFunction->GetValue().IsNull()) {
isWarning = Standard_True;
// to provide warning
if (!aFunction->GetValue().IsNull()) {
isWarning = Standard_True;
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
// to provide warning
if (!aFunction->GetValue().IsNull()) {
isWarning = Standard_True;
// to provide warning
if (!aFunction->GetValue().IsNull()) {
isWarning = Standard_True;
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
// to provide warning
if (!aFunction->GetValue().IsNull()) {
isWarning = Standard_True;
// to provide warning
if (!aFunction->GetValue().IsNull()) {
isWarning = Standard_True;
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
// to provide warning
if (!aFunction->GetValue().IsNull()) {
isWarning = Standard_True;
// to provide warning
if (!aFunction->GetValue().IsNull()) {
isWarning = Standard_True;
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
// to provide warning
if (!aFunction->GetValue().IsNull()) {
isWarning = Standard_True;
// to provide warning
if (!aFunction->GetValue().IsNull()) {
isWarning = Standard_True;
nbShapes = nbTypes[theShapeType];
}
}
nbShapes = nbTypes[theShapeType];
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return aSeqOfIDs;
}
// END: Mantis issue 0020961
return aSeqOfIDs;
}
// END: Mantis issue 0020961
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
- } catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- TCollection_AsciiString aMsg (aFail->GetMessageString());
+ } catch (Standard_Failure& aFail) {
+ TCollection_AsciiString aMsg (aFail.GetMessageString());
if (!aMsg.Length())
aMsg = "Projection aborted : possibly the source shape intersects the cylinder's axis";
Standard_ConstructionError::Raise(aMsg.ToCString());
if (!aMsg.Length())
aMsg = "Projection aborted : possibly the source shape intersects the cylinder's axis";
Standard_ConstructionError::Raise(aMsg.ToCString());
- catch( Standard_Failure ) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode( aFail->GetMessageString() );
+ catch( Standard_Failure& aFail ) {
+ SetErrorCode( aFail.GetMessageString() );
// Greate material groups.
// MakeMaterialGroups( anImported, aSeq );
}
// Greate material groups.
// MakeMaterialGroups( anImported, aSeq );
}
- catch( Standard_Failure ) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode( aFail->GetMessageString() );
+ catch( Standard_Failure& aFail ) {
+ SetErrorCode( aFail.GetMessageString() );
- catch( Standard_Failure ) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- anError = aFail->GetMessageString();
+ catch( Standard_Failure& aFail ) {
+ anError = aFail.GetMessageString();
theError = theFileName + " reading failed";
}
}
theError = theFileName + " reading failed";
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- theError = aFail->GetMessageString();
+ catch (Standard_Failure& aFail) {
+ theError = aFail.GetMessageString();
}
if (!aValue.IsNull())
return aValue->String();
}
if (!aValue.IsNull())
return aValue->String();
- catch( Standard_Failure ) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode( aFail->GetMessageString() );
+ catch( Standard_Failure& aFail ) {
+ SetErrorCode( aFail.GetMessageString() );
// Greate material groups.
MakeMaterialGroups( anImported, aSeq );
}
// Greate material groups.
MakeMaterialGroups( anImported, aSeq );
}
- catch( Standard_Failure ) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode( aFail->GetMessageString() );
+ catch( Standard_Failure& aFail ) {
+ SetErrorCode( aFail.GetMessageString() );
- catch( Standard_Failure ) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- anError = aFail->GetMessageString();
+ catch( Standard_Failure& aFail ) {
+ anError = aFail.GetMessageString();
theError = theFileName + " reading failed";
}
}
theError = theFileName + " reading failed";
}
}
- catch( Standard_Failure ) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- theError = aFail->GetMessageString();
+ catch( Standard_Failure& aFail ) {
+ theError = aFail.GetMessageString();
- catch( Standard_Failure ) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode( aFail->GetMessageString() );
+ catch( Standard_Failure& aFail ) {
+ SetErrorCode( aFail.GetMessageString() );
// Greate material groups.
// MakeMaterialGroups( anImported, aSeq );
}
// Greate material groups.
// MakeMaterialGroups( anImported, aSeq );
}
- catch( Standard_Failure ) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode( aFail->GetMessageString() );
+ catch( Standard_Failure& aFail ) {
+ SetErrorCode( aFail.GetMessageString() );
- catch( Standard_Failure ) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode( aFail->GetMessageString() );
+ catch( Standard_Failure& aFail ) {
+ SetErrorCode( aFail.GetMessageString() );