+
+#include "SMESHGUI_EditMeshDlg.h"
+
+#include "SMESHGUI.h"
+#include "SMESHGUI_Utils.h"
+#include "SMESHGUI_VTKUtils.h"
+
+#include "SMESH_TypeFilter.hxx"
+
+#include "SUIT_Desktop.h"
+#include "SUIT_Session.h"
+
+#include "SALOME_ListIO.hxx"
+
+#include "utilities.h"
+
+// QT Includes
+#include <qapplication.h>
+#include <qbuttongroup.h>
+#include <qgroupbox.h>
+#include <qlabel.h>
+#include <qlineedit.h>
+#include <qpushbutton.h>
+#include <qradiobutton.h>
+#include <qlayout.h>
+#include <qpixmap.h>
+
+//=================================================================================
+// class : SMESHGUI_EditMeshDlg()
+// purpose :
+//=================================================================================
+SMESHGUI_EditMeshDlg::SMESHGUI_EditMeshDlg (SMESHGUI* theModule,
+ const char* title, const char* icon,
+ int theAction)
+ : QDialog(SMESH::GetDesktop(theModule), "SMESHGUI_EditMeshDlg", false, WStyle_Customize |
+ WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
+ mySMESHGUI(theModule),
+ mySelectionMgr(SMESH::GetSelectionMgr(theModule)),
+ myAction(theAction)
+{
+ resize(303, 185);
+ setCaption(tr(title));
+
+ SUIT_ResourceMgr* aResMgr = SUIT_Session::session()->resourceMgr();
+ QPixmap image0 (aResMgr->loadPixmap("SMESH", tr(icon)));
+ QPixmap image1 (aResMgr->loadPixmap("SMESH", tr("ICON_SELECT")));
+
+ setSizeGripEnabled(TRUE);
+ DlgLayout = new QGridLayout (this);
+ DlgLayout->setSpacing(6);
+ DlgLayout->setMargin(11);
+
+ /***************************************************************/
+ GroupConstructors = new QButtonGroup (this, "GroupConstructors");
+ GroupConstructors->setExclusive(TRUE);
+ GroupConstructors->setColumnLayout(0, Qt::Vertical);
+ GroupConstructors->layout()->setSpacing(0);
+ GroupConstructors->layout()->setMargin(0);
+ GroupConstructorsLayout = new QGridLayout (GroupConstructors->layout());
+ GroupConstructorsLayout->setAlignment(Qt::AlignTop);
+ GroupConstructorsLayout->setSpacing(6);
+ GroupConstructorsLayout->setMargin(11);
+ Constructor1 = new QRadioButton (GroupConstructors, "Constructor1");
+ Constructor1->setText(tr(""));
+ Constructor1->setPixmap(image0);
+ Constructor1->setChecked(TRUE);
+ Constructor1->setSizePolicy(QSizePolicy((QSizePolicy::SizeType)1,
+ (QSizePolicy::SizeType)0,
+ Constructor1->sizePolicy().hasHeightForWidth()));
+ Constructor1->setMinimumSize(QSize(50, 0));
+ GroupConstructorsLayout->addWidget(Constructor1, 0, 0);
+ QSpacerItem* spacer = new QSpacerItem (20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
+ GroupConstructorsLayout->addItem(spacer, 0, 1);
+ DlgLayout->addWidget(GroupConstructors, 0, 0);
+
+ /***************************************************************/
+ GroupButtons = new QGroupBox (this, "GroupButtons");
+ GroupButtons->setGeometry(QRect(10, 10, 281, 48));
+ GroupButtons->setTitle(tr("" ));
+ GroupButtons->setColumnLayout(0, Qt::Vertical);
+ GroupButtons->layout()->setSpacing(0);
+ GroupButtons->layout()->setMargin(0);
+ GroupButtonsLayout = new QGridLayout (GroupButtons->layout());
+ GroupButtonsLayout->setAlignment(Qt::AlignTop);
+ GroupButtonsLayout->setSpacing(6);
+ GroupButtonsLayout->setMargin(11);
+ buttonCancel = new QPushButton (GroupButtons, "buttonCancel");
+ buttonCancel->setText(tr("SMESH_BUT_CLOSE" ));
+ buttonCancel->setAutoDefault(TRUE);
+ GroupButtonsLayout->addWidget(buttonCancel, 0, 3);
+ buttonApply = new QPushButton (GroupButtons, "buttonApply");
+ buttonApply->setText(tr("SMESH_BUT_APPLY" ));
+ buttonApply->setAutoDefault(TRUE);
+ GroupButtonsLayout->addWidget(buttonApply, 0, 1);
+ QSpacerItem* spacer_9 = new QSpacerItem (20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
+ GroupButtonsLayout->addItem(spacer_9, 0, 2);
+ buttonOk = new QPushButton (GroupButtons, "buttonOk");
+ buttonOk->setText(tr("SMESH_BUT_OK" ));
+ buttonOk->setAutoDefault(TRUE);
+ buttonOk->setDefault(TRUE);
+ GroupButtonsLayout->addWidget(buttonOk, 0, 0);
+ DlgLayout->addWidget(GroupButtons, 2, 0);
+
+ /***************************************************************/
+ GroupMesh = new QGroupBox (this, "GroupMesh");
+ GroupMesh->setTitle(tr("SMESH_MESH" ));
+ GroupMesh->setMinimumSize(QSize(0, 0));
+ GroupMesh->setFrameShape(QGroupBox::Box);
+ GroupMesh->setFrameShadow(QGroupBox::Sunken);
+ GroupMesh->setColumnLayout(0, Qt::Vertical);
+ GroupMesh->layout()->setSpacing(0);
+ GroupMesh->layout()->setMargin(0);
+ GroupMeshLayout = new QGridLayout (GroupMesh->layout());
+ GroupMeshLayout->setAlignment(Qt::AlignTop);
+ GroupMeshLayout->setSpacing(6);
+ GroupMeshLayout->setMargin(11);
+ TextLabelMesh = new QLabel (GroupMesh, "TextLabelMesh");
+ TextLabelMesh->setText(tr("SMESH_MESH"));
+ TextLabelMesh->setMinimumSize(QSize(50, 0));
+ TextLabelMesh->setFrameShape(QLabel::NoFrame);
+ TextLabelMesh->setFrameShadow(QLabel::Plain);
+ GroupMeshLayout->addWidget(TextLabelMesh, 0, 0);
+ SelectButton = new QPushButton (GroupMesh, "SelectButton");
+ SelectButton->setText(tr(""));
+ SelectButton->setPixmap(image1);
+ SelectButton->setToggleButton(FALSE);
+ GroupMeshLayout->addWidget(SelectButton, 0, 1);
+ LineEditMesh = new QLineEdit (GroupMesh, "LineEditMesh");
+ LineEditMesh->setReadOnly(true);
+ GroupMeshLayout->addWidget(LineEditMesh, 0, 2);
+ DlgLayout->addWidget(GroupMesh, 1, 0);
+
+ Init(); // Initialisations
+}
+
+//=================================================================================
+// function : ~SMESHGUI_EditMeshDlg()
+// purpose : Destroys the object and frees any allocated resources
+//=================================================================================
+SMESHGUI_EditMeshDlg::~SMESHGUI_EditMeshDlg()
+{
+ // no need to delete child widgets, Qt does it all for us
+}
+
+//=================================================================================
+// function : Init()
+// purpose :
+//=================================================================================
+void SMESHGUI_EditMeshDlg::Init()
+{
+ GroupMesh->show();
+ mySMESHGUI->SetActiveDialogBox((QDialog*)this);
+
+ myMesh = SMESH::SMESH_Mesh::_nil();
+
+ myMeshFilter = new SMESH_TypeFilter (MESH);
+
+ // signals and slots connections
+ connect(buttonOk , SIGNAL(clicked()), this, SLOT(ClickOnOk()));
+ connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
+ connect(buttonApply , SIGNAL(clicked()), this, SLOT(ClickOnApply()));
+
+ connect(SelectButton, SIGNAL(clicked()), this, SLOT(SelectionIntoArgument()));
+
+ connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
+
+ connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
+ connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()) , this, SLOT(ClickOnCancel()));
+
+ // Move widget on the bottom right corner of main widget
+ int x, y;
+ mySMESHGUI->DefineDlgPosition(this, x, y);
+ this->move(x, y);
+ this->show(); // displays Dialog
+
+ LineEditMesh->setFocus();
+ mySelectionMgr->clearFilters();
+ mySelectionMgr->installFilter(myMeshFilter);
+
+ SelectionIntoArgument();
+}
+
+//=================================================================================
+// function : ClickOnApply()
+// purpose :
+//=================================================================================
+void SMESHGUI_EditMeshDlg::ClickOnApply()
+{
+ if (!myMesh->_is_nil()) {
+ try {
+ QApplication::setOverrideCursor(Qt::waitCursor);
+
+ if (myAction == 1) {
+ SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
+ aMeshEditor->MergeEqualElements();
+ }
+
+ QApplication::restoreOverrideCursor();
+ } catch(...) {
+ }
+
+ mySelectionMgr->clearSelected();
+ SMESH::UpdateView();
+ }
+}
+
+//=================================================================================
+// function : ClickOnOk()
+// purpose :
+//=================================================================================
+void SMESHGUI_EditMeshDlg::ClickOnOk()
+{
+ ClickOnApply();
+ ClickOnCancel();
+}
+
+//=================================================================================
+// function : ClickOnCancel()
+// purpose :
+//=================================================================================
+void SMESHGUI_EditMeshDlg::ClickOnCancel()
+{
+ mySelectionMgr->clearSelected();
+ mySelectionMgr->clearFilters();
+ disconnect(mySelectionMgr, 0, this, 0);
+ mySMESHGUI->ResetState();
+ reject();
+}
+
+//=================================================================================
+// function : SelectionIntoArgument()
+// purpose : Called when selection as changed or other case
+//=================================================================================
+void SMESHGUI_EditMeshDlg::SelectionIntoArgument()
+{
+ if (!GroupButtons->isEnabled()) // inactive
+ return;
+
+ QString aString = "";
+
+ SALOME_ListIO aList;
+ mySelectionMgr->selectedObjects(aList);
+ int nbSel = SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
+
+ // mesh
+ if (nbSel != 1) {
+ myMesh = SMESH::SMESH_Mesh::_nil();
+ aString = "";
+ } else {
+ Handle(SALOME_InteractiveObject) IO = aList.First();
+ myMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
+ if (myMesh->_is_nil())
+ aString = "";
+ }
+
+ LineEditMesh->setText(aString);
+
+ bool isEnabled = (!myMesh->_is_nil());
+ buttonOk->setEnabled(isEnabled);
+ buttonApply->setEnabled(isEnabled);
+}
+
+//=================================================================================
+// function : DeactivateActiveDialog()
+// purpose :
+//=================================================================================
+void SMESHGUI_EditMeshDlg::DeactivateActiveDialog()
+{
+ if (GroupConstructors->isEnabled()) {
+ GroupConstructors->setEnabled(false);
+ GroupMesh->setEnabled(false);
+ GroupButtons->setEnabled(false);
+ mySMESHGUI->ResetState();
+ mySMESHGUI->SetActiveDialogBox(0);
+ }
+}
+
+//=================================================================================
+// function : ActivateThisDialog()
+// purpose :
+//=================================================================================
+void SMESHGUI_EditMeshDlg::ActivateThisDialog()
+{
+ /* Emit a signal to deactivate the active dialog */
+ mySMESHGUI->EmitSignalDeactivateDialog();
+ GroupConstructors->setEnabled(true);
+ GroupMesh->setEnabled(true);
+ GroupButtons->setEnabled(true);
+
+ mySMESHGUI->SetActiveDialogBox((QDialog*)this);
+ SelectionIntoArgument();
+}
+
+//=================================================================================
+// function : enterEvent()
+// purpose :
+//=================================================================================
+void SMESHGUI_EditMeshDlg::enterEvent(QEvent* e)
+{
+ if (GroupConstructors->isEnabled())
+ return;
+ ActivateThisDialog();
+}
+
+//=================================================================================
+// function : closeEvent()
+// purpose :
+//=================================================================================
+void SMESHGUI_EditMeshDlg::closeEvent(QCloseEvent* e)
+{
+ /* same than click on cancel button */
+ this->ClickOnCancel();
+}
+
+//=======================================================================
+//function : hideEvent
+//purpose : caused by ESC key
+//=======================================================================
+void SMESHGUI_EditMeshDlg::hideEvent (QHideEvent * e)
+{
+ if (!isMinimized())
+ ClickOnCancel();
+}