connect( myEnforcedTreeWidget,SIGNAL( itemClicked(QTreeWidgetItem *, int)), this, SLOT( synchronizeCoords() ) );
connect( myEnforcedTreeWidget,SIGNAL( itemChanged(QTreeWidgetItem *, int)), this, SLOT( update(QTreeWidgetItem *, int) ) );
connect( myEnforcedTreeWidget,SIGNAL( itemSelectionChanged() ), this, SLOT( synchronizeCoords() ) );
connect( myEnforcedTreeWidget,SIGNAL( itemClicked(QTreeWidgetItem *, int)), this, SLOT( synchronizeCoords() ) );
connect( myEnforcedTreeWidget,SIGNAL( itemChanged(QTreeWidgetItem *, int)), this, SLOT( update(QTreeWidgetItem *, int) ) );
connect( myEnforcedTreeWidget,SIGNAL( itemSelectionChanged() ), this, SLOT( synchronizeCoords() ) );