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Fix on Bug GVIEW10305
authorapo <apo@opencascade.com>
Mon, 17 Oct 2005 07:03:13 +0000 (07:03 +0000)
committerapo <apo@opencascade.com>
Mon, 17 Oct 2005 07:03:13 +0000 (07:03 +0000)
commitd5bf6747e1c71cec6adb569fe3200db8daec97cf
tree746c55ce5af60890d0b0062331bad1623c7e4d1b
parent742addf6ca1125702bbd24b1ea4c3b2810193389
Fix on Bug GVIEW10305
 Sigsegv after closing document
Now, myRemoveActorsFromRendererSignal is called before VISU::Prs3d destruction
src/OBJECT/VISU_Actor.cxx
src/OBJECT/VISU_Actor.h
src/OBJECT/VISU_ActorFactory.h