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To override "Handle(SALOME_InteractiveObject) ColoredPrs3d_i::GetIO()" instead of...
authorapo <apo@opencascade.com>
Fri, 24 Nov 2006 06:41:59 +0000 (06:41 +0000)
committerapo <apo@opencascade.com>
Fri, 24 Nov 2006 06:41:59 +0000 (06:41 +0000)
commitb84c1290245f25af4031514a7335eeae40c6d28b
treeafca72bb3176ca1260c5bc20c4b8403be2b1980a
parent4cfdeed83ba538c7f5d33594a2686f119576e153
To override "Handle(SALOME_InteractiveObject) ColoredPrs3d_i::GetIO()" instead of "std::string GetEntry()" to create VISU Actors with proper instance of Interactive Object
src/VISU_I/VISU_ColoredPrs3d_i.cc
src/VISU_I/VISU_ColoredPrs3d_i.hh