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Fix of 'c' problem described in 0019932 issue (see comment 0004258).
authorakl <akl@opencascade.com>
Fri, 6 Mar 2009 13:28:47 +0000 (13:28 +0000)
committerakl <akl@opencascade.com>
Fri, 6 Mar 2009 13:28:47 +0000 (13:28 +0000)
commitb5544704647a53b6916595058209e6d22efd1e70
tree471759c2bc7324dc4c8097c2aaebbd8b09747f52
parentaa87c95a18f581bb5d9564297be18161d657ea25
Fix of 'c' problem described in 0019932 issue (see comment 0004258).
Added 'virtual bool SALOME_Actor::ShouldBeDisplayed()' method that infos whether the actor should be displayed or not. It is reimplemented in the VISU_Actor to get ActiveState of Visu actor.
src/SVTK/SALOME_Actor.cxx
src/SVTK/SALOME_Actor.h