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To simplify the vertex shader.
authorouv <ouv@opencascade.com>
Fri, 18 Nov 2005 14:48:03 +0000 (14:48 +0000)
committerouv <ouv@opencascade.com>
Fri, 18 Nov 2005 14:48:03 +0000 (14:48 +0000)
commit9d67e5c9f2b71ecd5bd432e3e03c34c14d490250
tree4384b2b8d555b5fd3df078612be54c71530a363b
parent6d78e8cb6a8d6dcccdb02ba690f61520895a92fa
To simplify the vertex shader.
resources/Vertex_Program_ARB.txt
src/PIPELINE/VISU_OpenGLPointSpriteMapper.cxx
src/PIPELINE/VISU_OpenGLPointSpriteMapper.hxx