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Debug: implementation of multi-row textures for texture-mapped fonts, to avoid text...
authorsan <san@opencascade.com>
Thu, 19 Jan 2006 17:29:28 +0000 (17:29 +0000)
committersan <san@opencascade.com>
Thu, 19 Jan 2006 17:29:28 +0000 (17:29 +0000)
commit9bf5dcd91cd49038422d2b7e75c20b9ca7385a7c
tree0a5c0ac23673ad1bf6dae75733f1d7f5fae1b7b8
parent9647197529546477014dfebb21b25a6dfa0814f8
Debug: implementation of multi-row textures for texture-mapped fonts, to avoid text problems on old graphic cards with small maximum texture dimensions
src/GLViewer/GLViewer_Drawer.cxx
src/GLViewer/GLViewer_Drawer.h