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Add an Angle option in the cylinder primitive in order to build portion of cylinders...
authorFlorian Brunet <florian.brunet@opencascade.com>
Tue, 5 Aug 2014 12:42:10 +0000 (14:42 +0200)
committerFlorian Brunet <florian.brunet@opencascade.com>
Tue, 5 Aug 2014 12:42:10 +0000 (14:42 +0200)
commit8f2784ea72ee75d3f2574590031abee1db7565f1
treef3550ef7b2b17c50bd7e7a461b1a7ca87e79133b
parent8325f0f6bad857eef1ec0f6f3d04cbf225e35163
Add an Angle option in the cylinder primitive in order to build portion of cylinders in both constructors.
19 files changed:
idl/GEOM_Gen.idl
idl/GEOM_Superv.idl
resources/GEOMCatalog.xml.in
src/DlgRef/CMakeLists.txt
src/DlgRef/DlgRef.cxx
src/DlgRef/DlgRef.h
src/DlgRef/DlgRef_3Spin1CheckCyl_QTD.ui [new file with mode: 0644]
src/GEOMImpl/GEOMImpl_CylinderDriver.cxx
src/GEOMImpl/GEOMImpl_I3DPrimOperations.cxx
src/GEOMImpl/GEOMImpl_I3DPrimOperations.hxx
src/GEOMImpl/GEOMImpl_ICylinder.hxx
src/GEOMImpl/GEOMImpl_Types.hxx
src/GEOM_I/GEOM_I3DPrimOperations_i.cc
src/GEOM_I/GEOM_I3DPrimOperations_i.hh
src/GEOM_I_Superv/GEOM_Superv_i.cc
src/GEOM_I_Superv/GEOM_Superv_i.hh
src/GEOM_SWIG/geomBuilder.py
src/PrimitiveGUI/PrimitiveGUI_CylinderDlg.cxx
src/PrimitiveGUI/PrimitiveGUI_CylinderDlg.h