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Bug PAL7444 - display mesh takes a lot of more memory in 2.1.0 than in 2.0.0.
authorapo <apo@opencascade.com>
Wed, 30 Mar 2005 14:06:25 +0000 (14:06 +0000)
committerapo <apo@opencascade.com>
Wed, 30 Mar 2005 14:06:25 +0000 (14:06 +0000)
commit83f19818fce494a77ddf10b70493abdd9f73e4e0
tree351f21eac99d3e5438b85b02038ffa008229472d
parent6bbcf82682e142e23e653f6eb2073321c3c2121f
Bug PAL7444 - display mesh takes a lot of more memory in 2.1.0 than in 2.0.0.
src/OBJECT/SMESH_Actor.cxx
src/OBJECT/SMESH_ActorDef.h
src/OBJECT/SMESH_DeviceActor.cxx
src/OBJECT/SMESH_DeviceActor.h
src/OBJECT/SMESH_Object.cxx
src/SMESHGUI/SMESHGUI.cxx
src/SMESHGUI/SMESHGUI_VTKUtils.cxx
src/SMESH_I/SMESH_Gen_i.cxx
src/SMESH_I/SMESH_Mesh_i.cxx