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Bug PAL7444 - display mesh takes a lot of more memory in 2.1.0 than in 2.0.0.
authorapo <apo@opencascade.com>
Wed, 30 Mar 2005 13:52:23 +0000 (13:52 +0000)
committerapo <apo@opencascade.com>
Wed, 30 Mar 2005 13:52:23 +0000 (13:52 +0000)
commit812bdd937f13c483550a1623c9b2510a1fc7e7a8
treeac5cb84d5016254b789be1eee54ae34e36e41a59
parent85332362ed87110b788afa215a9bc8e02a160fea
Bug PAL7444 - display mesh takes a lot of more memory in 2.1.0 than in 2.0.0.
src/OBJECT/SMESH_Actor.cxx
src/OBJECT/SMESH_ActorDef.h
src/OBJECT/SMESH_DeviceActor.cxx
src/OBJECT/SMESH_DeviceActor.h
src/OBJECT/SMESH_Object.cxx
src/SMESHGUI/SMESHGUI.cxx
src/SMESHGUI/SMESHGUI_VTKUtils.cxx
src/SMESH_I/SMESH_Gen_i.cxx
src/SMESH_I/SMESH_Mesh_i.cxx