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- return ( e && e->NbNodes() == ( e->IsQuadratic() ? 8 : 4 ));
authoreap <eap@opencascade.com>
Thu, 20 May 2010 10:24:39 +0000 (10:24 +0000)
committereap <eap@opencascade.com>
Thu, 20 May 2010 10:24:39 +0000 (10:24 +0000)
commit6297559afab63df1d00d8ac9800937cee0333d1c
tree728778d62467aab9fbfc637ddc54efb6bac3089e
parent94e6206a2554d460e4607a87e8ee4c3b0a2ceaae
-    return ( e && e->NbNodes() == ( e->IsQuadratic() ? 8 : 4 ));
+    return ( e && e->NbCornerNodes() == 4 );
src/StdMeshers/StdMeshers_HexaFromSkin_3D.cxx