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+ bool findUVByHalfDivision( const gp_Pnt& thePoint, const gp_XY& theUV,
authoreap <eap@opencascade.com>
Fri, 22 Nov 2013 13:17:00 +0000 (13:17 +0000)
committereap <eap@opencascade.com>
Fri, 22 Nov 2013 13:17:00 +0000 (13:17 +0000)
commit620c78e5828d820e90b32b79e5830ead4fd274bc
treeba18e5be473a92bfe3f056126b2bbb9ec47712b9
parentffa6ef36b3173eb574edf89751298bcffd14460d
+  bool findUVByHalfDivision( const gp_Pnt& thePoint, const gp_XY& theUV,
+                             const TFace& tface, gp_XYZ& theParams);
+  bool findUVAround( const gp_Pnt& thePoint, const gp_XY& theUV,
+                     const TFace& tface, gp_XYZ& theParams, int nbGetWorstLimit );
src/SMESHUtils/SMESH_Block.cxx
src/SMESHUtils/SMESH_Block.hxx