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if a shape to be rotated is a vertex, and it is located ON the Revolution Axis, then...
authorasv <asv@opencascade.com>
Mon, 1 Aug 2005 12:51:04 +0000 (12:51 +0000)
committerasv <asv@opencascade.com>
Mon, 1 Aug 2005 12:51:04 +0000 (12:51 +0000)
commit60efe138c3a368e48ded9cf5d89b9623cf33f90c
treebbe64fba6bd0aad6385c32b63a1ff7619628175c
parentf24ba2bafacd49896e63cd80d7b51d08a5ddebc2
if a shape to be rotated is a vertex, and it is located ON the Revolution Axis, then the algorithm builds a circle with null radius.  Incorrect, visualization of such shape fails.  This case is checked and revolution is not done in this case.
src/GEOMImpl/GEOMImpl_RevolutionDriver.cxx