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struct SMESH_ElementSearcher
authoreap <eap@opencascade.com>
Fri, 29 Jun 2012 13:40:11 +0000 (13:40 +0000)
committereap <eap@opencascade.com>
Fri, 29 Jun 2012 13:40:11 +0000 (13:40 +0000)
commit6051d0caf8d1fb99128632d21dfc44c56970ebd0
tree59ba1fb8948673050441b35123d911c76b68e6df
parent2f6ee50dcd001e455ce198c5747187f9361102d2
 struct SMESH_ElementSearcher
 {
+  virtual const SMDS_MeshElement* FindClosestTo( const gp_Pnt&       point,
+                                                 SMDSAbs_ElementType type) = 0;
 }
+  int Reorient2D (TIDSortedElemSet &       theFaces,
+                  const gp_Dir&            theDirection,
+                  const SMDS_MeshElement * theFace);

+  static double GetDistance( const SMDS_MeshFace* face, const gp_Pnt& point );
src/SMESH/SMESH_MeshEditor.hxx