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Using dlopen() and dlsym() for loading OpenGL shader functions
authorouv <ouv@opencascade.com>
Mon, 5 Sep 2005 04:58:57 +0000 (04:58 +0000)
committerouv <ouv@opencascade.com>
Mon, 5 Sep 2005 04:58:57 +0000 (04:58 +0000)
commit3b7cf66b887460e06ecd4b48022e6ed2b1629ea2
treebf3e592d6f8a1bb84c53f49f8ebda7c278f6bf13
parent9406a634ffb7b5321671ee51efb6d591a168fd1b
Using dlopen() and dlsym() for loading OpenGL shader functions
src/PIPELINE/VISU_OpenGLPointSpriteMapper.cxx