X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FXGUI%2FXGUI_Viewer.cpp;h=23560ca86031d369571e2dcf5d864eb5a43d675e;hb=d86c77d1c6210bbe04fbc3e5b00f9e212e1ec930;hp=30ac2e1d384ebead48b6ed9b75db9c619c3f5bc7;hpb=6aeb748cc6eeb2bb86d34e9669ca6ceb8e4d0a55;p=modules%2Fshaper.git diff --git a/src/XGUI/XGUI_Viewer.cpp b/src/XGUI/XGUI_Viewer.cpp index 30ac2e1d3..23560ca86 100644 --- a/src/XGUI/XGUI_Viewer.cpp +++ b/src/XGUI/XGUI_Viewer.cpp @@ -18,6 +18,11 @@ #include #include #include +#include +#include +#include + +#include #ifdef WIN32 #include @@ -185,6 +190,37 @@ QMdiSubWindow* XGUI_Viewer::createView(V3d_TypeOfView theType) return aWnd; } +XGUI_ViewWindow* XGUI_Viewer::activeViewWindow() const +{ + return dynamic_cast(myActiveView->widget()); +} + +void XGUI_Viewer::getSelectedObjects(AIS_ListOfInteractive& theList) +{ + theList.Clear(); + for (myAISContext->InitSelected(); myAISContext->MoreSelected(); myAISContext->NextSelected()) + theList.Append(myAISContext->SelectedInteractive()); +} + +void XGUI_Viewer::getSelectedShapes(NCollection_List& theList) +{ + Handle(AIS_InteractiveContext) ic = AISContext(); + + for (ic->InitSelected(); ic->MoreSelected(); ic->NextSelected()) { + TopoDS_Shape aShape = ic->SelectedShape(); + if (!aShape.IsNull()) + theList.Append(aShape); + } +} + +void XGUI_Viewer::setObjectsSelected(const AIS_ListOfInteractive& theList) +{ + AIS_ListIteratorOfListOfInteractive aIt; + for (aIt.Initialize(theList); aIt.More(); aIt.Next()) + myAISContext->AddOrRemoveSelected(aIt.Value(), false); + myAISContext->UpdateCurrentViewer(); +} + /*! Sets hot button *\param theOper - hot operation *\param theState - adding state to state map operations. @@ -211,6 +247,17 @@ void XGUI_Viewer::getHotButton(XGUI::InteractionStyle theInteractionStyle, theButton = myButtonMap[theInteractionStyle][theOper]; } +void XGUI_Viewer::setViewProjection(double theX, double theY, double theZ) +{ + XGUI_ViewWindow* aWindow = dynamic_cast(myActiveView->widget()); + if (aWindow) { + Handle(V3d_View) aView3d = aWindow->viewPort()->getView(); + if ( !aView3d.IsNull() ) + aView3d->SetProj(theX, theY, theZ); + aWindow->viewPort()->fitAll(); + } +} + /*! Changes visibility of trihedron to opposite */ @@ -389,7 +436,7 @@ void XGUI_Viewer::addView(QMdiSubWindow* theView) this, SIGNAL(tryCloseView(XGUI_ViewWindow*))); connect(aWindow, SIGNAL(mousePressed(XGUI_ViewWindow*, QMouseEvent*)), - this, SIGNAL(mousePress(XGUI_ViewWindow*, QMouseEvent*))); + this, SLOT(onMousePressed(XGUI_ViewWindow*, QMouseEvent*))); connect(aWindow, SIGNAL(mouseReleased(XGUI_ViewWindow*, QMouseEvent*)), this, SIGNAL(mouseRelease(XGUI_ViewWindow*, QMouseEvent*))); @@ -409,17 +456,21 @@ void XGUI_Viewer::addView(QMdiSubWindow* theView) // connect(aWindow, SIGNAL(contextMenuRequested( QContextMenuEvent* )), // this, SLOT (onContextMenuRequested( QContextMenuEvent* ))); + connect(aWindow, SIGNAL(mouseMoving(XGUI_ViewWindow*, QMouseEvent*)), + this, SLOT(onMouseMove(XGUI_ViewWindow*, QMouseEvent*))); + + connect(aWindow, SIGNAL(mouseReleased(XGUI_ViewWindow*, QMouseEvent*)), + this, SLOT(onMouseReleased(XGUI_ViewWindow*, QMouseEvent*))); + myViews.append(theView); } /*! Emit activated for view \a view. */ -static int AA = 0; void XGUI_Viewer::onWindowActivated(QMdiSubWindow* view) { - qDebug("### windowActivated %i\n", AA++); - if (view && (view != myActiveView)) { + if (view && (view != myActiveView) && (!view->isMinimized())) { myActiveView = view; ((XGUI_ViewWindow*)myActiveView->widget())->windowActivated(); QList::iterator aIt; @@ -446,3 +497,27 @@ void XGUI_Viewer::onWindowMinimized(QMdiSubWindow* theWnd) } } } + +/*! + SLOT: called on mouse move, processes hilighting +*/ +void XGUI_Viewer::onMouseMove(XGUI_ViewWindow* theWindow, QMouseEvent* theEvent) +{ + XGUI_ViewPort* aViewPort = theWindow->viewPort(); + Handle(V3d_View) aView3d = aViewPort->getView(); + + if ( !aView3d.IsNull() ) { + myAISContext->MoveTo(theEvent->x(), theEvent->y(), aView3d); + mouseMoved(theEvent->pos()); + } +} + +/*! + SLOT: called on mouse button release, finishes selection +*/ +void XGUI_Viewer::onMouseReleased(XGUI_ViewWindow* theWindow, QMouseEvent* theEvent) +{ + myAISContext->Select(); + + emit mouseReleased(theEvent->pos()); +}