X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FXGUI%2FXGUI_Displayer.cpp;h=7e5deb50ed54333a332d96c841dd1b68a05a78d0;hb=4ee6972a725f02500c2c543abeef2909180e09c1;hp=489d0248e0bdc4222c8939251a35ab8f38ffc8d0;hpb=c1cd1312274dc2b10dcb609260985980eb07bfbf;p=modules%2Fshaper.git diff --git a/src/XGUI/XGUI_Displayer.cpp b/src/XGUI/XGUI_Displayer.cpp index 489d0248e..7e5deb50e 100644 --- a/src/XGUI/XGUI_Displayer.cpp +++ b/src/XGUI/XGUI_Displayer.cpp @@ -4,39 +4,331 @@ #include "XGUI_Displayer.h" #include "XGUI_Viewer.h" +#include "XGUI_Workshop.h" +#include "XGUI_ViewerProxy.h" +#include "XGUI_Tools.h" #include +#include #include +#include +#include +#include + #include -XGUI_Displayer::XGUI_Displayer(XGUI_Viewer* theViewer) -: myViewer(theViewer) +#include + +const int MOUSE_SENSITIVITY_IN_PIXEL = 10; ///< defines the local context mouse selection sensitivity + +XGUI_Displayer::XGUI_Displayer(XGUI_Workshop* theWorkshop) { + myWorkshop = theWorkshop; } XGUI_Displayer::~XGUI_Displayer() { } -void XGUI_Displayer::Display(boost::shared_ptr theFeature) +bool XGUI_Displayer::IsVisible(boost::shared_ptr theFeature) { + return myFeature2AISObjectMap.find(theFeature) != myFeature2AISObjectMap.end(); } void XGUI_Displayer::Display(boost::shared_ptr theFeature, - const TopoDS_Shape& theShape) + const bool isUpdateViewer) +{ +} + +/*void XGUI_Displayer::Display(boost::shared_ptr theFeature, + const TopoDS_Shape& theShape, const bool isUpdateViewer) { - Handle(AIS_InteractiveContext) aContext = myViewer->AISContext(); + Handle(AIS_InteractiveContext) aContext = AISContext(); Handle(AIS_Shape) anAIS = new AIS_Shape(theShape); + myFeature2AISObjectMap[theFeature] = anAIS; + aContext->Display(anAIS, Standard_False); + if (isUpdateViewer) + aContext->UpdateCurrentViewer(); +}*/ + + +std::list XGUI_Displayer::GetSelected(const int theShapeTypeToSkip) +{ + std::set > aPrsFeatures; + std::list aPresentations; + + Handle(AIS_InteractiveContext) aContext = AISContext(); + for (aContext->InitSelected(); aContext->MoreSelected(); aContext->NextSelected()) { + Handle(AIS_InteractiveObject) anIO = aContext->SelectedInteractive(); + TopoDS_Shape aShape = aContext->SelectedShape(); + if (theShapeTypeToSkip >= 0 && !aShape.IsNull() && aShape.ShapeType() == theShapeTypeToSkip) + continue; + + boost::shared_ptr aFeature = GetFeature(anIO); + if (aPrsFeatures.find(aFeature) != aPrsFeatures.end()) + continue; + aPresentations.push_back(XGUI_ViewerPrs(aFeature, aShape)); + aPrsFeatures.insert(aFeature); + } + return aPresentations; +} + +std::list XGUI_Displayer::GetHighlighted(const int theShapeTypeToSkip) +{ + std::set > aPrsFeatures; + std::list aPresentations; + + Handle(AIS_InteractiveContext) aContext = AISContext(); + for (aContext->InitDetected(); aContext->MoreDetected(); aContext->NextDetected()) { + Handle(AIS_InteractiveObject) anIO = aContext->DetectedInteractive(); + TopoDS_Shape aShape = aContext->DetectedShape(); + if (theShapeTypeToSkip >= 0 && !aShape.IsNull() && aShape.ShapeType() == theShapeTypeToSkip) + continue; - aContext->UpdateCurrentViewer(); + boost::shared_ptr aFeature = GetFeature(anIO); + if (aPrsFeatures.find(aFeature) != aPrsFeatures.end()) + continue; + aPresentations.push_back(XGUI_ViewerPrs(aFeature, aShape)); + aPrsFeatures.insert(aFeature); + } + + return aPresentations; } void XGUI_Displayer::Erase(boost::shared_ptr theFeature, - const TopoDS_Shape& theShape) + const bool isUpdateViewer) +{ + if (myFeature2AISObjectMap.find(theFeature) == myFeature2AISObjectMap.end()) + return; + + Handle(AIS_InteractiveContext) aContext = AISContext(); + Handle(AIS_InteractiveObject) anAIS = myFeature2AISObjectMap[theFeature]; + Handle(AIS_Shape) anAISShape = Handle(AIS_Shape)::DownCast(anAIS); + if (!anAISShape.IsNull()) + { + aContext->Erase(anAISShape); + } + myFeature2AISObjectMap.erase(theFeature); + + if (isUpdateViewer) + aContext->UpdateCurrentViewer(); +} + +void XGUI_Displayer::Redisplay(boost::shared_ptr theFeature, + const TopoDS_Shape& theShape, const bool isUpdateViewer) +{ + Handle(AIS_InteractiveContext) aContext = AISContext(); + // Open local context if there is no one + if (!aContext->HasOpenedContext()) { + aContext->ClearCurrents(false); + aContext->OpenLocalContext(false/*use displayed objects*/, true/*allow shape decomposition*/); + // set mouse sensitivity + //aContext->SetSensitivityMode(StdSelect_SM_WINDOW); + //aContext->SetPixelTolerance(MOUSE_SENSITIVITY_IN_PIXEL); + } + // display or redisplay presentation + Handle(AIS_Shape) anAIS; + if (IsVisible(theFeature)) { + anAIS = Handle(AIS_Shape)::DownCast(myFeature2AISObjectMap[theFeature]); + if (!anAIS.IsNull()) { + // if the AIS object is displayed in the opened local context in some mode, additional + // AIS sub objects are created there. They should be rebuild for correct selecting. + // It is possible to correct it by closing local context before the shape set and opening + // after. Another workaround to thrown down the selection and reselecting the AIS. + // If there was a problem here, try the first solution with close/open local context. + anAIS->Set(theShape); + anAIS->Redisplay(); + + /*if (aContext->IsSelected(anAIS)) { + aContext->AddOrRemoveSelected(anAIS, false); + aContext->AddOrRemoveSelected(anAIS, false); + //aContext->SetSelected(anAIS, false); + }*/ + } + } + else { + anAIS = new AIS_Shape(theShape); + myFeature2AISObjectMap[theFeature] = anAIS; + aContext->Display(anAIS, false); + } +} + +void XGUI_Displayer::ActivateInLocalContext(boost::shared_ptr theFeature, + const std::list& theModes, const bool isUpdateViewer) +{ + Handle(AIS_InteractiveContext) aContext = AISContext(); + // Open local context if there is no one + if (!aContext->HasOpenedContext()) { + aContext->ClearCurrents(false); + aContext->OpenLocalContext(false/*use displayed objects*/, true/*allow shape decomposition*/); + } + // display or redisplay presentation + Handle(AIS_Shape) anAIS; + if (IsVisible(theFeature)) + anAIS = Handle(AIS_Shape)::DownCast(myFeature2AISObjectMap[theFeature]); + + // Activate selection of objects from prs + if (!anAIS.IsNull()) { + aContext->Load(anAIS, -1, true/*allow decomposition*/); + aContext->Deactivate(anAIS); + + std::list::const_iterator anIt = theModes.begin(), aLast = theModes.end(); + for (; anIt != aLast; anIt++) + { + aContext->Activate(anAIS, AIS_Shape::SelectionMode((TopAbs_ShapeEnum)*anIt)); + } + } + + if (isUpdateViewer) + aContext->UpdateCurrentViewer(); +} + +void XGUI_Displayer::StopSelection(const std::list& theFeatures, const bool isStop, + const bool isUpdateViewer) { - Handle(AIS_InteractiveContext) aContext = myViewer->AISContext(); - aContext->EraseAll(); + Handle(AIS_InteractiveContext) aContext = AISContext(); + + Handle(AIS_Shape) anAIS; + std::list::const_iterator anIt = theFeatures.begin(), aLast = theFeatures.end(); + boost::shared_ptr aFeature; + for (; anIt != aLast; anIt++) { + aFeature = (*anIt).feature(); + if (IsVisible(aFeature)) + anAIS = Handle(AIS_Shape)::DownCast(myFeature2AISObjectMap[aFeature]); + if (anAIS.IsNull()) + continue; + + if (isStop) { + QColor aColor(Qt::white); + anAIS->SetColor(Quantity_Color(aColor.red()/255., aColor.green()/255., aColor.blue()/255., Quantity_TOC_RGB)); + anAIS->Redisplay(); + } + else { + QColor aColor(Qt::red); + anAIS->SetColor(Quantity_Color(aColor.red()/255., aColor.green()/255., aColor.blue()/255., Quantity_TOC_RGB)); + anAIS->Redisplay(); + } + } + if (isUpdateViewer) + aContext->UpdateCurrentViewer(); +} + +void XGUI_Displayer::SetSelected(const std::list& theFeatures, const bool isUpdateViewer) +{ + Handle(AIS_InteractiveContext) aContext = AISContext(); + + std::list::const_iterator anIt = theFeatures.begin(), aLast = theFeatures.end(); + boost::shared_ptr aFeature; + + Handle(AIS_Shape) anAIS; + // we need to unhighligth objects manually in the current local context + // in couple with the selection clear (TODO) + Handle(AIS_LocalContext) aLocalContext = aContext->LocalContext(); + if (!aLocalContext.IsNull()) + aLocalContext->UnhilightLastDetected(myWorkshop->viewer()->activeView()); + aContext->ClearSelected(false); + + for (; anIt != aLast; anIt++) { + aFeature = (*anIt).feature(); + if (IsVisible(aFeature)) + anAIS = Handle(AIS_Shape)::DownCast(myFeature2AISObjectMap[aFeature]); + if (anAIS.IsNull()) + continue; + aContext->AddOrRemoveSelected(anAIS, false); + } + + if (isUpdateViewer) + aContext->UpdateCurrentViewer(); +} + +void XGUI_Displayer::EraseAll(const bool isUpdateViewer) +{ + Handle(AIS_InteractiveContext) ic = AISContext(); + + AIS_ListOfInteractive aList; + ic->DisplayedObjects(aList); + AIS_ListIteratorOfListOfInteractive anIter(aList); + for (; anIter.More(); anIter.Next()) { + if ((anIter.Value()->DynamicType() == STANDARD_TYPE(AIS_Trihedron))) + continue; + + // erase an object + Handle(AIS_InteractiveObject) anIO = anIter.Value(); + ic->Erase(anIO, false); + } + myFeature2AISObjectMap.clear(); + if (isUpdateViewer) + ic->UpdateCurrentViewer(); +} + +void XGUI_Displayer::EraseDeletedFeatures(const bool isUpdateViewer) +{ + Handle(AIS_InteractiveContext) aContext = AISContext(); + + FeatureToAISMap::const_iterator aFIt = myFeature2AISObjectMap.begin(), + aFLast = myFeature2AISObjectMap.end(); + std::list> aRemoved; + for (; aFIt != aFLast; aFIt++) + { + boost::shared_ptr aFeature = (*aFIt).first; + if (!aFeature || !aFeature->data() || !aFeature->data()->isValid()) { + Handle(AIS_InteractiveObject) anAIS = (*aFIt).second; + if (!anAIS.IsNull()) { + aContext->Erase(anAIS, false); + aRemoved.push_back(aFeature); + } + } + } + std::list>::const_iterator anIt = aRemoved.begin(), + aLast = aRemoved.end(); + for (; anIt != aLast; anIt++) { + myFeature2AISObjectMap.erase(myFeature2AISObjectMap.find(*anIt)); + } + + if (isUpdateViewer) + aContext->UpdateCurrentViewer(); +} + +void XGUI_Displayer::CloseLocalContexts(const bool isUpdateViewer) +{ + CloseAllContexts(true); +} + +boost::shared_ptr XGUI_Displayer::GetFeature(Handle(AIS_InteractiveObject) theIO) +{ + boost::shared_ptr aFeature; + FeatureToAISMap::const_iterator aFIt = myFeature2AISObjectMap.begin(), + aFLast = myFeature2AISObjectMap.end(); + for (; aFIt != aFLast && !aFeature; aFIt++) { + Handle(AIS_InteractiveObject) anAIS = (*aFIt).second; + if (anAIS != theIO) + continue; + aFeature = (*aFIt).first; + } + return aFeature; +} + +void XGUI_Displayer::CloseAllContexts(const bool isUpdateViewer) +{ + Handle(AIS_InteractiveContext) ic = AISContext(); + if (!ic.IsNull()) { + ic->CloseAllContexts(false); + if (isUpdateViewer) + ic->UpdateCurrentViewer(); + } +} + +void XGUI_Displayer::UpdateViewer() +{ + Handle(AIS_InteractiveContext) ic = AISContext(); + if (!ic.IsNull()) + ic->UpdateCurrentViewer(); +} + +Handle(AIS_InteractiveContext) XGUI_Displayer::AISContext() const +{ + return myWorkshop->viewer()->AISContext(); }