X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FVISU_I%2FVISU_DeformedShape_i.hh;h=814438d66ce8e3af4ef1c10c948f70ba75b6c174;hb=953451df51750a1d9910c0325f01d5ca7b6e0330;hp=2f36e8e1a7ee0fb10c3e21d88f33549a96a1e820;hpb=841f0997ef150283cedda4a8e3fd5d8e0f783ac0;p=modules%2Fvisu.git diff --git a/src/VISU_I/VISU_DeformedShape_i.hh b/src/VISU_I/VISU_DeformedShape_i.hh index 2f36e8e1..814438d6 100644 --- a/src/VISU_I/VISU_DeformedShape_i.hh +++ b/src/VISU_I/VISU_DeformedShape_i.hh @@ -1,23 +1,23 @@ // VISU OBJECT : interactive object for VISU entities implementation // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, -// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS -// -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Lesser General Public -// License as published by the Free Software Foundation; either -// version 2.1 of the License. -// -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA -// -// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org +// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // File : VISU_PrsObject_i.hxx @@ -38,10 +38,17 @@ namespace VISU{ static int myNbPresent; DeformedShape_i(); DeformedShape_i(const DeformedShape_i&); + public: - DeformedShape_i(Result_i* theResult, bool theAddToStudy = true, - SALOMEDS::SObject_ptr theSObject = SALOMEDS::SObject::_nil()); - virtual void SameAs(const DeformedShape_i* theOrigin); + typedef ScalarMap_i TSuperClass; + + explicit + DeformedShape_i(Result_i* theResult, + bool theAddToStudy); + explicit + DeformedShape_i(Result_i* theResult, + SALOMEDS::SObject_ptr theSObject); + virtual void SameAs(const Prs3d_i* theOrigin); virtual ~DeformedShape_i(); virtual VISU::VISUType GetType() { return VISU::TDEFORMEDSHAPE;}; @@ -66,25 +73,26 @@ namespace VISU{ bool myIsColored; public: - static int IsPossible(Result_i* theResult, const char* theMeshName, VISU::Entity theEntity, + static int IsPossible(Result_i* theResult, const char* theMeshName, VISU::Entity theEntity, const char* theFieldName, int theIteration, int isMemoryCheck = true); - virtual Storable* Create(const char* theMeshName, VISU::Entity theEntity, + virtual Storable* Create(const char* theMeshName, VISU::Entity theEntity, const char* theFieldName, int theIteration); - static const string myComment; + static const std::string myComment; virtual const char* GetComment() const; virtual QString GenerateName(); virtual void ToStream(std::ostringstream& theStr); - virtual Storable* Restore(const Storable::TRestoringMap& theMap) - throw(std::logic_error&); + virtual Storable* Restore(const Storable::TRestoringMap& theMap); virtual void SetMapScale(double theMapScale = 1.0); - virtual VISU_Actor* CreateActor(const Handle(SALOME_InteractiveObject)& theIO = NULL) - throw (std::runtime_error&); - virtual void UpdateActor(VISU_Actor* theActor) throw(std::runtime_error&); + virtual + VISU_Actor* + CreateActor(const Handle(SALOME_InteractiveObject)& theIO = NULL); + + virtual void UpdateActor(VISU_Actor* theActor) ; }; }