X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FStdMeshers%2FStdMeshers_Quadrangle_2D.hxx;h=56741ec764f008fdaea8731d81e083a5a9035355;hb=30be868bcd0dd1bea604af475f08f9107db292d2;hp=6c26fde4a0f671154efaf04834c7a7afbced428a;hpb=bb0c89d5a835e16cb265fd475e49cfb40c3a885f;p=modules%2Fsmesh.git diff --git a/src/StdMeshers/StdMeshers_Quadrangle_2D.hxx b/src/StdMeshers/StdMeshers_Quadrangle_2D.hxx index 6c26fde4a..56741ec76 100644 --- a/src/StdMeshers/StdMeshers_Quadrangle_2D.hxx +++ b/src/StdMeshers/StdMeshers_Quadrangle_2D.hxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -25,12 +25,14 @@ // Author : Paul RASCLE, EDF // Module : SMESH // $Header$ -// + #ifndef _SMESH_QUADRANGLE_2D_HXX_ #define _SMESH_QUADRANGLE_2D_HXX_ #include "SMESH_StdMeshers.hxx" +#include "StdMeshers_QuadrangleParams.hxx" + #include "SMESH_2D_Algo.hxx" #include "Utils_SALOME_Exception.hxx" @@ -63,13 +65,13 @@ public: SMESH_Hypothesis::Hypothesis_Status& aStatus); virtual bool Compute(SMESH_Mesh& aMesh, - const TopoDS_Shape& aShape); + const TopoDS_Shape& aShape); virtual bool Evaluate(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape, MapShapeNbElems& aResMap); FaceQuadStruct* CheckAnd2Dcompute(SMESH_Mesh& aMesh, - const TopoDS_Shape& aShape, + const TopoDS_Shape& aShape, const bool CreateQuadratic); protected: @@ -78,14 +80,14 @@ protected: const TopoDS_Shape& aShape); bool CheckNbEdgesForEvaluate(SMESH_Mesh& aMesh, - const TopoDS_Shape & aShape, - MapShapeNbElems& aResMap, - std::vector& aNbNodes, + const TopoDS_Shape & aShape, + MapShapeNbElems& aResMap, + std::vector& aNbNodes, bool& IsQuadratic); bool SetNormalizedGrid(SMESH_Mesh& aMesh, - const TopoDS_Shape& aShape, - FaceQuadStruct*& quad); + const TopoDS_Shape& aShape, + FaceQuadStruct*& quad); void SplitQuad(SMESHDS_Mesh *theMeshDS, const int theFaceID, @@ -102,30 +104,39 @@ protected: FaceQuadStruct* quad); bool EvaluateQuadPref(SMESH_Mesh& aMesh, - const TopoDS_Shape& aShape, - std::vector& aNbNodes, - MapShapeNbElems& aResMap, + const TopoDS_Shape& aShape, + std::vector& aNbNodes, + MapShapeNbElems& aResMap, bool IsQuadratic); UVPtStruct* LoadEdgePoints2(SMESH_Mesh& aMesh, - const TopoDS_Face& F, const TopoDS_Edge& E, + const TopoDS_Face& F, const TopoDS_Edge& E, bool IsReverse); UVPtStruct* LoadEdgePoints(SMESH_Mesh& aMesh, - const TopoDS_Face& F, const TopoDS_Edge& E, - double first, double last); + const TopoDS_Face& F, const TopoDS_Edge& E, + double first, double last); UVPtStruct* MakeEdgePoints(SMESH_Mesh& aMesh, - const TopoDS_Face& F, const TopoDS_Edge& E, - double first, double last, int nb_segm); + const TopoDS_Face& F, const TopoDS_Edge& E, + double first, double last, int nb_segm); + + bool ComputeReduced (SMESH_Mesh& aMesh, + const TopoDS_Shape& aShape, + FaceQuadStruct* quad); // true if QuadranglePreference hypothesis is assigned that forces // construction of quadrangles if the number of nodes on opposite edges - // is not the same in the case where the global number of nodes on edges is even + // is not the same in the case where the global number of nodes on edges + // is even bool myQuadranglePreference; bool myTrianglePreference; + int myTriaVertexID; + + StdMeshers_QuadType myQuadType; + SMESH_MesherHelper* myTool; // tool for working with quadratic elements };