X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FStdMeshers%2FStdMeshers_Quadrangle_2D.hxx;h=56741ec764f008fdaea8731d81e083a5a9035355;hb=30be868bcd0dd1bea604af475f08f9107db292d2;hp=18c1daeca8183eac0a60275544a92622b1d96c3e;hpb=0635c9fc80f67d1e5dc0e94ec85f487286a92070;p=modules%2Fsmesh.git diff --git a/src/StdMeshers/StdMeshers_Quadrangle_2D.hxx b/src/StdMeshers/StdMeshers_Quadrangle_2D.hxx index 18c1daeca..56741ec76 100644 --- a/src/StdMeshers/StdMeshers_Quadrangle_2D.hxx +++ b/src/StdMeshers/StdMeshers_Quadrangle_2D.hxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -25,12 +25,14 @@ // Author : Paul RASCLE, EDF // Module : SMESH // $Header$ -// + #ifndef _SMESH_QUADRANGLE_2D_HXX_ #define _SMESH_QUADRANGLE_2D_HXX_ #include "SMESH_StdMeshers.hxx" +#include "StdMeshers_QuadrangleParams.hxx" + #include "SMESH_2D_Algo.hxx" #include "Utils_SALOME_Exception.hxx" @@ -63,10 +65,13 @@ public: SMESH_Hypothesis::Hypothesis_Status& aStatus); virtual bool Compute(SMESH_Mesh& aMesh, - const TopoDS_Shape& aShape); + const TopoDS_Shape& aShape); + + virtual bool Evaluate(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape, + MapShapeNbElems& aResMap); FaceQuadStruct* CheckAnd2Dcompute(SMESH_Mesh& aMesh, - const TopoDS_Shape& aShape, + const TopoDS_Shape& aShape, const bool CreateQuadratic); protected: @@ -74,9 +79,15 @@ protected: FaceQuadStruct* CheckNbEdges(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape); + bool CheckNbEdgesForEvaluate(SMESH_Mesh& aMesh, + const TopoDS_Shape & aShape, + MapShapeNbElems& aResMap, + std::vector& aNbNodes, + bool& IsQuadratic); + bool SetNormalizedGrid(SMESH_Mesh& aMesh, - const TopoDS_Shape& aShape, - FaceQuadStruct*& quad); + const TopoDS_Shape& aShape, + FaceQuadStruct*& quad); void SplitQuad(SMESHDS_Mesh *theMeshDS, const int theFaceID, @@ -89,29 +100,43 @@ protected: * Special function for creation only quandrangle faces */ bool ComputeQuadPref(SMESH_Mesh& aMesh, - const TopoDS_Shape& aShape, FaceQuadStruct* quad); + bool EvaluateQuadPref(SMESH_Mesh& aMesh, + const TopoDS_Shape& aShape, + std::vector& aNbNodes, + MapShapeNbElems& aResMap, + bool IsQuadratic); + UVPtStruct* LoadEdgePoints2(SMESH_Mesh& aMesh, - const TopoDS_Face& F, const TopoDS_Edge& E, + const TopoDS_Face& F, const TopoDS_Edge& E, bool IsReverse); UVPtStruct* LoadEdgePoints(SMESH_Mesh& aMesh, - const TopoDS_Face& F, const TopoDS_Edge& E, - double first, double last); + const TopoDS_Face& F, const TopoDS_Edge& E, + double first, double last); UVPtStruct* MakeEdgePoints(SMESH_Mesh& aMesh, - const TopoDS_Face& F, const TopoDS_Edge& E, - double first, double last, int nb_segm); + const TopoDS_Face& F, const TopoDS_Edge& E, + double first, double last, int nb_segm); + + bool ComputeReduced (SMESH_Mesh& aMesh, + const TopoDS_Shape& aShape, + FaceQuadStruct* quad); // true if QuadranglePreference hypothesis is assigned that forces // construction of quadrangles if the number of nodes on opposite edges - // is not the same in the case where the global number of nodes on edges is even + // is not the same in the case where the global number of nodes on edges + // is even bool myQuadranglePreference; bool myTrianglePreference; + int myTriaVertexID; + + StdMeshers_QuadType myQuadType; + SMESH_MesherHelper* myTool; // tool for working with quadratic elements };