X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FStdMeshers%2FStdMeshers_Quadrangle_2D.hxx;h=5233cf9fd2e3a09af11d30a073a81ddc8aa67ca7;hb=14e837696393fd873427c02268fffe8925c88b0c;hp=e200bc5af1b26554b27cb421fef6bfa220731499;hpb=f5016d85b7b4b88623723027a1585c6414c4dc66;p=modules%2Fsmesh.git diff --git a/src/StdMeshers/StdMeshers_Quadrangle_2D.hxx b/src/StdMeshers/StdMeshers_Quadrangle_2D.hxx index e200bc5af..5233cf9fd 100644 --- a/src/StdMeshers/StdMeshers_Quadrangle_2D.hxx +++ b/src/StdMeshers/StdMeshers_Quadrangle_2D.hxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -27,32 +27,33 @@ #ifndef _SMESH_QUADRANGLE_2D_HXX_ #define _SMESH_QUADRANGLE_2D_HXX_ +#include "SMESH_Algo.hxx" +#include "SMESH_ProxyMesh.hxx" #include "SMESH_StdMeshers.hxx" - #include "StdMeshers_QuadrangleParams.hxx" -#include "SMESH_Algo.hxx" -#include "Utils_SALOME_Exception.hxx" - #include +class SMDS_MeshNode; class SMESH_Mesh; class SMESH_MesherHelper; +class SMESH_ProxyMesh; class StdMeshers_FaceSide; -class SMDS_MeshNode; struct uvPtStruct; -enum TSideID { BOTTOM_SIDE=0, RIGHT_SIDE, TOP_SIDE, LEFT_SIDE, NB_SIDES }; +enum TSideID { QUAD_BOTTOM_SIDE=0, QUAD_RIGHT_SIDE, QUAD_TOP_SIDE, QUAD_LEFT_SIDE, NB_QUAD_SIDES }; typedef uvPtStruct UVPtStruct; typedef struct faceQuadStruct { std::vector< StdMeshers_FaceSide*> side; - bool isEdgeOut[4]; // true, if an edge has more nodes, than the opposite + bool isEdgeOut[4]; // true, if an EDGE has more nodes, than an opposite one UVPtStruct* uv_grid; TopoDS_Face face; ~faceQuadStruct(); + void shift( size_t nb, bool keepUnitOri ); + typedef boost::shared_ptr Ptr; } FaceQuadStruct; class STDMESHERS_EXPORT StdMeshers_Quadrangle_2D: public SMESH_2D_Algo @@ -71,12 +72,12 @@ public: virtual bool Evaluate(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape, MapShapeNbElems& aResMap); - FaceQuadStruct* CheckAnd2Dcompute(SMESH_Mesh& aMesh, - const TopoDS_Shape& aShape, - const bool CreateQuadratic); + FaceQuadStruct::Ptr CheckAnd2Dcompute(SMESH_Mesh& aMesh, + const TopoDS_Shape& aShape, + const bool CreateQuadratic); - FaceQuadStruct* CheckNbEdges(SMESH_Mesh& aMesh, - const TopoDS_Shape& aShape); + FaceQuadStruct::Ptr CheckNbEdges(SMESH_Mesh& aMesh, + const TopoDS_Shape& aShape); protected: @@ -86,9 +87,9 @@ protected: std::vector& aNbNodes, bool& IsQuadratic); - bool SetNormalizedGrid(SMESH_Mesh& aMesh, - const TopoDS_Shape& aShape, - FaceQuadStruct*& quad); + bool SetNormalizedGrid(SMESH_Mesh& aMesh, + const TopoDS_Shape& aShape, + FaceQuadStruct::Ptr& quad); void SplitQuad(SMESHDS_Mesh *theMeshDS, const int theFaceID, @@ -97,23 +98,23 @@ protected: const SMDS_MeshNode* theNode3, const SMDS_MeshNode* theNode4); - bool ComputeQuadPref(SMESH_Mesh& aMesh, + bool ComputeQuadPref(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape, - FaceQuadStruct* quad); + FaceQuadStruct::Ptr quad); - bool EvaluateQuadPref(SMESH_Mesh& aMesh, + bool EvaluateQuadPref(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape, - std::vector& aNbNodes, - MapShapeNbElems& aResMap, - bool IsQuadratic); + std::vector& aNbNodes, + MapShapeNbElems& aResMap, + bool isQuadratic); - bool ComputeReduced (SMESH_Mesh& aMesh, + bool ComputeReduced (SMESH_Mesh& aMesh, const TopoDS_Shape& aShape, - FaceQuadStruct* quad); + FaceQuadStruct::Ptr quad); - void UpdateDegenUV(FaceQuadStruct* quad); + void UpdateDegenUV(FaceQuadStruct::Ptr quad); - void Smooth (FaceQuadStruct* quad); + void Smooth (FaceQuadStruct::Ptr quad); // true if QuadranglePreference hypothesis is assigned that forces @@ -124,13 +125,17 @@ protected: bool myTrianglePreference; - int myTriaVertexID; + int myTriaVertexID; - StdMeshers_QuadType myQuadType; + bool myNeedSmooth; - SMESH_MesherHelper* myHelper; // tool for working with quadratic elements + StdMeshers_QuadType myQuadType; - bool myNeedSmooth; + SMESH_MesherHelper* myHelper; // tool for working with quadratic elements + + SMESH_ProxyMesh::Ptr myProxyMesh; + + FaceQuadStruct::Ptr myQuadStruct; }; #endif